Player Matchup

Cerberus
Cerberus
HoIyShadows
Cerberus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,341 Elo+
Solo
Horus
Horus
MrDisastrous007
Horus
Level 89
God Stats
2W - 2L
1,753 SR
Queue Stats
150W - 148L
1,546 Elo+
Solo
Hou Yi
Hou Yi
WARPIGEON
Hou Yi
Level 144
God Stats
11W - 7L
1,546 SR
Queue Stats
135W - 129L
1,531 Elo+
Solo
Persephone
Persephone
gideao3d
Persephone
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 121L
1,490 Elo+
Solo
Thanatos
Thanatos
lRaven Killerl
Thanatos
Level 88
God Stats
2W - 0L
1,399 SR
Queue Stats
15W - 16L
1,391 Elo+
Solo
Team Averages
Level 100
1,539 SR
1,460 Elo+

VS

Team Averages
Level 108
1,489 SR
1,478 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
RedSandSani
King Arthur
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 77L
1,490 Elo+
Party 1
Izanami
Izanami
Snipen Rey
Izanami
Level 154
God Stats
82W - 77L
1,496 SR
Queue Stats
213W - 229L
1,490 Elo+
Solo
Sol
Sol
glod13
Sol
Level 65
God Stats
8W - 20L
1,533 SR
Queue Stats
39W - 59L
1,404 Elo+
Party 1
Kukulkan
Kukulkan
pirulitoFTW
Kukulkan
Level 100
God Stats
2W - 5L
1,415 SR
Queue Stats
35W - 35L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HoIyShadows
Cerberus
14
4 / 1 / 7
8,573
779
7,416
11,382
6,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
7 / 1 / 8
8,717
792
11,416
8,992
7,434
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
WARPIGEON
Hou Yi
16
4 / 0 / 6
8,863
806
10,903
6,289
2,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
gideao3d
Persephone
16
2 / 0 / 0
8,486
771
6,842
1,659
501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
15
4 / 4 / 9
8,293
754
6,365
9,284
3,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 5 / 2
7,111
646
5,185
12,370
9,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
RedSandSani
King Arthur
14
3 / 8 / 1
8,341
758
6,771
11,916
4,686
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
Snipen Rey
Izanami
13
0 / 2 / 4
7,452
677
5,662
10,224
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
glod13
Sol
14
1 / 3 / 4
7,682
698
4,547
8,205
2,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
pirulitoFTW
Kukulkan
15
1 / 3 / 1
8,072
734
5,335
6,365
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
21
Kills
6
6
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
5
2
0.4
W
Cerberus
HoIyShadows
Cerberus
4
1
7
7.5
W
7
1
8
11
L
King Arthur
RedSandSani
King Arthur
3
8
1
0.44
L
Izanami
Snipen Rey
Izanami
0
2
4
1
W
Hou Yi
WARPIGEON
Hou Yi
4
0
6
7
W
Persephone
gideao3d
Persephone
2
0
0
2
L
Sol
glod13
Sol
1
3
4
1
W
Thanatos
4
4
9
2.13
L
Kukulkan
pirulitoFTW
Kukulkan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,942
Damage
27,500
37,606
Taken
49,080
19,749
Mitigated
22,772
13,029
Healing
6,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,185
1,250
939
3,632
12,370
9,707
346
5,670
6,700
12,482
2,199
W
Cerberus
HoIyShadows
Cerberus
7,416
650
0
3,136
11,382
6,017
321
4,754
6,450
21,052
0
W
11,416
4,580
1,417
2,715
8,992
7,434
36
3,021
5,859
0
20,234
L
King Arthur
RedSandSani
King Arthur
6,771
885
0
156
11,916
4,686
0
3,560
8,356
0
18,733
L
Izanami
Snipen Rey
Izanami
5,662
3,309
0
826
10,224
3,280
1,400
978
9,246
0
23,584
W
Hou Yi
WARPIGEON
Hou Yi
10,903
5,106
0
1,197
6,289
2,360
1,929
2,330
3,953
0
39,309
W
Persephone
gideao3d
Persephone
6,842
932
0
940
1,659
501
205
796
799
34,385
0
L
Sol
glod13
Sol
4,547
1,282
0
1,070
8,205
2,718
0
2,109
6,096
17,994
0
W
Thanatos
6,365
1,245
0
3,624
9,284
3,437
0
3,415
5,832
0
16,976
L
Kukulkan
pirulitoFTW
Kukulkan
5,335
448
0
36
6,365
2,381
0
1,941
4,424
28,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,932
Gold Earned
38,658
221
Minions Killed
184
0
Camps Cleared
0
1,020,289
Distance Traveled
964,131
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,111
646
19
2
0
176,290
0
W
Cerberus
8,573
779
32
3
0
186,853
3
W
Horus
8,717
792
25
2
0
227,257
1
L
King Arthur
8,341
758
20
2
0
191,762
0
L
Izanami
7,452
677
45
4
0
182,643
3
W
Hou Yi
8,863
806
72
7
0
197,010
3
W
Persephone
8,486
771
69
6
0
180,928
2
L
Sol
7,682
698
37
3
0
189,024
0
W
Thanatos
8,293
754
23
2
0
228,241
1
L
Kukulkan
8,072
734
63
6
0
224,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role