Player Matchup

Olorun
Olorun
DravenClash227
Olorun
Level 125
God Stats
5W - 5L
1,500 SR
Queue Stats
663W - 604L
1,527 Elo+
Party 2
Atlas
Atlas
GHANZARU
Atlas
Level 48
God Stats
5W - 4L
1,570 SR
Queue Stats
38W - 48L
1,322 Elo+
Solo
Hou Yi
Hou Yi
WGCryptic6
Hou Yi
Level 75
God Stats
5W - 7L
1,317 SR
Queue Stats
82W - 83L
1,366 Elo+
Solo
Fenrir
Fenrir
blackdragon9900
Fenrir
Level 109
God Stats
6W - 5L
1,287 SR
Queue Stats
243W - 248L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
gelaso
Gilgamesh
Level 108
God Stats
1W - 3L
1,251 SR
Queue Stats
28W - 34L
1,426 Elo+
Solo
Team Averages
Level 93
1,385 SR
1,428 Elo+

VS

Team Averages
Level 88
1,563 SR
1,515 Elo+
Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cyteness
Izanami
Level 56
God Stats
2W - 1L
1,815 SR
Queue Stats
2W - 3L
1,357 Elo+
Solo
Hercules
Hercules
Gero67
Hercules
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,602 Elo+
Party 1
Mulan
Mulan
ItsaMeSteve1883
Mulan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 61L
1,516 Elo+
Solo
Ao Kuang
Ao Kuang
Nel-centro
Ao Kuang
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 115L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
9,530
635
9,356
6,507
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
GHANZARU
Atlas
13
2 / 1 / 12
8,465
564
4,071
8,292
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
WGCryptic6
Hou Yi
13
7 / 3 / 4
7,924
528
9,590
8,501
2,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 0 / 6
8,733
582
8,054
8,994
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
gelaso
Gilgamesh
14
4 / 2 / 2
8,417
561
8,026
11,222
8,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 7 / 1
6,635
442
4,850
15,523
14,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Cyteness
Izanami
10
1 / 4 / 2
6,416
428
3,734
7,942
1,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Gero67
Hercules
13
2 / 3 / 0
7,763
518
7,092
14,191
11,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 5 / 1
7,168
478
6,341
12,777
5,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ao Kuang
Nel-centro
Ao Kuang
11
0 / 5 / 1
6,560
437
2,643
12,350
3,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
24
Kills
6
6
Deaths
24
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
7
1
0.36
L
Izanami
Cyteness
Izanami
1
4
2
0.5
W
6
0
7
9.5
W
Atlas
GHANZARU
Atlas
2
1
12
8
L
Hercules
Gero67
Hercules
2
3
0
0.67
L
1
5
1
0.3
L
Ao Kuang
Nel-centro
Ao Kuang
0
5
1
0.1
W
Hou Yi
WGCryptic6
Hou Yi
7
3
4
3
W
5
0
6
8
W
Gilgamesh
gelaso
Gilgamesh
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,097
Damage
24,660
43,516
Taken
62,783
24,340
Mitigated
36,786
17,028
Healing
18,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,850
558
119
4,247
15,523
14,014
37
2,381
13,142
20,584
0
L
Izanami
Cyteness
Izanami
3,734
2,421
0
916
7,942
1,954
0
1,287
6,655
0
27,072
W
9,356
5,122
323
4,734
6,507
3,068
1,593
1,635
4,776
58,392
10,425
W
Atlas
GHANZARU
Atlas
4,071
1,567
0
1,461
8,292
6,381
144
1,866
6,327
19,774
0
L
Hercules
Gero67
Hercules
7,092
1,934
0
4,925
14,191
11,762
0
1,892
12,299
5,088
31,983
L
6,341
471
0
4,119
12,777
5,057
74
2,888
9,889
0
52,875
L
Ao Kuang
Nel-centro
Ao Kuang
2,643
1,048
0
4,619
12,350
3,999
459
3,325
9,025
37,923
0
W
Hou Yi
WGCryptic6
Hou Yi
9,590
4,949
0
2,698
8,501
2,577
531
2,342
5,825
0
48,085
W
8,054
2,732
0
4,619
8,994
3,569
0
794
8,065
0
55,974
W
Gilgamesh
gelaso
Gilgamesh
8,026
2,459
0
3,193
11,222
8,745
1,096
1,338
9,403
0
44,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,069
Gold Earned
34,542
409
Minions Killed
325
0
Camps Cleared
0
1,489,627
Distance Traveled
1,379,374
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,635
442
25
2
0
281,377
1
L
Izanami
6,416
428
53
4
0
255,054
1
W
Olorun
9,530
635
144
10
0
295,214
3
W
Atlas
8,465
564
17
1
0
291,221
1
L
Hercules
7,763
518
76
5
0
281,322
0
L
Mulan
7,168
478
98
7
0
297,457
3
L
Ao Kuang
6,560
437
73
5
0
264,164
1
W
Hou Yi
7,924
528
74
5
0
252,250
2
W
Fenrir
8,733
582
98
7
0
353,228
0
W
Gilgamesh
8,417
561
76
5
0
297,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role