Player Matchup

Yemoja
Yemoja
AngelusVitae
Yemoja
Level 118
God Stats
2W - 4L
1,500 SR
Queue Stats
397W - 413L
1,557 Elo+
Solo
Apollo
Apollo
Itta-Pupu4U
Apollo
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,527 Elo+
Party 1
Ullr
Ullr
Loyal-Leon
Ullr
Level 44
God Stats
1W - 1L
1,723 SR
Queue Stats
38W - 45L
1,472 Elo+
Party 1
Hades
Hades
gagebri
Hades
Level 78
God Stats
0W - 1L
1,227 SR
Queue Stats
4W - 12L
1,271 Elo+
Solo
Jing Wei
Jing Wei
tidusniclare
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 67
1,490 SR
1,466 Elo+

VS

Team Averages
Level 113
1,523 SR
1,458 Elo+
Rama
Rama
B0necrusher1004
Rama
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Khepri
Khepri
Closing Zenith
Khepri
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,553 Elo+
Solo
Aphrodite
Aphrodite
DueceBlaz3
Aphrodite
Level 160
God Stats
1W - 0L
1,382 SR
Queue Stats
47W - 50L
1,475 Elo+
Solo
Chaac
Chaac
VerbalDIRD
Chaac
Level 147
God Stats
3W - 3L
1,544 SR
Queue Stats
115W - 154L
1,427 Elo+
Solo
Odin
Odin
christian0593
Odin
Level 99
God Stats
2W - 0L
1,688 SR
Queue Stats
15W - 18L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
0 / 4 / 7
9,116
701
3,097
14,949
18,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
17
5 / 6 / 1
9,873
759
16,944
13,792
7,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 6
8,679
668
9,421
14,454
6,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
gagebri
Hades
15
2 / 5 / 4
8,853
681
8,243
14,502
15,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jing Wei
tidusniclare
Jing Wei
13
0 / 8 / 4
7,677
591
8,946
14,809
6,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 16
11,539
888
16,835
8,222
5,044
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
4 / 1 / 22
10,905
839
11,286
16,309
23,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Aphrodite
DueceBlaz3
Aphrodite
17
4 / 1 / 21
10,355
797
13,111
14,004
12,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
5 / 4 / 16
9,904
762
10,423
22,663
27,257
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 2 / 18
10,968
844
14,230
14,379
10,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
123
8
Kills
30
30
Deaths
8
22
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
7
0.88
W
12
0
16
20
W
4
1
22
15
W
Aphrodite
DueceBlaz3
Aphrodite
4
1
21
14.5
L
Apollo
5
6
1
0.92
L
1
7
6
0.57
W
Chaac
5
4
16
3.25
W
5
2
18
7
L
Hades
gagebri
Hades
2
5
4
0.8
L
Jing Wei
tidusniclare
Jing Wei
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,651
Damage
65,885
72,506
Taken
75,577
54,430
Mitigated
78,823
25,417
Healing
36,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
3,097
1,730
11,701
4,377
14,949
18,485
202
5,242
9,707
6,613
0
W
16,835
9,517
1,162
1,011
8,222
5,044
3,514
2,021
6,201
0
39,246
W
11,286
638
1,624
3,435
16,309
23,062
464
3,595
12,714
16,816
0
W
Aphrodite
DueceBlaz3
Aphrodite
13,111
2,690
9,656
8,046
14,004
12,693
912
1,802
12,202
30,024
0
L
Apollo
16,944
11,164
610
1,613
13,792
7,083
980
5,415
8,377
0
34,684
L
9,421
4,900
576
450
14,454
6,775
641
3,682
10,772
0
21,882
W
Chaac
10,423
719
941
6,521
22,663
27,257
424
1,898
20,765
0
26,138
W
14,230
900
1,550
2,738
14,379
10,767
643
2,024
12,355
0
21,901
L
Hades
gagebri
Hades
8,243
639
1,666
2,972
14,502
15,411
192
4,365
10,137
18,404
0
L
Jing Wei
tidusniclare
Jing Wei
8,946
5,164
0
1,452
14,809
6,676
0
5,693
9,116
0
16,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,198
Gold Earned
53,671
104
Minions Killed
140
0
Camps Cleared
0
993,473
Distance Traveled
1,244,253
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,116
701
3
0
0
187,969
0
W
Rama
11,539
888
37
3
0
240,988
0
W
Khepri
10,905
839
7
1
0
265,950
0
W
Aphrodite
10,355
797
52
4
0
212,644
0
L
Apollo
9,873
759
27
2
0
198,807
1
L
Ullr
8,679
668
34
3
0
177,060
0
W
Chaac
9,904
762
21
2
0
253,419
3
W
Odin
10,968
844
23
2
0
271,252
0
L
Hades
8,853
681
27
2
0
243,487
1
L
Jing Wei
7,677
591
13
1
0
186,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role