Player Matchup

Anubis
Anubis
Kabsul
Anubis
Level 26
God Stats
0W - 1L
1,242 SR
Queue Stats
8W - 18L
1,226 Elo+
Party 1
Hou Yi
Hou Yi
Qiisu
Hou Yi
Level 13
God Stats
0W - 1L
1,134 SR
Queue Stats
1W - 9L
1,133 Elo+
Party 1
Hercules
Hercules
bznji
Hercules
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 18L
1,258 Elo+
Party 1
Bakasura
Bakasura
hazeyyyyy
Bakasura
Level 66
God Stats
0W - 1L
1,295 SR
Queue Stats
4W - 6L
1,159 Elo+
Party 1
Thanatos
Thanatos
zackfreedle
Thanatos
Level 139
God Stats
0W - 2L
1,444 SR
Queue Stats
5W - 9L
1,123 Elo+
Party 1
Team Averages
Level 54
1,323 SR
1,180 Elo+

VS

Team Averages
Level 121
1,466 SR
1,504 Elo+
Merlin
Merlin
BuffySlayer6417
Merlin
Level 145
God Stats
8W - 8L
1,442 SR
Queue Stats
123W - 147L
1,429 Elo+
Party 2
Cupid
Cupid
MindSlapsh
Cupid
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 86L
1,526 Elo+
Solo
Ares
Ares
UNOTMYDADDYOK
Ares
Level 146
God Stats
9W - 5L
1,655 SR
Queue Stats
146W - 154L
1,528 Elo+
Party 2
Chaac
Chaac
Vlone Amir
Chaac
Level 160
God Stats
1W - 0L
1,169 SR
Queue Stats
19W - 23L
1,516 Elo+
Party 2
Aphrodite
Aphrodite
iV Envy
Aphrodite
Level 28
God Stats
64W - 62L
1,564 SR
Queue Stats
64W - 68L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Kabsul
Anubis
18
2 / 8 / 2
11,456
674
9,109
15,003
7,038
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Qiisu
Hou Yi
17
0 / 5 / 2
10,453
615
7,603
14,768
5,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hercules
bznji
Hercules
16
1 / 7 / 3
10,160
598
5,468
20,323
22,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
hazeyyyyy
Bakasura
17
3 / 8 / 2
11,235
661
8,422
19,037
7,292
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
zackfreedle
Thanatos
20
9 / 12 / 5
13,595
800
18,164
21,991
11,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 10
12,390
729
16,522
11,670
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
19
3 / 4 / 10
12,094
711
8,634
13,467
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 3 / 20
13,773
810
16,088
21,734
29,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
20
15 / 2 / 12
14,216
836
22,321
17,492
19,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
iV Envy
Aphrodite
20
5 / 2 / 16
12,478
734
11,708
13,104
5,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
107
15
Kills
39
40
Deaths
15
14
Assists
68
Player
Kills
Deaths
Assists
KDA
W
7
4
10
3
L
Anubis
Kabsul
Anubis
2
8
2
0.38
W
Cupid
3
4
10
2
L
Hou Yi
Qiisu
Hou Yi
0
5
2
0.2
W
9
3
20
6.33
W
Chaac
15
2
12
10.5
L
Hercules
bznji
Hercules
1
7
3
0.36
L
Bakasura
hazeyyyyy
Bakasura
3
8
2
0.5
W
Aphrodite
iV Envy
Aphrodite
5
2
16
6.5
L
Thanatos
zackfreedle
Thanatos
9
12
5
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,766
Damage
75,273
91,122
Taken
77,467
52,591
Mitigated
64,932
20,905
Healing
30,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,522
367
0
916
11,670
4,684
1,601
712
10,046
34,295
0
L
Anubis
Kabsul
Anubis
9,109
205
0
2,182
15,003
7,038
600
6,142
8,647
56,764
0
W
Cupid
8,634
3,962
749
2,785
13,467
4,969
3,525
1,137
11,877
0
46,875
L
Hou Yi
Qiisu
Hou Yi
7,603
1,740
0
1,778
14,768
5,139
149
7,288
7,380
0
26,913
W
16,088
474
0
702
21,734
29,862
427
4,049
16,407
33,214
0
W
Chaac
22,321
3,422
0
5,486
17,492
19,873
1,994
2,218
14,667
2,232
56,501
L
Hercules
bznji
Hercules
5,468
741
667
5,633
20,323
22,052
158
12,636
7,584
0
18,069
L
Bakasura
hazeyyyyy
Bakasura
8,422
5,542
0
2,201
19,037
7,292
0
10,325
8,527
0
23,830
W
Aphrodite
iV Envy
Aphrodite
11,708
1,037
10,852
8,705
13,104
5,544
1,785
957
11,598
43,327
0
L
Thanatos
zackfreedle
Thanatos
18,164
5,267
0
8,444
21,991
11,070
525
9,186
12,311
0
37,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,899
Gold Earned
64,951
229
Minions Killed
268
0
Camps Cleared
0
1,450,599
Distance Traveled
1,714,861
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,390
729
36
2
0
341,901
1
L
Anubis
11,456
674
74
4
0
261,983
0
W
Cupid
12,094
711
58
3
0
339,463
4
L
Hou Yi
10,453
615
42
2
0
292,640
0
W
Ares
13,773
810
34
2
0
326,772
2
W
Chaac
14,216
836
84
5
0
351,537
1
L
Hercules
10,160
598
18
1
0
301,274
2
L
Bakasura
11,235
661
50
3
0
320,647
0
W
Aphrodite
12,478
734
56
3
0
355,188
0
L
Thanatos
13,595
800
45
3
0
274,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role