Player Matchup

Ra
Ra
IVFisher
Ra
Level 160
God Stats
8W - 9L
1,563 SR
Queue Stats
333W - 354L
1,501 Elo+
Party 2
Arachne
Arachne
OscarAlways
Arachne
Level 48
God Stats
31W - 12L
1,549 SR
Queue Stats
134W - 107L
1,529 Elo+
Solo
Charybdis
Charybdis
RhamCody
Charybdis
Level 154
God Stats
3W - 2L
1,500 SR
Queue Stats
377W - 376L
1,516 Elo+
Party 2
Ares
Ares
X420XBlazeitX-_-
Ares
Level 147
God Stats
6W - 4L
1,547 SR
Queue Stats
157W - 157L
1,492 Elo+
Solo
Amaterasu
Amaterasu
angelxcampos
Amaterasu
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Solo
Team Averages
Level 128
1,532 SR
1,508 Elo+

VS

Team Averages
Level 98
1,526 SR
1,396 Elo+
Cliodhna
Cliodhna
ClipBurner1998
Cliodhna
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 91L
1,422 Elo+
Party 1
Thoth
Thoth
DSAres
Thoth
Level 101
God Stats
3W - 6L
1,439 SR
Queue Stats
23W - 51L
1,388 Elo+
Party 1
Geb
Geb
Locococo678
Geb
Level 120
God Stats
5W - 8L
1,408 SR
Queue Stats
78W - 113L
1,381 Elo+
Party 1
Neith
Neith
Shadowheart2140
Neith
Level 42
God Stats
1W - 1L
1,686 SR
Queue Stats
8W - 14L
1,407 Elo+
Party 1
Chaac
Chaac
Swamp turtle791
Chaac
Level 122
God Stats
10W - 2L
1,595 SR
Queue Stats
78W - 111L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 6
9,963
623
7,486
6,590
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
OscarAlways
Arachne
17
10 / 1 / 2
10,292
643
11,572
15,883
8,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
RhamCody
Charybdis
15
4 / 1 / 2
9,374
586
4,135
5,914
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 5
9,003
563
6,717
10,927
10,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
angelxcampos
Amaterasu
13
1 / 4 / 0
8,153
510
6,343
11,656
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
4 / 4 / 4
8,639
540
8,730
12,854
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
DSAres
Thoth
12
0 / 6 / 1
7,462
466
4,698
6,893
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 3 / 4
6,623
414
3,589
10,561
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 5 / 0
6,840
428
3,036
8,213
2,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 1
8,818
551
9,657
13,769
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
22
Kills
10
10
Deaths
22
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
4
4
4
1.5
L
Thoth
DSAres
Thoth
0
6
1
0.08
W
3
2
6
3
L
0
3
4
0.67
W
Arachne
OscarAlways
Arachne
10
1
2
11
W
Charybdis
RhamCody
Charybdis
4
1
2
5
L
1
5
0
0.2
L
5
4
1
1.38
W
4
2
5
3.25
W
Amaterasu
angelxcampos
Amaterasu
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,253
Damage
29,710
50,970
Taken
52,290
30,767
Mitigated
26,058
22,168
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
8,730
862
0
1,099
12,854
4,915
1,020
1,801
11,053
0
65,298
L
Thoth
DSAres
Thoth
4,698
159
0
230
6,893
1,634
272
3,342
3,551
51,231
0
W
7,486
596
874
2,611
6,590
2,650
0
2,351
4,196
83,505
0
L
3,589
212
0
2,568
10,561
6,515
0
2,862
7,699
16,922
0
W
Arachne
OscarAlways
Arachne
11,572
7,469
0
7,600
15,883
8,422
0
3,767
11,926
0
83,611
W
Charybdis
RhamCody
Charybdis
4,135
1,516
0
3,644
5,914
2,048
92
946
4,968
0
63,666
L
3,036
1,100
0
2,617
8,213
2,188
0
3,652
4,561
0
36,867
L
9,657
2,278
0
4,956
13,769
10,806
293
2,546
11,223
6,187
32,145
W
6,717
205
0
2,632
10,927
10,428
57
1,848
9,039
26,352
0
W
Amaterasu
angelxcampos
Amaterasu
6,343
2,306
0
4,807
11,656
7,219
848
1,179
9,955
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,785
Gold Earned
38,382
554
Minions Killed
415
0
Camps Cleared
0
1,593,262
Distance Traveled
1,450,868
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,639
540
112
7
0
331,899
0
L
Thoth
7,462
466
115
7
0
255,033
2
W
Ra
9,963
623
165
10
0
335,834
3
L
Geb
6,623
414
26
2
0
319,509
2
W
Arachne
10,292
643
133
8
0
359,327
5
W
Charybdis
9,374
586
141
9
0
315,750
4
L
Neith
6,840
428
80
5
0
268,675
2
L
Chaac
8,818
551
82
5
0
275,752
1
W
Ares
9,003
563
22
1
0
303,385
4
W
Amaterasu
8,153
510
93
6
0
278,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role