Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
BeastJuanFTW
Athena
Level 125
God Stats
1W - 1L
1,943 SR
Queue Stats
52W - 48L
1,631 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
InfamousRebel
Morgan Le Fay
Level 129
God Stats
0W - 2L
1,680 SR
Queue Stats
65W - 73L
1,537 Elo+
Party 1
Mulan
Mulan
Triniiieee
Mulan
Level 117
God Stats
3W - 2L
1,741 SR
Queue Stats
22W - 16L
1,531 Elo+
Party 1
Thor
Thor
WispyMeteor77
Thor
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 150L
1,575 Elo+
Party 2
Team Averages
Level 123
1,673 SR
1,555 Elo+

VS

Team Averages
Level 116
1,577 SR
1,550 Elo+
Baron Samedi
Baron Samedi
CreepyRabbit7
Baron Samedi
Level 129
God Stats
40W - 42L
1,610 SR
Queue Stats
592W - 585L
1,553 Elo+
Solo
Hel
Hel
XdOnGoRx
Hel
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
846W - 878L
1,527 Elo+
Solo
Cerberus
Cerberus
aCoupleSkeets
Cerberus
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,480 Elo+
Solo
Kali
Kali
vJuiceWRLD
Kali
Level 104
God Stats
7W - 5L
1,776 SR
Queue Stats
59W - 54L
1,530 Elo+
Solo
Skadi
Skadi
zacharyat
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
217W - 184L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
1 / 1 / 1
4,986
499
6,208
7,921
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Athena
7
0 / 4 / 2
4,705
471
2,730
7,922
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
InfamousRebel
Morgan Le Fay
10
0 / 3 / 0
5,468
547
2,770
5,871
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
10
0 / 4 / 0
5,467
547
806
6,177
2,195
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 1
5,236
524
2,084
5,962
1,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CreepyRabbit7
Baron Samedi
11
4 / 0 / 1
6,238
624
2,643
2,611
1,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 3
6,613
661
3,517
3,855
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
aCoupleSkeets
Cerberus
9
2 / 1 / 3
5,427
543
5,022
7,433
3,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
4 / 0 / 3
5,869
587
5,686
5,938
2,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
zacharyat
Skadi
10
3 / 1 / 1
5,649
565
6,604
6,091
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
14
14
Deaths
2
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
1
1.5
L
Athena
0
4
2
0.25
W
Baron Samedi
CreepyRabbit7
Baron Samedi
4
0
1
4.5
L
Morgan Le Fay
InfamousRebel
Morgan Le Fay
0
3
0
0
L
Mulan
0
4
0
0
L
1
2
1
0.75
W
1
0
3
2.5
W
Cerberus
aCoupleSkeets
Cerberus
2
1
3
3.5
W
4
0
3
5.5
W
Skadi
zacharyat
Skadi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,598
Damage
23,472
33,853
Taken
25,928
9,112
Mitigated
9,914
8,634
Healing
12,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,208
3,495
0
3,753
7,921
1,208
0
3,044
4,877
0
25,855
L
Athena
2,730
1,082
225
1,064
7,922
2,776
0
1,396
6,526
8,985
0
W
Baron Samedi
CreepyRabbit7
Baron Samedi
2,643
226
91
1,051
2,611
1,482
0
0
2,611
32,897
0
L
Morgan Le Fay
InfamousRebel
Morgan Le Fay
2,770
218
0
513
5,871
1,470
0
2,306
3,565
35,745
0
L
Mulan
806
0
0
1,035
6,177
2,195
0
2,577
3,600
0
29,187
L
2,084
373
0
2,044
5,962
1,463
0
1,859
4,103
0
21,379
W
3,517
49
668
2,689
3,855
1,084
0
1,098
2,757
43,763
0
W
Cerberus
aCoupleSkeets
Cerberus
5,022
311
55
2,907
7,433
3,361
0
2,364
5,069
13,063
0
W
5,686
2,338
0
2,141
5,938
2,532
0
1,224
4,714
0
23,402
W
Skadi
zacharyat
Skadi
6,604
3,206
0
2,428
6,091
1,455
0
814
5,277
0
40,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
29,796
251
Minions Killed
309
0
Camps Cleared
0
943,476
Distance Traveled
997,604
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,986
499
42
4
0
186,062
2
L
Athena
4,705
471
17
2
0
191,273
3
W
Baron Samedi
6,238
624
73
7
0
182,315
5
L
Morgan Le Fay
5,468
547
76
8
0
182,742
4
L
Mulan
5,467
547
64
6
0
192,581
2
L
Thor
5,236
524
52
5
0
190,818
3
W
Hel
6,613
661
99
10
0
228,259
0
W
Cerberus
5,427
543
25
3
0
187,547
2
W
Kali
5,869
587
40
4
0
212,645
2
W
Skadi
5,649
565
72
7
0
186,838
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role