Player Matchup

Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver I
B1ts0
Khepri
Silver I
Level 124
God Stats
5W - 8L
1,277 SR
Queue Stats
64W - 70L
1,590 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Bluedevil614
Sun Wukong
Gold I
Level 69
God Stats
30W - 16L
1,680 SR
Queue Stats
192W - 192L
1,598 MMR
Solo
Janus
Janus
Gold II
Suavitel
Janus
Gold II
Level 160
God Stats
5W - 9L
1,537 SR
Queue Stats
206W - 197L
1,623 MMR
Solo
Odin
Odin
Gold IV
xFaFnlrx
Odin
Gold IV
Level 126
God Stats
6W - 1L
1,753 SR
Queue Stats
16W - 12L
1,616 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 127
1,549 SR
1,585 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,567 SR
1,603 MMR
Susano
Susano
Silver I
 
Susano
Silver I
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Silver I
Athenasvag
Xing Tian
Silver I
Level 154
God Stats
3W - 8L
1,439 SR
Queue Stats
74W - 72L
1,607 MMR
Party 2
Medusa
Medusa
Platinum IV
FullCDR
Medusa
Platinum IV
Level 158
God Stats
6W - 8L
1,371 SR
Queue Stats
241W - 247L
1,610 MMR
Solo
Bastet
Bastet
Gold III
Wuxis
Bastet
Gold III
Level 159
God Stats
2W - 1L
2,004 SR
Queue Stats
76W - 55L
1,736 MMR
Party 1
Merlin
Merlin
Gold V
Zachmaul
Merlin
Gold V
Level 148
God Stats
3W - 4L
1,520 SR
Queue Stats
107W - 105L
1,561 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
20
12 / 2 / 10
14,339
623
29,435
24,286
10,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
B1ts0
Khepri
16
3 / 2 / 20
12,026
523
6,856
20,465
35,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Bluedevil614
Sun Wukong
19
9 / 2 / 10
13,291
578
15,953
21,525
14,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Suavitel
Janus
19
9 / 1 / 13
13,556
589
23,384
16,206
6,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
3 / 1 / 9
12,144
528
10,579
21,021
26,589
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
ThothKaliGilgameshCliodhna

VS

Bans
ArtioAtlasShivaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
2 / 7 / 4
11,856
515
16,238
24,152
8,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Athenasvag
Xing Tian
15
1 / 6 / 1
9,701
422
4,631
21,895
20,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Medusa
FullCDR
Medusa
19
3 / 7 / 0
12,011
522
9,190
16,711
4,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Wuxis
Bastet
17
2 / 6 / 3
11,331
493
21,144
28,684
14,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Zachmaul
Merlin
16
0 / 10 / 5
9,923
431
9,267
15,259
5,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
21
36
Kills
8
8
Deaths
36
62
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
12
2
10
8.5
L
Susano
 
Susano
2
7
4
0.57
L
Xing Tian
Athenasvag
Xing Tian
1
6
1
0.25
W
Khepri
B1ts0
Khepri
3
2
20
6.5
W
Sun Wukong
Bluedevil614
Sun Wukong
9
2
10
7
L
Medusa
FullCDR
Medusa
3
7
0
0.43
W
Janus
Suavitel
Janus
9
1
13
15.5
L
Bastet
Wuxis
Bastet
2
6
3
0.58
L
Merlin
Zachmaul
Merlin
0
10
5
0.25
W
Odin
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,207
Damage
60,470
103,503
Taken
106,701
93,755
Mitigated
53,499
32,770
Healing
20,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
29,435
15,795
0
12,351
24,286
10,719
9,129
4,100
19,171
0
138,443
L
Susano
 
Susano
16,238
3,593
0
4,904
24,152
8,390
0
6,976
17,084
0
86,612
L
Xing Tian
Athenasvag
Xing Tian
4,631
255
0
1,461
21,895
20,803
248
9,771
11,782
25,693
0
W
Khepri
B1ts0
Khepri
6,856
777
549
3,145
20,465
35,624
698
3,860
16,605
29,559
0
W
Sun Wukong
Bluedevil614
Sun Wukong
15,953
3,993
0
3,815
21,525
14,779
1,802
2,808
18,336
0
88,473
L
Medusa
FullCDR
Medusa
9,190
3,830
0
359
16,711
4,986
0
3,577
12,984
0
85,840
W
Janus
Suavitel
Janus
23,384
1,785
286
5,695
16,206
6,044
1,498
3,431
12,775
107,182
0
L
Bastet
Wuxis
Bastet
21,144
4,909
0
12,718
28,684
14,270
0
5,799
22,775
0
73,562
L
Merlin
Zachmaul
Merlin
9,267
456
0
782
15,259
5,050
825
5,581
9,538
71,675
0
W
Odin
10,579
586
0
6,929
21,021
26,589
849
3,735
17,286
11,311
54,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,356
Gold Earned
54,822
610
Minions Killed
563
0
Camps Cleared
0
2,340,177
Distance Traveled
2,122,633
29
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,339
623
171
7
0
393,244
6
L
Susano
11,856
515
125
5
0
447,729
2
L
Xing Tian
9,701
422
38
2
0
418,269
5
W
Khepri
12,026
523
37
2
0
452,657
5
W
Sun Wukong
13,291
578
115
5
0
519,261
9
L
Medusa
12,011
522
140
6
0
422,945
5
W
Janus
13,556
589
158
7
0
509,417
9
L
Bastet
11,331
493
129
6
0
466,904
6
L
Merlin
9,923
431
131
6
0
366,786
4
W
Odin
12,144
528
129
6
0
465,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role