Player Matchup

Cthulhu
Cthulhu
FragginNate
Cthulhu
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 74L
1,433 Elo+
Party 1
Olorun
Olorun
GaryMIA
Olorun
Level 44
God Stats
6W - 8L
1,164 SR
Queue Stats
32W - 37L
1,107 Elo+
Party 1
Camazotz
Camazotz
dpac2825
Camazotz
Level 134
God Stats
1W - 4L
1,500 SR
Queue Stats
335W - 314L
1,533 Elo+
Party 1
Team Averages
Level 92
1,388 SR
1,357 Elo+

VS

Team Averages
Level 49
1,558 SR
1,447 Elo+
Sylvanus
Sylvanus
Almighty3905
Sylvanus
Level 86
God Stats
6W - 9L
1,455 SR
Queue Stats
69W - 77L
1,412 Elo+
Party 2
Charybdis
Charybdis
RelaxedRainstorm
Charybdis
Level 57
God Stats
6W - 6L
1,517 SR
Queue Stats
120W - 140L
1,427 Elo+
Party 2
Ra
Ra
Twigus22
Ra
Level 3
God Stats
1W - 4L
1,701 SR
Queue Stats
25W - 23L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FragginNate
Cthulhu
18
5 / 4 / 1
13,234
662
18,142
20,961
25,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Olorun
GaryMIA
Olorun
16
0 / 1 / 4
11,758
588
6,519
7,799
2,138
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
dpac2825
Camazotz
18
2 / 2 / 5
12,748
637
15,165
19,050
13,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Almighty3905
Sylvanus
18
4 / 0 / 3
13,566
678
8,359
16,659
23,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
18
2 / 4 / 4
12,699
635
11,362
20,675
9,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 5
11,734
587
7,965
13,015
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
7
Kills
7
7
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Almighty3905
Sylvanus
4
0
3
5.5
W
Cthulhu
FragginNate
Cthulhu
5
4
1
1.38
W
Olorun
GaryMIA
Olorun
0
1
4
2
L
Charybdis
2
4
4
1
L
1
3
5
1.17
W
Camazotz
dpac2825
Camazotz
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,826
Damage
27,686
47,810
Taken
50,349
41,144
Mitigated
38,185
18,952
Healing
20,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Almighty3905
Sylvanus
8,359
2,215
4,370
6,188
16,659
23,237
186
8,647
7,110
31,384
0
W
Cthulhu
FragginNate
Cthulhu
18,142
404
1,240
4,392
20,961
25,799
37
5,864
14,729
45,034
0
W
Olorun
GaryMIA
Olorun
6,519
1,152
2,389
4,103
7,799
2,138
1,750
4,743
2,938
45,956
0
L
Charybdis
11,362
6,937
0
4,780
20,675
9,404
1,380
8,521
10,951
0
68,228
L
7,965
624
2,311
2,826
13,015
5,544
124
6,602
5,858
34,095
0
W
Camazotz
dpac2825
Camazotz
15,165
554
0
6,828
19,050
13,207
1,322
6,579
12,283
0
56,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
37,999
210
Minions Killed
193
10
Camps Cleared
4
1,032,307
Distance Traveled
1,009,445
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,566
678
38
2
0
347,718
0
W
Cthulhu
13,234
662
73
4
2
344,099
3
W
Olorun
11,758
588
68
3
3
316,360
1
L
Charybdis
12,699
635
110
6
4
333,869
0
L
Ra
11,734
587
45
2
0
327,858
0
W
Camazotz
12,748
637
69
3
5
371,848
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role