Player Matchup

Sylvanus
Sylvanus
Bionicman7
Sylvanus
Level 28
God Stats
0W - 3L
1,276 SR
Queue Stats
20W - 17L
1,488 Elo+
Party 3
Olorun
Olorun
Dracula66Vlad
Olorun
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 28L
1,219 Elo+
Party 1
Heimdallr
Heimdallr
I3oston28
Heimdallr
Level 138
God Stats
3W - 6L
1,664 SR
Queue Stats
110W - 97L
1,560 Elo+
Party 3
He Bo
He Bo
clintsMom
He Bo
Level 127
God Stats
2W - 4L
1,207 SR
Queue Stats
81W - 77L
1,592 Elo+
Party 3
Gilgamesh
Gilgamesh
kamden_harley
Gilgamesh
Level 45
God Stats
6W - 3L
1,533 SR
Queue Stats
79W - 96L
1,359 Elo+
Party 1
Team Averages
Level 73
1,436 SR
1,444 Elo+

VS

Team Averages
Level 105
1,624 SR
1,536 Elo+
Nu Wa
Nu Wa
BomberFury
Nu Wa
Level 37
God Stats
10W - 6L
1,803 SR
Queue Stats
98W - 130L
1,385 Elo+
Solo
Cupid
Cupid
FrankSrfromAcctt
Cupid
Level 17
God Stats
11W - 13L
1,561 SR
Queue Stats
87W - 79L
1,548 Elo+
Party 2
Mercury
Mercury
StayReaIz
Mercury
Level 160
God Stats
2W - 0L
1,604 SR
Queue Stats
73W - 71L
1,579 Elo+
Party 2
Sobek
Sobek
scrappydoo61
Sobek
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 110L
1,598 Elo+
Party 2
Achilles
Achilles
xOutlaw Envyx
Achilles
Level 156
God Stats
8W - 7L
1,654 SR
Queue Stats
282W - 276L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bionicman7
Sylvanus
8
0 / 3 / 3
4,959
413
3,673
6,964
3,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 4 / 1
5,079
423
1,583
6,851
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
I3oston28
Heimdallr
10
2 / 2 / 4
6,195
516
7,421
7,394
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

He Bo
clintsMom
He Bo
12
5 / 3 / 1
6,768
564
5,307
8,108
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
kamden_harley
Gilgamesh
8
0 / 6 / 1
4,986
416
1,502
8,564
3,677
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
1 / 2 / 5
6,873
573
5,504
5,048
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,716
560
1,821
5,125
1,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
StayReaIz
Mercury
14
6 / 1 / 3
8,351
696
5,230
7,569
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
3 / 2 / 6
7,194
600
3,648
9,425
5,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
xOutlaw Envyx
Achilles
13
7 / 0 / 5
8,368
697
10,076
9,150
10,554
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
18
18
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Bionicman7
Sylvanus
0
3
3
0.5
W
Nu Wa
1
2
5
1.75
L
0
4
1
0.13
W
1
2
1
0.75
L
Heimdallr
I3oston28
Heimdallr
2
2
4
2
W
Mercury
StayReaIz
Mercury
6
1
3
7.5
L
He Bo
clintsMom
He Bo
5
3
1
1.83
L
Gilgamesh
kamden_harley
Gilgamesh
0
6
1
0.08
W
3
2
6
3
W
Achilles
xOutlaw Envyx
Achilles
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,486
Damage
26,279
37,881
Taken
36,317
14,454
Mitigated
20,948
7,323
Healing
10,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Bionicman7
Sylvanus
3,673
1,841
297
1,346
6,964
3,613
0
1,172
5,792
12,485
4,368
W
Nu Wa
5,504
2,045
0
1,682
5,048
1,237
1,778
2,669
2,379
31,787
0
L
1,583
541
0
831
6,851
2,229
924
3,183
3,668
23,824
0
W
1,821
1,422
59
1,192
5,125
1,303
0
995
4,130
0
31,079
L
Heimdallr
I3oston28
Heimdallr
7,421
3,072
0
1,791
7,394
2,255
459
2,238
5,156
0
40,023
W
Mercury
StayReaIz
Mercury
5,230
2,423
0
770
7,569
2,502
0
2,439
5,130
0
57,240
L
He Bo
clintsMom
He Bo
5,307
167
0
2,072
8,108
2,680
88
1,376
6,732
38,564
0
L
Gilgamesh
kamden_harley
Gilgamesh
1,502
369
0
986
8,564
3,677
0
663
7,901
0
14,168
W
3,648
109
172
3,986
9,425
5,352
0
2,956
6,469
12,497
6,356
W
Achilles
xOutlaw Envyx
Achilles
10,076
3,264
0
3,138
9,150
10,554
856
698
8,452
0
46,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,987
Gold Earned
37,502
248
Minions Killed
347
0
Camps Cleared
0
1,055,483
Distance Traveled
1,268,095
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,959
413
31
3
0
192,058
1
W
Nu Wa
6,873
573
54
5
0
228,573
3
L
Olorun
5,079
423
41
3
0
194,379
0
W
Cupid
6,716
560
74
6
0
220,858
3
L
Heimdallr
6,195
516
67
6
0
229,273
1
W
Mercury
8,351
696
107
9
0
300,858
0
L
He Bo
6,768
564
79
7
0
234,829
4
L
Gilgamesh
4,986
416
30
3
0
204,944
2
W
Sobek
7,194
600
31
3
0
270,806
4
W
Achilles
8,368
697
81
7
0
247,000
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role