Player Matchup

Morgan Le Fay
Morgan Le Fay
CommoDoggo
Morgan Le Fay
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,755 Elo+
Party 3
Ra
Ra
ForsakenPlace
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 79L
1,675 Elo+
Party 4
Hun Batz
Hun Batz
HarusKayak
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,691 Elo+
Party 3
Danzaburou
Danzaburou
SmallKayak
Danzaburou
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 32L
1,642 Elo+
Party 3
Charybdis
Charybdis
chikenwings7
Charybdis
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
209W - 195L
1,685 Elo+
Party 4
Team Averages
Level 146
1,500 SR
1,690 Elo+

VS

Team Averages
Level 135
1,454 SR
1,625 Elo+
Heimdallr
Heimdallr
Famziez
Heimdallr
Level 158
God Stats
1W - 2L
1,606 SR
Queue Stats
278W - 274L
1,600 Elo+
Party 2
Horus
Horus
RBcobra17
Horus
Level 120
God Stats
1W - 3L
1,287 SR
Queue Stats
77W - 79L
1,632 Elo+
Party 2
Jing Wei
Jing Wei
averagelolplayer
Jing Wei
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,735 Elo+
Party 2
Chiron
Chiron
kdawgg124
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 74L
1,557 Elo+
Party 1
Bacchus
Bacchus
l UnDIsPuT3D I
Bacchus
Level 160
God Stats
1W - 0L
1,378 SR
Queue Stats
87W - 84L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CommoDoggo
Morgan Le Fay
17
5 / 6 / 9
10,573
813
19,922
13,240
5,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 3 / 8
9,699
746
10,490
10,966
4,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
HarusKayak
Hun Batz
16
4 / 4 / 11
10,275
790
9,513
14,948
23,342
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
SmallKayak
Danzaburou
17
5 / 6 / 13
10,729
825
8,501
12,189
4,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
chikenwings7
Charybdis
15
4 / 5 / 8
9,746
750
11,402
12,360
4,783
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Famziez
Heimdallr
18
5 / 4 / 12
10,913
839
10,752
13,100
5,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Horus
RBcobra17
Horus
16
2 / 5 / 13
9,710
747
7,205
16,221
19,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 4 / 11
10,722
825
11,007
14,357
5,836
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chiron
kdawgg124
Chiron
18
3 / 4 / 16
10,790
830
11,594
12,190
5,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 4 / 15
11,222
863
13,455
16,748
22,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
90
21
Kills
23
24
Deaths
21
49
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CommoDoggo
Morgan Le Fay
5
6
9
1.58
W
Heimdallr
Famziez
Heimdallr
5
4
12
2.75
L
3
3
8
2.33
L
Hun Batz
HarusKayak
Hun Batz
4
4
11
2.38
W
Horus
RBcobra17
Horus
2
5
13
1.7
L
Danzaburou
SmallKayak
Danzaburou
5
6
13
1.92
W
7
4
11
3.13
L
Charybdis
chikenwings7
Charybdis
4
5
8
1.6
W
Chiron
kdawgg124
Chiron
3
4
16
2.75
W
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,828
Damage
54,013
63,703
Taken
72,616
42,306
Mitigated
59,990
15,082
Healing
29,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CommoDoggo
Morgan Le Fay
19,922
428
196
1,835
13,240
5,308
0
2,719
10,521
31,538
0
W
Heimdallr
Famziez
Heimdallr
10,752
4,273
1,899
2,661
13,100
5,962
1,374
6,117
6,983
0
27,834
L
10,490
1,143
3,798
3,586
10,966
4,363
786
3,946
7,020
26,159
0
L
Hun Batz
HarusKayak
Hun Batz
9,513
566
648
954
14,948
23,342
17
1,127
13,821
0
14,282
W
Horus
RBcobra17
Horus
7,205
3,347
7,082
4,664
16,221
19,837
425
7,162
9,059
0
11,214
L
Danzaburou
SmallKayak
Danzaburou
8,501
1,875
169
1,432
12,189
4,510
879
3,081
9,108
0
22,837
W
11,007
8,913
172
3,805
14,357
5,836
818
6,853
7,504
0
24,845
L
Charybdis
chikenwings7
Charybdis
11,402
4,690
688
1,776
12,360
4,783
1,834
2,582
9,778
0
24,430
W
Chiron
kdawgg124
Chiron
11,594
3,924
2,131
2,353
12,190
5,766
2,326
4,697
7,473
0
38,150
W
13,455
915
1,025
3,640
16,748
22,589
520
5,583
11,165
22,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,022
Gold Earned
53,357
138
Minions Killed
148
0
Camps Cleared
0
1,124,376
Distance Traveled
1,110,875
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,573
813
24
2
0
254,318
0
W
Heimdallr
10,913
839
31
2
0
221,919
5
L
Ra
9,699
746
32
2
0
237,645
5
L
Hun Batz
10,275
790
18
1
0
228,772
0
W
Horus
9,710
747
8
1
0
210,618
1
L
Danzaburou
10,729
825
33
3
0
211,926
0
W
Jing Wei
10,722
825
32
2
0
238,476
3
L
Charybdis
9,746
750
31
2
0
191,715
0
W
Chiron
10,790
830
62
5
0
209,383
2
W
Bacchus
11,222
863
15
1
0
230,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role