Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
JF THE ZOMBIE
Athena
Level 141
God Stats
294W - 287L
1,517 SR
Queue Stats
411W - 406L
1,444 Elo+
Solo
Horus
Horus
SpawnSlays
Horus
Level 84
God Stats
17W - 9L
1,684 SR
Queue Stats
484W - 474L
1,507 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
THretroGames
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,047 Elo+
Solo
Charybdis
Charybdis
http_Hokage
Charybdis
Level 36
God Stats
6W - 5L
1,730 SR
Queue Stats
193W - 205L
1,475 Elo+
Party 2
Team Averages
Level 89
1,586 SR
1,394 Elo+

VS

Team Averages
Level 65
1,504 SR
1,424 Elo+
Fenrir
Fenrir
BannedSolo
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
218W - 226L
1,429 Elo+
Party 1
Chaac
Chaac
S0uR_Patoin
Chaac
Level 63
God Stats
9W - 7L
1,629 SR
Queue Stats
534W - 572L
1,406 Elo+
Party 1
Ra
Ra
SMOKE0012
Ra
Level 46
God Stats
5W - 6L
1,500 SR
Queue Stats
292W - 291L
1,397 Elo+
Party 1
Chiron
Chiron
Theredninja420
Chiron
Level 90
God Stats
37W - 37L
1,424 SR
Queue Stats
424W - 440L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
jacinto709
Kuzenbo
Level 68
God Stats
21W - 19L
1,466 SR
Queue Stats
179W - 196L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
9
0 / 4 / 0
5,549
427
4,314
8,769
2,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 0 / 0
6,497
500
6,930
8,751
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Horus
8
2 / 3 / 0
6,288
484
2,869
11,839
9,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
THretroGames
Morgan Le Fay
12
0 / 2 / 0
6,359
489
2,816
6,637
2,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
http_Hokage
Charybdis
9
0 / 4 / 2
5,814
447
5,406
9,770
3,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BannedSolo
Fenrir
12
6 / 0 / 1
7,438
572
4,629
7,075
3,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 0 / 0
7,641
588
2,946
6,103
4,348
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
1 / 0 / 2
8,102
623
5,413
7,387
2,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 2 / 4
6,666
513
4,557
9,512
2,148
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kuzenbo
jacinto709
Kuzenbo
11
3 / 0 / 4
6,651
512
5,098
7,145
7,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
2
Kills
13
13
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
4
0
0
W
Fenrir
BannedSolo
Fenrir
6
0
1
6.5
L
0
0
0
0
W
0
0
0
0
W
1
0
2
2
L
Horus
2
3
0
0.67
L
Morgan Le Fay
THretroGames
Morgan Le Fay
0
2
0
0
W
3
2
4
2.5
L
Charybdis
http_Hokage
Charybdis
0
4
2
0.25
W
Kuzenbo
jacinto709
Kuzenbo
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,335
Damage
22,643
45,766
Taken
37,222
23,046
Mitigated
20,152
13,025
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
4,314
689
0
1,303
8,769
2,979
23
1,091
7,678
0
27,053
W
Fenrir
BannedSolo
Fenrir
4,629
947
352
2,191
7,075
3,254
514
1,718
5,311
0
35,592
L
6,930
2,165
0
3,571
8,751
5,121
0
254
8,497
39,239
0
W
2,946
869
0
2,067
6,103
4,348
1,296
3,392
2,711
0
47,747
W
5,413
1,157
479
4,446
7,387
2,767
759
2,818
4,363
61,045
0
L
Horus
2,869
1,477
899
2,695
11,839
9,660
13
1,552
10,287
0
18,147
L
Morgan Le Fay
THretroGames
Morgan Le Fay
2,816
369
0
1,374
6,637
2,220
0
4,383
2,254
36,880
0
W
4,557
1,533
425
3,783
9,512
2,148
52
711
8,801
0
28,887
L
Charybdis
http_Hokage
Charybdis
5,406
2,927
0
3,183
9,770
3,066
167
2,978
6,792
0
35,735
W
Kuzenbo
jacinto709
Kuzenbo
5,098
1,590
54
548
7,145
7,635
373
855
6,290
24,112
1,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,507
Gold Earned
36,498
293
Minions Killed
393
0
Camps Cleared
0
1,302,248
Distance Traveled
1,325,791
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,549
427
45
3
0
275,912
2
W
Fenrir
7,438
572
64
5
0
308,315
1
L
Athena
6,497
500
76
6
0
284,482
1
W
Chaac
7,641
588
125
10
0
262,616
7
W
Ra
8,102
623
124
10
0
265,058
2
L
Horus
6,288
484
27
2
0
259,540
4
L
Morgan Le Fay
6,359
489
82
6
0
256,970
4
W
Chiron
6,666
513
44
3
0
218,277
0
L
Charybdis
5,814
447
63
5
0
225,344
1
W
Kuzenbo
6,651
512
36
3
0
271,525
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role