Player Matchup

Medusa
Medusa
BiggEasyy
Medusa
Level 141
God Stats
27W - 11L
1,929 SR
Queue Stats
560W - 465L
1,612 Elo+
Party 1
Ymir
Ymir
Dalruno
Ymir
Level 119
God Stats
77W - 65L
1,646 SR
Queue Stats
140W - 154L
1,501 Elo+
Solo
Anubis
Anubis
Skeedeedee
Anubis
Level 102
God Stats
15W - 13L
1,561 SR
Queue Stats
505W - 444L
1,587 Elo+
Party 1
Shiva
Shiva
Styder
Shiva
Level 104
God Stats
6W - 6L
1,535 SR
Queue Stats
390W - 346L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
emBarristan
Nu Wa
Level 112
God Stats
40W - 17L
1,761 SR
Queue Stats
517W - 438L
1,606 Elo+
Party 1
Team Averages
Level 116
1,686 SR
1,575 Elo+

VS

Team Averages
Level 117
1,504 SR
1,500 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
BaronOBeefDipp
Sun Wukong
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,393 Elo+
Party 3
Hera
Hera
Bigg_Oggy
Hera
Level 105
God Stats
2W - 5L
1,342 SR
Queue Stats
78W - 100L
1,483 Elo+
Party 2
Bacchus
Bacchus
JodyC
Bacchus
Level 125
God Stats
7W - 8L
1,625 SR
Queue Stats
18W - 26L
1,600 Elo+
Party 3
Chaac
Chaac
Razgriz222
Chaac
Level 109
God Stats
3W - 9L
1,553 SR
Queue Stats
96W - 137L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BiggEasyy
Medusa
16
8 / 1 / 10
9,080
908
16,069
9,814
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Dalruno
Ymir
14
0 / 1 / 14
7,884
788
3,939
9,881
11,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
Skeedeedee
Anubis
14
5 / 0 / 10
8,234
823
9,923
3,374
1,741
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
Styder
Shiva
14
4 / 2 / 8
7,950
795
5,739
8,549
4,056
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 1 / 7
8,217
822
8,572
3,451
1,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 4 / 0
7,302
730
7,765
10,072
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
BaronOBeefDipp
Sun Wukong
14
1 / 4 / 2
7,058
706
2,880
12,240
5,139
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
3 / 5 / 1
7,672
767
6,403
8,949
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
JodyC
Bacchus
12
0 / 5 / 4
6,722
672
5,456
9,157
7,951
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
12
0 / 4 / 2
6,865
687
4,546
12,375
5,644
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
22
Kills
5
5
Deaths
22
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
4
0
0.25
L
Sun Wukong
BaronOBeefDipp
Sun Wukong
1
4
2
0.5
W
Medusa
BiggEasyy
Medusa
8
1
10
13
L
Hera
3
5
1
0.7
W
Ymir
Dalruno
Ymir
0
1
14
7
L
Bacchus
JodyC
Bacchus
0
5
4
0.4
L
Chaac
0
4
2
0.25
W
Anubis
Skeedeedee
Anubis
5
0
10
10
W
Shiva
Styder
Shiva
4
2
8
4
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,242
Damage
27,050
35,069
Taken
52,793
22,602
Mitigated
24,237
6,765
Healing
3,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,765
2,307
0
1,449
10,072
3,546
0
4,009
5,987
0
36,097
L
Sun Wukong
BaronOBeefDipp
Sun Wukong
2,880
210
24
522
12,240
5,139
0
7,241
4,841
0
16,688
W
Medusa
BiggEasyy
Medusa
16,069
8,253
0
2,836
9,814
4,195
1,121
3,667
6,147
0
36,284
L
Hera
6,403
1,013
0
412
8,949
1,957
379
3,840
4,929
23,249
0
W
Ymir
Dalruno
Ymir
3,939
511
0
568
9,881
11,309
0
2,339
7,542
17,454
0
L
Bacchus
JodyC
Bacchus
5,456
530
293
284
9,157
7,951
0
5,227
3,694
9,849
0
L
Chaac
4,546
819
0
990
12,375
5,644
256
1,657
10,582
0
19,645
W
Anubis
Skeedeedee
Anubis
9,923
420
177
2,063
3,374
1,741
409
941
2,433
24,335
0
W
Shiva
Styder
Shiva
5,739
1,206
379
704
8,549
4,056
433
2,933
5,616
1,155
17,174
W
8,572
1,886
0
38
3,451
1,301
225
1,979
1,472
24,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,365
Gold Earned
35,619
193
Minions Killed
187
0
Camps Cleared
0
1,038,311
Distance Traveled
946,088
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,302
730
67
7
0
184,141
3
L
Sun Wukong
7,058
706
33
3
0
209,566
0
W
Medusa
9,080
908
49
5
0
195,317
1
L
Hera
7,672
767
42
4
0
178,487
1
W
Ymir
7,884
788
26
3
0
209,250
1
L
Bacchus
6,722
672
8
1
0
204,357
0
L
Chaac
6,865
687
37
4
0
169,537
1
W
Anubis
8,234
823
38
4
0
198,850
1
W
Shiva
7,950
795
34
3
0
215,499
2
W
Nu Wa
8,217
822
46
5
0
219,395
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role