Player Matchup

Izanami
Izanami
 
Izanami
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
ARedLightCamera
Arachne
Level 149
God Stats
3W - 6L
1,310 SR
Queue Stats
218W - 238L
1,472 Elo+
Solo
He Bo
He Bo
GriffinSpitz
He Bo
Level 128
God Stats
1W - 1L
1,336 SR
Queue Stats
86W - 104L
1,558 Elo+
Party 3
Hades
Hades
Mer_CuRe_rIC
Hades
Level 25
God Stats
4W - 1L
1,731 SR
Queue Stats
88W - 98L
1,583 Elo+
Party 1
Serqet
Serqet
That_Kid_Sniff
Serqet
Level 87
God Stats
2W - 2L
1,747 SR
Queue Stats
123W - 130L
1,474 Elo+
Party 3
Team Averages
Level 109
1,525 SR
1,517 Elo+

VS

Team Averages
Level 107
1,466 SR
1,507 Elo+
Artio
Artio
 
Artio
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ChaoticLuck
Danzaburou
Level 146
God Stats
11W - 14L
1,536 SR
Queue Stats
130W - 134L
1,515 Elo+
Party 2
Pele
Pele
HellspawnRB
Pele
Level 159
God Stats
3W - 8L
1,529 SR
Queue Stats
336W - 336L
1,524 Elo+
Party 2
Aphrodite
Aphrodite
Zelos1
Aphrodite
Level 149
God Stats
13W - 10L
1,308 SR
Queue Stats
367W - 364L
1,524 Elo+
Party 2
Arachne
Arachne
daniel9411911
Arachne
Level 34
God Stats
1W - 4L
1,459 SR
Queue Stats
8W - 13L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
4 / 0 / 0
6,994
699
4,209
3,663
939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
1 / 0 / 3
6,081
608
1,954
6,535
2,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 2 / 3
6,281
628
3,319
3,649
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 1
6,335
634
2,625
3,673
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
3 / 1 / 3
5,825
583
2,094
5,587
2,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 2 / 0
4,177
418
1,186
5,437
2,386
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ChaoticLuck
Danzaburou
7
0 / 4 / 0
3,965
397
557
5,478
1,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

4
0 / 1 / 0
3,840
384
251
1,955
410
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Zelos1
Aphrodite
10
2 / 0 / 1
5,410
541
1,656
3,285
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
5
1 / 4 / 0
4,127
413
1,471
5,308
1,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
3
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
0
4
L
Artio
 
Artio
0
2
0
0
W
1
0
3
2.5
L
Danzaburou
ChaoticLuck
Danzaburou
0
4
0
0
W
2
2
3
1.75
L
0
1
0
0
W
1
0
1
1.5
W
3
1
3
4.5
L
Aphrodite
Zelos1
Aphrodite
2
0
1
2.5
L
Arachne
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,201
Damage
5,121
23,107
Taken
21,463
9,247
Mitigated
6,664
11,039
Healing
6,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,209
2,713
0
2,908
3,663
939
3,086
0
3,663
0
44,362
L
Artio
 
Artio
1,186
225
0
1,736
5,437
2,386
0
1,736
3,280
10,933
0
W
1,954
1,118
0
3,134
6,535
2,579
57
680
5,855
0
35,865
L
Danzaburou
ChaoticLuck
Danzaburou
557
137
0
879
5,478
1,013
0
0
5,478
0
12,172
W
3,319
0
0
730
3,649
942
42
680
2,969
38,729
0
L
251
113
0
140
1,955
410
0
383
1,572
0
6,979
W
2,625
508
191
2,576
3,673
2,475
519
892
2,781
30,616
0
W
2,094
671
248
1,252
5,587
2,312
378
590
4,997
0
11,898
L
Aphrodite
Zelos1
Aphrodite
1,656
351
0
2,298
3,285
1,034
0
1,488
1,616
27,927
0
L
Arachne
1,471
1,066
0
1,717
5,308
1,821
0
1,986
3,322
0
11,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
21,519
368
Minions Killed
142
0
Camps Cleared
0
962,176
Distance Traveled
706,424
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,994
699
99
10
0
174,611
3
L
Artio
4,177
418
24
2
0
107,164
0
W
Arachne
6,081
608
74
7
0
218,001
0
L
Danzaburou
3,965
397
17
2
0
109,207
0
W
He Bo
6,281
628
89
9
0
189,717
1
L
Pele
3,840
384
18
2
0
140,274
0
W
Hades
6,335
634
88
9
0
161,072
1
W
Serqet
5,825
583
18
2
0
218,775
0
L
Aphrodite
5,410
541
62
6
0
170,698
2
L
Arachne
4,127
413
21
2
0
179,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role