Player Matchup

Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
 
Ganesha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
BearicBrown
Shiva
Level 29
God Stats
21W - 3L
1,500 SR
Queue Stats
537W - 222L
1,973 Elo+
Party 1
Jing Wei
Jing Wei
Firel0rdAzula
Jing Wei
Level 160
God Stats
19W - 1L
1,731 SR
Queue Stats
317W - 114L
1,784 Elo+
Party 1
Baron Samedi
Baron Samedi
meanizucchini
Baron Samedi
Level 23
God Stats
30W - 2L
1,500 SR
Queue Stats
406W - 187L
1,832 Elo+
Party 1
Team Averages
Level 104
1,546 SR
1,718 Elo+

VS

Team Averages
Level 74
1,617 SR
1,586 Elo+
Bellona
Bellona
Inmoraljack
Bellona
Level 28
God Stats
1W - 1L
1,784 SR
Queue Stats
181W - 172L
1,556 Elo+
Solo
Yemoja
Yemoja
SuperOxiclean
Yemoja
Level 10
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 3L
1,663 Elo+
Solo
Vulcan
Vulcan
UnfilteredJoJo
Vulcan
Level 42
God Stats
9W - 9L
1,466 SR
Queue Stats
79W - 47L
1,726 Elo+
Solo
Ne Zha
Ne Zha
VanDmgX
Ne Zha
Level 138
God Stats
33W - 33L
1,606 SR
Queue Stats
740W - 780L
1,516 Elo+
Solo
Izanami
Izanami
YoungDeathGod
Izanami
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 171L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
6 / 0 / 4
8,906
810
14,053
5,059
2,189
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
 
Ganesha
15
0 / 1 / 13
8,798
800
6,299
10,334
9,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 1 / 7
8,655
787
10,687
10,407
8,402
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
Firel0rdAzula
Jing Wei
16
2 / 1 / 4
8,444
768
8,878
9,886
3,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
meanizucchini
Baron Samedi
13
1 / 0 / 4
7,473
679
3,150
6,273
4,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Inmoraljack
Bellona
14
1 / 3 / 1
7,737
703
6,576
11,679
11,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 2 / 1
7,534
685
1,873
10,127
8,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 2 / 1
7,929
721
9,269
8,055
3,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
VanDmgX
Ne Zha
13
0 / 2 / 2
7,403
673
5,211
8,772
3,045
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
12
0 / 5 / 3
7,218
656
4,115
9,422
3,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
14
Kills
3
3
Deaths
14
32
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
6
0
4
8
W
Ganesha
 
Ganesha
0
1
13
6.5
W
5
1
7
8.5
W
Jing Wei
Firel0rdAzula
Jing Wei
2
1
4
4
L
Bellona
Inmoraljack
Bellona
1
3
1
0.5
L
1
2
1
0.75
L
1
2
1
0.75
L
Ne Zha
VanDmgX
Ne Zha
0
2
2
0.5
L
Izanami
0
5
3
0.3
W
Baron Samedi
meanizucchini
Baron Samedi
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,067
Damage
27,044
41,959
Taken
48,055
27,519
Mitigated
30,053
14,833
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
14,053
1,229
0
1,832
5,059
2,189
0
266
4,793
40,507
0
W
Ganesha
 
Ganesha
6,299
172
306
3,078
10,334
9,309
33
4,333
6,001
33,969
0
W
10,687
2,133
666
3,057
10,407
8,402
125
2,259
8,148
0
27,870
W
Jing Wei
Firel0rdAzula
Jing Wei
8,878
7,565
0
3,663
9,886
3,516
1,177
2,417
7,469
0
36,992
L
Bellona
Inmoraljack
Bellona
6,576
1,757
0
1,788
11,679
11,787
0
5,749
5,930
0
25,408
L
1,873
528
4,296
2,661
10,127
8,795
0
7,164
2,963
2,741
0
L
9,269
2,357
0
500
8,055
3,271
0
4,108
3,947
34,018
0
L
Ne Zha
VanDmgX
Ne Zha
5,211
899
0
768
8,772
3,045
0
3,718
5,054
0
26,881
L
Izanami
4,115
2,570
0
977
9,422
3,155
1,390
2,763
6,659
0
13,002
W
Baron Samedi
meanizucchini
Baron Samedi
3,150
302
758
1,473
6,273
4,103
0
1,867
4,406
10,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,276
Gold Earned
37,821
240
Minions Killed
175
0
Camps Cleared
0
1,252,633
Distance Traveled
1,143,458
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,906
810
69
6
0
249,443
1
W
Ganesha
8,798
800
15
1
0
224,721
0
W
Shiva
8,655
787
48
4
0
274,818
4
W
Jing Wei
8,444
768
85
8
0
252,102
1
L
Bellona
7,737
703
42
4
0
239,515
1
L
Yemoja
7,534
685
5
0
0
221,417
0
L
Vulcan
7,929
721
63
6
0
236,844
1
L
Ne Zha
7,403
673
39
4
0
229,425
1
L
Izanami
7,218
656
26
2
0
216,257
2
W
Baron Samedi
7,473
679
23
2
0
251,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role