Player Matchup

Izanami
Izanami
 
Izanami
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Based-Cole69
Persephone
Level 42
God Stats
0W - 3L
1,275 SR
Queue Stats
5W - 11L
1,331 Elo+
Party 2
Shiva
Shiva
Based-Jay69
Shiva
Level 102
God Stats
14W - 9L
1,531 SR
Queue Stats
236W - 212L
1,462 Elo+
Party 2
Mercury
Mercury
Based-Lloyd69
Mercury
Level 73
God Stats
6W - 9L
1,439 SR
Queue Stats
84W - 77L
1,447 Elo+
Party 2
Ymir
Ymir
SamBurger420_69
Ymir
Level 6
God Stats
2W - 5L
1,579 SR
Queue Stats
2W - 5L
1,531 Elo+
Party 2
Team Averages
Level 62
1,465 SR
1,454 Elo+

VS

Team Averages
Level 86
1,664 SR
1,530 Elo+
Cliodhna
Cliodhna
Brandon123-321
Cliodhna
Level 44
God Stats
7W - 3L
1,723 SR
Queue Stats
143W - 182L
1,435 Elo+
Solo
Ymir
Ymir
R4G3INGxBJxOWNZ
Ymir
Level 28
God Stats
4W - 4L
1,592 SR
Queue Stats
19W - 16L
1,475 Elo+
Party 1
Geb
Geb
SonOfWar8023
Geb
Level 158
God Stats
4W - 1L
1,899 SR
Queue Stats
222W - 211L
1,588 Elo+
Party 1
Medusa
Medusa
seagullboy21
Medusa
Level 52
God Stats
7W - 6L
1,627 SR
Queue Stats
156W - 143L
1,574 Elo+
Party 1
Sylvanus
Sylvanus
xxxTINTURIONxxx
Sylvanus
Level 149
God Stats
2W - 2L
1,477 SR
Queue Stats
243W - 237L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
2 / 2 / 0
8,421
526
3,552
7,197
2,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Based-Cole69
Persephone
11
0 / 7 / 3
7,401
463
3,509
9,103
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 2 / 2
8,958
560
13,040
16,923
9,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
16
3 / 2 / 3
9,129
571
6,545
9,425
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 5 / 3
6,513
407
2,617
10,978
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
8 / 1 / 3
9,475
592
12,928
9,806
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 2 / 8
8,063
504
2,358
9,564
11,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 3 / 3
8,784
549
6,768
14,274
5,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
4 / 1 / 4
9,105
569
6,008
6,361
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
13
1 / 4 / 0
8,544
534
10,161
14,476
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
11
Kills
18
18
Deaths
11
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
2
0
1
L
Persephone
Based-Cole69
Persephone
0
7
3
0.21
L
5
2
2
3
L
Mercury
3
2
3
2.25
W
Cliodhna
8
1
3
9.5
W
1
2
8
2.5
L
1
5
3
0.5
W
4
3
3
1.83
W
Medusa
4
1
4
6
W
Sylvanus
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,263
Damage
38,223
53,626
Taken
54,481
21,305
Mitigated
32,545
16,076
Healing
16,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,552
2,525
0
2,982
7,197
2,035
0
2,516
4,681
0
69,065
L
Persephone
Based-Cole69
Persephone
3,509
283
0
1,753
9,103
2,646
0
1,179
7,917
36,966
0
L
13,040
3,012
0
7,898
16,923
9,313
400
9,527
7,396
0
55,858
L
Mercury
6,545
4,681
0
969
9,425
3,252
0
2,550
6,875
0
66,724
W
Cliodhna
12,928
2,057
0
4,709
9,806
5,112
2,739
2,087
7,719
0
48,044
W
2,358
439
0
1,167
9,564
11,015
465
2,243
7,321
16,129
0
L
2,617
874
312
2,162
10,978
4,059
0
2,331
8,647
12,124
0
W
6,768
1,894
0
2,634
14,274
5,914
561
392
12,997
57,371
3,843
W
Medusa
6,008
3,399
0
2,809
6,361
1,863
245
522
5,839
0
60,393
W
Sylvanus
10,161
2,318
516
4,801
14,476
8,641
137
882
13,594
42,067
8,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,422
Gold Earned
43,971
488
Minions Killed
392
0
Camps Cleared
0
1,490,207
Distance Traveled
1,507,633
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,421
526
146
9
0
297,690
3
L
Persephone
7,401
463
82
5
0
268,145
1
L
Shiva
8,958
560
115
7
0
309,470
4
L
Mercury
9,129
571
117
7
0
343,011
0
W
Cliodhna
9,475
592
77
5
0
318,278
5
W
Ymir
8,063
504
26
2
0
274,585
5
L
Ymir
6,513
407
28
2
0
271,891
0
W
Geb
8,784
549
87
5
0
330,083
2
W
Medusa
9,105
569
109
7
0
314,509
8
W
Sylvanus
8,544
534
93
6
0
270,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role