Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GenuineFail
Hun Batz
Level 117
God Stats
13W - 17L
1,392 SR
Queue Stats
472W - 390L
1,513 Elo+
Party 2
He Bo
He Bo
Zerkah
He Bo
Level 88
God Stats
1W - 1L
1,715 SR
Queue Stats
116W - 114L
1,512 Elo+
Solo
Fenrir
Fenrir
mhnaa-23290
Fenrir
Level 122
God Stats
0W - 2L
1,267 SR
Queue Stats
53W - 49L
1,505 Elo+
Solo
Team Averages
Level 123
1,475 SR
1,506 Elo+

VS

Team Averages
Level 99
1,589 SR
1,474 Elo+
Nu Wa
Nu Wa
Banlieue13
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,552 Elo+
Solo
Cerberus
Cerberus
Elifuin
Cerberus
Level 87
God Stats
3W - 0L
1,793 SR
Queue Stats
74W - 71L
1,520 Elo+
Party 1
Skadi
Skadi
S3rusia
Skadi
Level 154
God Stats
3W - 0L
1,715 SR
Queue Stats
110W - 107L
1,476 Elo+
Solo
Danzaburou
Danzaburou
iYanKiiZz_
Danzaburou
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 31L
1,571 Elo+
Party 1
Awilix
Awilix
xIDESTRUCTORIx
Awilix
Level 67
God Stats
1W - 0L
1,436 SR
Queue Stats
9W - 25L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
14 / 4 / 15
14,646
862
22,695
18,705
10,292
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
 
Vamana
19
1 / 5 / 18
11,503
677
12,598
28,017
33,191
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hun Batz
GenuineFail
Hun Batz
18
6 / 6 / 18
11,555
680
17,354
15,279
4,906
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

He Bo
Zerkah
He Bo
17
6 / 10 / 12
11,385
670
23,269
18,129
6,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
17
5 / 9 / 8
10,883
640
9,845
24,416
29,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
12 / 4 / 17
15,021
884
28,896
15,799
11,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Elifuin
Cerberus
20
2 / 5 / 24
11,913
701
10,349
25,071
29,736
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
S3rusia
Skadi
18
7 / 9 / 13
12,356
727
21,034
18,162
8,341
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
iYanKiiZz_
Danzaburou
20
7 / 6 / 22
13,573
798
22,825
23,319
11,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 8 / 12
11,797
694
9,281
14,138
6,529
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
122
32
Kills
34
34
Deaths
32
71
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
14
4
15
5.38
L
Vamana
 
Vamana
1
5
18
2
W
Nu Wa
12
4
17
5.13
W
Cerberus
Elifuin
Cerberus
2
5
24
2.8
L
Hun Batz
GenuineFail
Hun Batz
6
6
18
2.5
W
Skadi
S3rusia
Skadi
7
9
13
1.5
L
He Bo
Zerkah
He Bo
6
10
12
1.2
W
Danzaburou
iYanKiiZz_
Danzaburou
7
6
22
3
L
Fenrir
5
9
8
1
W
6
8
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,761
Damage
92,385
104,546
Taken
96,489
84,719
Mitigated
67,414
27,568
Healing
31,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
22,695
7,821
1,277
4,652
18,705
10,292
2,501
5,961
12,744
0
62,224
L
Vamana
 
Vamana
12,598
5,801
1,774
9,282
28,017
33,191
114
9,724
18,293
1,487
24,022
W
Nu Wa
28,896
8,379
1,713
5,000
15,799
11,171
1,082
2,508
13,141
61,679
0
W
Cerberus
Elifuin
Cerberus
10,349
695
583
10,669
25,071
29,736
285
9,370
15,617
20,033
0
L
Hun Batz
GenuineFail
Hun Batz
17,354
1,668
1,046
1,311
15,279
4,906
0
8,679
6,600
0
45,787
W
Skadi
S3rusia
Skadi
21,034
9,801
919
2,158
18,162
8,341
686
3,123
14,764
0
39,225
L
He Bo
Zerkah
He Bo
23,269
1,471
158
3,483
18,129
6,447
0
5,399
12,730
46,703
0
W
Danzaburou
iYanKiiZz_
Danzaburou
22,825
12,392
856
9,437
23,319
11,637
3,758
4,827
18,328
0
44,826
L
Fenrir
9,845
1,748
526
4,059
24,416
29,883
364
9,482
14,934
0
19,259
W
9,281
3,627
0
500
14,138
6,529
0
4,613
9,455
0
13,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,972
Gold Earned
64,660
218
Minions Killed
186
0
Camps Cleared
0
1,404,084
Distance Traveled
1,402,455
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,646
862
82
5
0
278,561
3
L
Vamana
11,503
677
19
1
0
318,405
0
W
Nu Wa
15,021
884
70
4
0
269,701
1
W
Cerberus
11,913
701
32
2
0
295,618
1
L
Hun Batz
11,555
680
56
3
0
273,569
2
W
Skadi
12,356
727
40
2
0
288,888
1
L
He Bo
11,385
670
50
3
0
235,329
0
W
Danzaburou
13,573
798
38
2
0
268,962
0
L
Fenrir
10,883
640
11
1
0
298,220
1
W
Awilix
11,797
694
6
0
0
279,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role