Player Matchup

Baron Samedi
Baron Samedi
Carrionsucks
Baron Samedi
Level 18
God Stats
2W - 2L
1,699 SR
Queue Stats
20W - 19L
1,520 Elo+
Party 1
Fenrir
Fenrir
Dutchrudderx2
Fenrir
Level 39
God Stats
4W - 3L
1,638 SR
Queue Stats
43W - 49L
1,405 Elo+
Party 3
Ares
Ares
FelineOdor
Ares
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
19W - 22L
1,353 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
FriedMcJelly
Ah Muzen Cab
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
sunkist82
Sun Wukong
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,759 Elo+
Party 1
Team Averages
Level 52
1,567 SR
1,511 Elo+

VS

Team Averages
Level 47
1,544 SR
1,533 Elo+
Atlas
Atlas
DarkxVoochie
Atlas
Level 5
God Stats
3W - 4L
1,718 SR
Queue Stats
36W - 44L
1,716 Elo+
Party 2
Mulan
Mulan
EdwardElwik
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,610 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
SuPeRDuPeRKaratE
Ah Muzen Cab
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Susano
Susano
bonka-0
Susano
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
82W - 79L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
unfunballs969696
Nu Wa
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Carrionsucks
Baron Samedi
16
4 / 0 / 10
10,365
1,037
9,308
7,533
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 9
10,500
1,050
11,172
14,014
6,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 10
11,152
1,115
11,545
14,596
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
FriedMcJelly
Ah Muzen Cab
17
8 / 0 / 10
11,853
1,185
20,378
10,230
5,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
sunkist82
Sun Wukong
17
2 / 1 / 14
10,780
1,078
12,789
13,054
11,658
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

282

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 3
9,781
978
7,589
20,437
18,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 2 / 3
9,755
976
11,415
16,675
18,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Muzen Cab
SuPeRDuPeRKaratE
Ah Muzen Cab
15
1 / 2 / 2
9,592
959
10,755
5,737
2,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Susano
bonka-0
Susano
15
1 / 8 / 1
9,347
935
9,579
15,695
6,009
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 2
9,988
999
14,889
10,533
3,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
22
Kills
3
3
Deaths
22
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Carrionsucks
Baron Samedi
4
0
10
9
L
0
6
3
0.25
W
3
1
9
7.5
L
0
2
3
0.75
W
5
1
10
10
W
Ah Muzen Cab
FriedMcJelly
Ah Muzen Cab
8
0
10
13
L
Ah Muzen Cab
SuPeRDuPeRKaratE
Ah Muzen Cab
1
2
2
1
L
Susano
bonka-0
Susano
1
8
1
0.19
W
Sun Wukong
sunkist82
Sun Wukong
2
1
14
9
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,192
Damage
54,227
59,427
Taken
69,077
46,770
Mitigated
49,213
18,773
Healing
4,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Carrionsucks
Baron Samedi
9,308
244
2,578
2,319
7,533
3,559
0
2,935
4,344
23,168
0
L
7,589
2,291
56
1,241
20,437
18,430
0
7,795
12,642
14,932
0
W
11,172
2,274
0
873
14,014
6,848
0
4,278
9,445
0
19,140
L
11,415
1,116
0
2,003
16,675
18,620
0
6,311
10,364
6,497
25,267
W
11,545
916
0
1,327
14,596
19,434
0
6,146
7,695
16,778
0
W
Ah Muzen Cab
FriedMcJelly
Ah Muzen Cab
20,378
9,347
423
5,594
10,230
5,271
0
4,185
5,791
0
51,389
L
Ah Muzen Cab
SuPeRDuPeRKaratE
Ah Muzen Cab
10,755
2,142
0
452
5,737
2,301
0
1,556
4,181
0
31,679
L
Susano
bonka-0
Susano
9,579
3,598
0
0
15,695
6,009
0
3,455
12,240
0
15,218
W
Sun Wukong
sunkist82
Sun Wukong
12,789
2,614
0
5,659
13,054
11,658
0
5,691
6,702
16
37,481
L
14,889
3,520
0
349
10,533
3,853
0
1,752
8,781
37,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,650
Gold Earned
48,463
197
Minions Killed
190
4
Camps Cleared
7
1,077,552
Distance Traveled
954,401
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,365
1,037
45
5
2
191,674
0
L
Atlas
9,781
978
14
1
0
177,804
3
W
Fenrir
10,500
1,050
14
1
0
246,140
0
L
Mulan
9,755
976
55
6
1
202,113
0
W
Ares
11,152
1,115
9
1
0
209,903
0
W
Ah Muzen Cab
11,853
1,185
70
7
2
207,358
1
L
Ah Muzen Cab
9,592
959
58
6
2
197,167
0
L
Susano
9,347
935
10
1
4
191,672
0
W
Sun Wukong
10,780
1,078
59
6
0
222,477
0
L
Nu Wa
9,988
999
53
5
0
185,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role