Player Matchup

Bellona
Bellona
 
Bellona
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
OGG Big Chulo
Izanami
Level 144
God Stats
4W - 9L
1,312 SR
Queue Stats
589W - 476L
1,489 Elo+
Party 1
Hel
Hel
Phi Delta Boss
Hel
Level 142
God Stats
6W - 7L
1,527 SR
Queue Stats
689W - 626L
1,486 Elo+
Party 1
Raijin
Raijin
Sqwerl4REALZ
Raijin
Level 48
God Stats
0W - 2L
1,289 SR
Queue Stats
109W - 96L
1,485 Elo+
Party 1
Mercury
Mercury
Trash Vinez
Mercury
Level 94
God Stats
0W - 1L
1,765 SR
Queue Stats
3W - 2L
1,506 Elo+
Party 1
Team Averages
Level 104
1,479 SR
1,493 Elo+

VS

Team Averages
Level 139
1,491 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BRETTON OP
Thoth
Level 128
God Stats
2W - 4L
1,261 SR
Queue Stats
94W - 80L
1,487 Elo+
Solo
Hel
Hel
KingKuroKuma
Hel
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 72L
1,493 Elo+
Solo
Hera
Hera
RaverCrab
Hera
Level 152
God Stats
3W - 2L
1,495 SR
Queue Stats
90W - 81L
1,487 Elo+
Solo
Odin
Odin
xLoxtar v
Odin
Level 108
God Stats
12W - 5L
1,701 SR
Queue Stats
915W - 899L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
0 / 6 / 4
8,264
689
9,591
23,745
22,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
15
2 / 7 / 2
8,213
684
14,502
17,211
8,996
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 3
8,110
676
6,181
11,559
6,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Raijin
15
2 / 4 / 4
8,334
695
13,313
12,226
3,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Trash Vinez
Mercury
11
2 / 8 / 1
7,422
619
4,406
9,855
3,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
3 / 1 / 17
9,173
764
7,561
10,581
10,024
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
18
11 / 2 / 15
11,171
931
21,103
9,437
3,007
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
2 / 1 / 23
9,373
781
6,449
9,668
3,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
18
9 / 2 / 16
10,970
914
15,106
9,992
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
16
5 / 2 / 19
10,286
857
15,041
22,361
18,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
120
8
Kills
30
30
Deaths
8
14
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
6
4
0.33
W
Fenrir
 
Fenrir
3
1
17
11.5
W
Thoth
11
2
15
9.25
W
2
1
23
13.5
L
Izanami
2
7
2
0.43
L
2
5
3
0.7
W
Hera
9
2
16
8.5
L
Raijin
2
4
4
1
L
Mercury
Trash Vinez
Mercury
2
8
1
0.31
W
Odin
5
2
19
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,993
Damage
65,260
74,596
Taken
62,039
45,357
Mitigated
39,837
27,685
Healing
38,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,591
2,080
2,289
7,004
23,745
22,162
154
12,931
10,814
53
17,538
W
Fenrir
 
Fenrir
7,561
961
1,286
1,242
10,581
10,024
908
4,040
6,285
0
11,280
W
Thoth
21,103
713
773
1,319
9,437
3,007
1,693
2,339
6,916
39,651
0
W
6,449
793
16,974
6,884
9,668
3,973
512
3,782
5,604
11,763
0
L
Izanami
14,502
9,336
382
4,625
17,211
8,996
64
9,051
8,160
0
32,624
L
6,181
451
6,396
3,663
11,559
6,705
462
5,738
5,821
13,642
0
W
Hera
15,106
3,796
1,577
859
9,992
3,890
1,852
3,228
6,546
44,321
0
L
Raijin
13,313
488
1,004
1,427
12,226
3,668
77
9,183
3,043
29,845
0
L
Mercury
Trash Vinez
Mercury
4,406
1,037
526
369
9,855
3,826
436
5,755
4,100
0
7,343
W
Odin
15,041
1,424
709
6,920
22,361
18,943
102
4,820
17,151
0
19,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,343
Gold Earned
50,973
114
Minions Killed
125
0
Camps Cleared
0
1,068,701
Distance Traveled
1,178,058
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,264
689
15
1
0
236,191
1
W
Fenrir
9,173
764
7
1
0
206,568
0
W
Thoth
11,171
931
31
3
0
249,233
0
W
Hel
9,373
781
7
1
0
247,643
2
L
Izanami
8,213
684
49
4
0
178,855
0
L
Hel
8,110
676
8
1
0
208,686
1
W
Hera
10,970
914
66
6
0
242,289
2
L
Raijin
8,334
695
38
3
0
207,670
0
L
Mercury
7,422
619
4
0
0
237,299
0
W
Odin
10,286
857
14
1
0
232,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role