Player Matchup

Tyr
Tyr
AVI913
Tyr
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 74L
1,600 Elo+
Party 2
Merlin
Merlin
Ari06
Merlin
Level 81
God Stats
3W - 3L
1,587 SR
Queue Stats
64W - 62L
1,587 Elo+
Party 2
Shiva
Shiva
lnsanityXL
Shiva
Level 62
God Stats
3W - 0L
1,980 SR
Queue Stats
15W - 11L
1,550 Elo+
Party 2
Team Averages
Level 90
1,689 SR
1,579 Elo+

VS

Team Averages
Level 120
1,440 SR
1,380 Elo+
Shiva
Shiva
GiveNoMercy0
Shiva
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 130L
1,328 Elo+
Party 1
Zeus
Zeus
HxrlxL
Zeus
Level 110
God Stats
6W - 6L
1,500 SR
Queue Stats
137W - 94L
1,328 Elo+
Party 1
Bastet
Bastet
TheFirstReaper1
Bastet
Level 126
God Stats
0W - 2L
1,321 SR
Queue Stats
128W - 125L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
AVI913
Tyr
16
3 / 5 / 9
11,123
695
8,512
19,818
25,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Merlin
Ari06
Merlin
16
2 / 2 / 10
11,140
696
10,371
9,666
3,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
19
10 / 1 / 5
14,051
878
27,039
23,964
24,809
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 4
9,281
580
7,284
17,140
16,212
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
HxrlxL
Zeus
15
1 / 7 / 4
10,163
635
13,190
14,228
4,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 4 / 1
10,956
685
15,719
19,525
7,811
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
8
8
Deaths
15
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
AVI913
Tyr
3
5
9
1.5
W
Merlin
Ari06
Merlin
2
2
10
3.5
L
0
4
4
0.5
L
Zeus
HxrlxL
Zeus
1
7
4
0.43
L
7
4
1
1.88
W
Shiva
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,922
Damage
36,193
53,448
Taken
50,893
53,407
Mitigated
28,975
26,615
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
AVI913
Tyr
8,512
650
107
6,749
19,818
25,088
305
5,090
14,314
0
29,509
W
Merlin
Ari06
Merlin
10,371
695
0
2,879
9,666
3,510
469
2,145
7,391
37,696
0
L
7,284
551
2,196
2,427
17,140
16,212
0
5,336
11,646
0
21,082
L
Zeus
HxrlxL
Zeus
13,190
1,645
1,243
1,546
14,228
4,952
104
1,881
12,224
42,096
0
L
15,719
3,586
0
4,242
19,525
7,811
0
3,824
15,240
0
41,732
W
Shiva
27,039
3,461
862
16,018
23,964
24,809
1,533
5,955
17,591
0
70,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,314
Gold Earned
30,400
195
Minions Killed
151
9
Camps Cleared
6
910,140
Distance Traveled
850,126
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,123
695
44
3
1
305,886
5
W
Merlin
11,140
696
65
4
2
281,320
2
L
Shiva
9,281
580
30
2
0
295,709
3
L
Zeus
10,163
635
70
4
1
224,211
4
L
Bastet
10,956
685
51
3
5
330,206
1
W
Shiva
14,051
878
86
5
6
322,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role