Player Matchup

Apollo
Apollo
 
Apollo
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
LITBEAN11
Cerberus
Level 17
God Stats
1W - 6L
1,500 SR
Queue Stats
5W - 19L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
bluejaem
Ne Zha
Level 88
God Stats
18W - 14L
1,694 SR
Queue Stats
453W - 473L
1,504 Elo+
Party 3
Jormungandr
Jormungandr
liboto
Jormungandr
Level 88
God Stats
31W - 38L
1,519 SR
Queue Stats
170W - 214L
1,385 Elo+
Party 1
Cliodhna
Cliodhna
sussybaka9
Cliodhna
Level 36
God Stats
6W - 6L
1,514 SR
Queue Stats
205W - 222L
1,487 Elo+
Party 3
Team Averages
Level 74
1,545 SR
1,475 Elo+

VS

Team Averages
Level 97
1,563 SR
1,537 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bionicman7
Chaac
Level 28
God Stats
10W - 8L
1,566 SR
Queue Stats
20W - 17L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
I3oston28
Ah Puch
Level 138
God Stats
2W - 1L
1,837 SR
Queue Stats
110W - 97L
1,549 Elo+
Party 2
Izanami
Izanami
clintsMom
Izanami
Level 127
God Stats
2W - 5L
1,410 SR
Queue Stats
81W - 77L
1,578 Elo+
Party 2
Chronos
Chronos
jo4795
Chronos
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
110W - 98L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
2 / 1 / 2
7,975
498
7,081
9,183
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LITBEAN11
Cerberus
13
1 / 0 / 4
7,028
439
2,633
5,337
3,039
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
bluejaem
Ne Zha
17
9 / 1 / 2
9,697
606
14,546
11,388
3,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
liboto
Jormungandr
13
2 / 1 / 6
7,980
499
8,685
10,439
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
sussybaka9
Cliodhna
16
3 / 4 / 3
9,755
610
9,927
14,167
8,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 1
7,456
466
3,771
15,688
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
12
1 / 1 / 2
7,281
455
5,027
9,396
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
I3oston28
Ah Puch
13
4 / 7 / 1
8,115
507
7,928
12,819
2,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
clintsMom
Izanami
15
2 / 4 / 2
9,200
575
7,988
11,763
2,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
jo4795
Chronos
12
0 / 2 / 1
6,796
425
6,851
8,678
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
17
Kills
7
7
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
2
1
2
3
L
Cerberus
 
Cerberus
0
3
1
0.17
L
Chaac
1
1
2
2
L
Ah Puch
I3oston28
Ah Puch
4
7
1
0.64
W
Cerberus
LITBEAN11
Cerberus
1
0
4
3
W
Ne Zha
bluejaem
Ne Zha
9
1
2
10
L
Izanami
clintsMom
Izanami
2
4
2
0.75
L
Chronos
jo4795
Chronos
0
2
1
0.25
W
Jormungandr
liboto
Jormungandr
2
1
6
5
W
Cliodhna
sussybaka9
Cliodhna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,872
Damage
31,565
50,514
Taken
58,344
22,221
Mitigated
19,657
16,088
Healing
19,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,081
4,154
0
4,903
9,183
2,613
2,228
4,108
5,075
0
58,792
L
Cerberus
 
Cerberus
3,771
305
258
6,343
15,688
7,371
0
4,431
11,257
34,624
0
L
Chaac
5,027
1,480
0
3,892
9,396
5,319
227
125
9,271
0
30,755
L
Ah Puch
I3oston28
Ah Puch
7,928
303
0
3,251
12,819
2,172
0
1,497
11,322
44,466
0
W
Cerberus
LITBEAN11
Cerberus
2,633
115
0
2,353
5,337
3,039
772
3,233
2,104
16,890
0
W
Ne Zha
bluejaem
Ne Zha
14,546
4,613
0
1,403
11,388
3,695
0
3,866
7,489
0
73,595
L
Izanami
clintsMom
Izanami
7,988
5,621
0
2,453
11,763
2,933
0
3,673
8,090
0
64,860
L
Chronos
jo4795
Chronos
6,851
2,897
0
3,640
8,678
1,862
0
1,592
7,086
39,299
0
W
Jormungandr
liboto
Jormungandr
8,685
2,797
0
1,564
10,439
4,293
1,175
2,996
7,414
46,434
0
W
Cliodhna
sussybaka9
Cliodhna
9,927
2,313
0
5,865
14,167
8,581
320
4,347
9,484
0
69,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,435
Gold Earned
38,848
465
Minions Killed
438
0
Camps Cleared
0
1,597,338
Distance Traveled
1,477,089
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,975
498
91
6
0
295,391
6
L
Cerberus
7,456
466
59
4
0
312,180
5
L
Chaac
7,281
455
78
5
0
297,817
2
L
Ah Puch
8,115
507
79
5
0
286,270
4
W
Cerberus
7,028
439
34
2
0
290,953
0
W
Ne Zha
9,697
606
110
7
0
374,853
8
L
Izanami
9,200
575
145
9
0
285,718
4
L
Chronos
6,796
425
77
5
0
295,104
3
W
Jormungandr
7,980
499
73
5
0
312,289
10
W
Cliodhna
9,755
610
157
10
0
323,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role