Player Matchup

Sylvanus
Sylvanus
HNC-Drxmatic
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 101L
1,578 Elo+
Party 2
Vulcan
Vulcan
Jackinyobox2
Vulcan
Level 119
God Stats
16W - 13L
1,422 SR
Queue Stats
356W - 335L
1,462 Elo+
Party 2
Charybdis
Charybdis
alphamafu69
Charybdis
Level 38
God Stats
4W - 6L
1,451 SR
Queue Stats
226W - 263L
1,316 Elo+
Solo
Team Averages
Level 94
1,458 SR
1,452 Elo+

VS

Team Averages
Level 123
1,332 SR
1,483 Elo+
Bacchus
Bacchus
Il Lewis Il
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,414 Elo+
Party 1
Fenrir
Fenrir
XLegitPhantomX
Fenrir
Level 150
God Stats
1W - 1L
1,300 SR
Queue Stats
101W - 78L
1,621 Elo+
Solo
Baron Samedi
Baron Samedi
soy rulz
Baron Samedi
Level 103
God Stats
1W - 1L
1,197 SR
Queue Stats
2W - 6L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HNC-Drxmatic
Sylvanus
9
0 / 5 / 2
6,271
627
4,063
11,123
7,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
9
2 / 5 / 0
6,313
631
10,313
7,130
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
alphamafu69
Charybdis
9
0 / 5 / 2
6,015
602
3,554
10,148
2,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Il Lewis Il
Bacchus
11
3 / 1 / 8
8,135
814
4,825
8,920
9,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 0 / 4
7,814
781
8,681
8,868
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Baron Samedi
soy rulz
Baron Samedi
13
6 / 1 / 9
8,422
842
11,678
7,598
4,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
2
Kills
15
15
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
HNC-Drxmatic
Sylvanus
0
5
2
0.2
W
Bacchus
Il Lewis Il
Bacchus
3
1
8
7
L
Vulcan
2
5
0
0.4
W
6
0
4
8
L
Charybdis
alphamafu69
Charybdis
0
5
2
0.2
W
Baron Samedi
soy rulz
Baron Samedi
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,930
Damage
25,184
28,401
Taken
25,386
12,828
Mitigated
17,844
5,887
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
HNC-Drxmatic
Sylvanus
4,063
700
775
2,413
11,123
7,400
69
8,450
2,640
8,237
0
W
Bacchus
Il Lewis Il
Bacchus
4,825
105
120
1,926
8,920
9,359
0
4,744
4,176
10,776
0
L
Vulcan
10,313
4,621
0
1,023
7,130
2,463
75
4,131
2,887
22,913
0
W
8,681
1,889
0
4,356
8,868
4,089
543
5,764
3,104
0
27,257
L
Charybdis
alphamafu69
Charybdis
3,554
2,027
0
1,676
10,148
2,965
61
4,622
5,311
0
15,375
W
Baron Samedi
soy rulz
Baron Samedi
11,678
650
2,050
4,769
7,598
4,396
456
4,498
3,100
35,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,599
Gold Earned
24,371
67
Minions Killed
121
2
Camps Cleared
7
441,197
Distance Traveled
530,466
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,271
627
8
1
0
126,928
3
W
Bacchus
8,135
814
13
1
0
170,607
0
L
Vulcan
6,313
631
31
3
0
169,350
3
W
Fenrir
7,814
781
49
5
4
181,302
2
L
Charybdis
6,015
602
28
3
2
144,919
1
W
Baron Samedi
8,422
842
59
6
3
178,557
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role