Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
C0NFIAA
King Arthur
Level 155
God Stats
2W - 4L
1,409 SR
Queue Stats
93W - 73L
1,637 Elo+
Solo
Merlin
Merlin
OFamosoKalderAdc
Merlin
Level 160
God Stats
1W - 1L
1,563 SR
Queue Stats
51W - 38L
1,669 Elo+
Party 1
Ganesha
Ganesha
TangelaFairyDude
Ganesha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 37L
1,644 Elo+
Party 1
Cliodhna
Cliodhna
Verdicator
Cliodhna
Level 109
God Stats
2W - 1L
1,307 SR
Queue Stats
22W - 10L
1,705 Elo+
Party 1
Team Averages
Level 148
1,456 SR
1,631 Elo+

VS

Team Averages
Level 139
1,500 SR
1,521 Elo+
Raijin
Raijin
 
Raijin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
FacaEremita
Ullr
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
194W - 156L
1,565 Elo+
Solo
Fafnir
Fafnir
madamo
Fafnir
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 108L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
6
1 / 0 / 0
3,246
649
1,591
1,583
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
C0NFIAA
King Arthur
6
0 / 0 / 1
3,666
733
3,117
3,821
1,208
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
2 / 0 / 0
3,944
789
1,055
1,962
461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
3,531
706
439
1,996
838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Verdicator
Cliodhna
6
1 / 0 / 3
3,572
714
1,280
2,041
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
6
0 / 1 / 0
3,318
664
516
1,648
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
5
0 / 1 / 0
3,198
640
663
2,935
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
 
Skadi
1
0 / 0 / 0
2,424
485
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
3,539
708
1,970
4,407
1,098
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
madamo
Fafnir
5
0 / 1 / 0
3,268
654
902
2,525
1,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
0
1
L
Raijin
 
Raijin
0
1
0
0
L
Fenrir
 
Fenrir
0
1
0
0
L
Skadi
 
Skadi
0
0
0
0
W
King Arthur
C0NFIAA
King Arthur
0
0
1
0.5
L
0
1
0
0
W
2
0
0
2
W
0
0
1
0.5
W
Cliodhna
Verdicator
Cliodhna
1
0
3
2.5
L
Fafnir
madamo
Fafnir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,482
Damage
4,051
11,403
Taken
11,515
3,388
Mitigated
3,692
4,802
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
1,591
1,082
0
1,032
1,583
402
0
597
986
0
17,069
L
Raijin
 
Raijin
516
155
0
280
1,648
347
0
377
1,271
16,847
0
L
Fenrir
 
Fenrir
663
185
0
1,070
2,935
789
0
811
2,124
0
11,151
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
244
W
King Arthur
C0NFIAA
King Arthur
3,117
376
0
1,146
3,821
1,208
0
0
3,821
0
18,073
L
1,970
948
0
1,000
4,407
1,098
0
0
4,407
0
16,741
W
1,055
86
0
424
1,962
461
0
309
1,653
18,702
0
W
439
148
67
802
1,996
838
0
246
1,750
7,139
0
W
Cliodhna
Verdicator
Cliodhna
1,280
255
0
1,331
2,041
479
0
266
1,775
0
9,736
L
Fafnir
madamo
Fafnir
902
558
0
566
2,525
1,458
0
306
2,219
8,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,959
Gold Earned
15,747
146
Minions Killed
127
0
Camps Cleared
0
531,156
Distance Traveled
387,530
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
3,246
649
44
9
0
87,455
1
L
Raijin
3,318
664
36
7
0
87,264
2
L
Fenrir
3,198
640
34
7
0
103,391
2
L
Skadi
2,424
485
0
0
0
8,303
0
W
King Arthur
3,666
733
42
8
0
119,179
1
L
Ullr
3,539
708
45
9
0
77,948
0
W
Merlin
3,944
789
38
8
0
101,110
0
W
Ganesha
3,531
706
0
0
0
95,526
3
W
Cliodhna
3,572
714
22
4
0
127,886
1
L
Fafnir
3,268
654
12
2
0
110,624
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role