Player Matchup

Chang'e
Chang'e
BetitoTHENOOB911
Chang'e
Level 25
God Stats
24W - 21L
1,660 SR
Queue Stats
69W - 73L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
ZorianG123
Sun Wukong
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 64L
1,476 Elo+
Party 1
Da Ji
Da Ji
huntervault101
Da Ji
Level 60
God Stats
6W - 7L
1,794 SR
Queue Stats
92W - 102L
1,488 Elo+
Party 1
Team Averages
Level 50
1,651 SR
1,485 Elo+

VS

Team Averages
Level 57
1,461 SR
1,359 Elo+
Chaac
Chaac
Altonator18
Chaac
Level 63
God Stats
2W - 2L
1,903 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Scylla
Scylla
Vakspy
Scylla
Level 20
God Stats
1W - 1L
1,221 SR
Queue Stats
12W - 24L
1,213 Elo+
Party 2
Nu Wa
Nu Wa
white-7rabbit
Nu Wa
Level 87
God Stats
5W - 12L
1,260 SR
Queue Stats
23W - 37L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
8,284
753
9,583
9,901
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
ZorianG123
Sun Wukong
13
3 / 0 / 8
8,212
747
5,729
9,201
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
8 / 0 / 5
8,699
791
8,113
6,636
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,801
618
7,603
13,009
7,337
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Scylla
Vakspy
Scylla
10
0 / 6 / 1
6,686
608
3,367
7,078
1,696
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 2 / 0
6,521
593
8,357
7,302
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
15
Kills
1
1
Deaths
15
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
4
1
8
8
L
Scylla
Vakspy
Scylla
0
6
1
0.08
W
Sun Wukong
ZorianG123
Sun Wukong
3
0
8
7
W
8
0
5
10.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,425
Damage
19,327
25,738
Taken
27,389
12,965
Mitigated
11,088
10,730
Healing
3,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,603
871
78
3,036
13,009
7,337
0
5,437
7,314
0
20,143
W
9,583
953
2,051
5,437
9,901
4,322
385
4,094
5,627
34,906
0
L
Scylla
Vakspy
Scylla
3,367
533
0
46
7,078
1,696
0
1,982
4,950
18,082
0
W
Sun Wukong
ZorianG123
Sun Wukong
5,729
692
304
2,211
9,201
6,074
207
4,979
3,909
75
28,068
W
8,113
1,050
0
727
6,636
2,569
752
2,432
4,030
0
17,977
L
8,357
2,854
0
108
7,302
2,055
162
2,683
4,424
29,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,195
Gold Earned
20,008
123
Minions Killed
105
7
Camps Cleared
3
671,616
Distance Traveled
563,989
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,801
618
23
2
0
187,234
0
W
Chang'e
8,284
753
50
5
3
213,377
1
L
Scylla
6,686
608
38
3
1
174,671
0
W
Sun Wukong
8,212
747
50
5
1
231,900
0
W
Da Ji
8,699
791
23
2
3
226,339
1
L
Nu Wa
6,521
593
44
4
2
202,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role