Player Matchup

Arachne
Arachne
Helgraf95
Arachne
Level 29
God Stats
16W - 10L
1,594 SR
Queue Stats
74W - 72L
1,477 Elo+
Party 3
Discordia
Discordia
MoonlitSyren
Discordia
Level 96
God Stats
20W - 21L
1,485 SR
Queue Stats
58W - 59L
1,424 Elo+
Party 2
Ganesha
Ganesha
MorbidAyylien
Ganesha
Level 109
God Stats
8W - 7L
1,477 SR
Queue Stats
111W - 111L
1,429 Elo+
Party 2
Hou Yi
Hou Yi
RHYNO73
Hou Yi
Level 29
God Stats
6W - 6L
1,420 SR
Queue Stats
46W - 57L
1,451 Elo+
Party 3
Zeus
Zeus
bigmoobs1619
Zeus
Level 103
God Stats
7W - 6L
1,560 SR
Queue Stats
37W - 20L
1,670 Elo+
Solo
Team Averages
Level 73
1,507 SR
1,490 Elo+

VS

Team Averages
Level 90
1,372 SR
1,442 Elo+
Izanami
Izanami
ACommonPeridot
Izanami
Level 124
God Stats
9W - 6L
1,498 SR
Queue Stats
240W - 220L
1,521 Elo+
Party 1
Mercury
Mercury
Boom3706
Mercury
Level 160
God Stats
53W - 59L
1,501 SR
Queue Stats
155W - 179L
1,419 Elo+
Solo
Hades
Hades
GioIsFat
Hades
Level 67
God Stats
5W - 4L
1,332 SR
Queue Stats
31W - 31L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
JesusLoves420
Nu Wa
Level 14
God Stats
8W - 12L
1,154 SR
Queue Stats
24W - 28L
1,235 Elo+
Party 1
Achilles
Achilles
RobotShooter89
Achilles
Level 87
God Stats
15W - 17L
1,374 SR
Queue Stats
238W - 228L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Helgraf95
Arachne
20
18 / 1 / 2
12,868
858
21,640
15,863
10,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
MoonlitSyren
Discordia
17
3 / 3 / 9
10,486
699
8,473
8,090
2,246
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
19
1 / 2 / 19
10,687
712
7,931
16,378
18,330
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hou Yi
RHYNO73
Hou Yi
18
3 / 0 / 15
11,081
739
13,298
9,761
3,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 3 / 12
11,157
744
9,904
7,946
2,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 1
10,111
674
12,643
16,574
6,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
Boom3706
Mercury
16
2 / 7 / 2
10,120
675
4,742
13,864
5,062
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
GioIsFat
Hades
15
1 / 7 / 1
9,332
622
10,113
17,575
10,144
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 5 / 1
9,361
624
9,025
11,674
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
16
4 / 4 / 2
9,910
661
8,983
16,669
21,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
16
28
Kills
9
9
Deaths
28
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Mercury
Boom3706
Mercury
2
7
2
0.43
L
Hades
GioIsFat
Hades
1
7
1
0.21
W
Arachne
Helgraf95
Arachne
18
1
2
19
L
1
5
1
0.3
W
Discordia
MoonlitSyren
Discordia
3
3
9
2.5
W
Ganesha
1
2
19
5.25
W
Hou Yi
RHYNO73
Hou Yi
3
0
15
10.5
L
Achilles
4
4
2
1.25
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,246
Damage
45,506
58,038
Taken
76,356
37,692
Mitigated
47,958
16,148
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,643
6,794
0
3,200
16,574
6,920
995
6,431
10,143
0
55,160
L
Mercury
Boom3706
Mercury
4,742
1,568
0
1,117
13,864
5,062
924
4,651
9,213
0
36,856
L
Hades
GioIsFat
Hades
10,113
659
186
2,734
17,575
10,144
459
7,562
10,013
35,414
0
W
Arachne
Helgraf95
Arachne
21,640
16,507
0
5,434
15,863
10,397
553
5,989
8,719
0
52,007
L
9,025
2,638
195
1,401
11,674
4,500
90
4,865
6,809
26,066
0
W
Discordia
MoonlitSyren
Discordia
8,473
627
0
1,559
8,090
2,246
1,000
3,236
4,812
33,315
0
W
Ganesha
7,931
522
322
4,152
16,378
18,330
344
4,872
11,198
30,976
0
W
Hou Yi
RHYNO73
Hou Yi
13,298
8,019
0
3,565
9,761
3,946
3,267
3,864
5,782
0
41,938
L
Achilles
8,983
2,132
234
2,274
16,669
21,332
312
2,799
13,870
0
21,509
W
9,904
845
0
1,116
7,946
2,773
1,250
1,177
6,709
52,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,279
Gold Earned
48,834
291
Minions Killed
264
0
Camps Cleared
0
1,529,433
Distance Traveled
1,317,094
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,111
674
90
6
0
250,550
3
L
Mercury
10,120
675
65
4
0
316,853
1
L
Hades
9,332
622
42
3
0
233,135
1
W
Arachne
12,868
858
63
4
0
372,174
2
L
Nu Wa
9,361
624
37
2
0
253,856
0
W
Discordia
10,486
699
56
4
0
287,266
4
W
Ganesha
10,687
712
14
1
0
289,536
4
W
Hou Yi
11,081
739
58
4
0
300,947
0
L
Achilles
9,910
661
30
2
0
262,700
4
W
Zeus
11,157
744
100
7
0
279,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role