Player Matchup

Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
D4rkhurican3
Cabrakan
Level 3
God Stats
1W - 1L
1,656 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 3
Xbalanque
Xbalanque
TimRelax
Xbalanque
Level 146
God Stats
13W - 2L
2,010 SR
Queue Stats
352W - 311L
1,624 Elo+
Party 1
Atlas
Atlas
UnoGrim
Atlas
Level 90
God Stats
2W - 5L
1,426 SR
Queue Stats
39W - 35L
1,464 Elo+
Party 1
Tyr
Tyr
oUseabIe
Tyr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,510 Elo+
Party 1
Team Averages
Level 87
1,618 SR
1,544 Elo+

VS

Team Averages
Level 90
1,609 SR
1,504 Elo+
Pele
Pele
AfroNinjaX8
Pele
Level 128
God Stats
5W - 3L
1,851 SR
Queue Stats
138W - 136L
1,516 Elo+
Party 4
Persephone
Persephone
GuardianMjolnir
Persephone
Level 128
God Stats
21W - 16L
1,694 SR
Queue Stats
93W - 89L
1,517 Elo+
Party 4
Atlas
Atlas
King_Ragnarson_
Atlas
Level 69
God Stats
2W - 1L
1,553 SR
Queue Stats
168W - 195L
1,358 Elo+
Solo
Shiva
Shiva
SilveryWolf123
Shiva
Level 108
God Stats
1W - 3L
1,148 SR
Queue Stats
52W - 63L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
llIllIIlIllv
Hou Yi
Level 16
God Stats
3W - 1L
1,799 SR
Queue Stats
11W - 9L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
4 / 1 / 1
6,491
590
3,403
6,724
2,085
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
D4rkhurican3
Cabrakan
6
0 / 9 / 1
4,351
396
1,100
8,104
3,276
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
TimRelax
Xbalanque
10
3 / 4 / 7
6,414
583
8,411
10,364
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
UnoGrim
Atlas
10
3 / 2 / 0
6,147
559
2,747
6,006
3,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 3 / 0
4,966
451
1,368
9,096
2,703
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 2
6,722
611
5,058
7,261
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Persephone
GuardianMjolnir
Persephone
11
6 / 5 / 2
6,842
622
7,870
5,658
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 2 / 8
6,837
622
4,994
6,308
2,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 0 / 1
6,850
623
4,662
6,252
4,068
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
12
6 / 1 / 1
7,409
674
5,966
6,363
2,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
19
19
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
1
1
4.5
W
4
3
2
1.67
L
Cabrakan
D4rkhurican3
Cabrakan
0
9
1
0.06
W
Persephone
GuardianMjolnir
Persephone
6
5
2
1.4
W
2
2
8
3
W
1
0
1
1.5
L
Xbalanque
TimRelax
Xbalanque
3
4
7
1.63
L
Atlas
UnoGrim
Atlas
3
2
0
1.5
W
Hou Yi
6
1
1
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,029
Damage
28,550
40,294
Taken
31,842
13,954
Mitigated
12,538
11,031
Healing
11,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,403
282
889
3,453
6,724
2,085
0
3,151
3,573
34,823
0
W
5,058
1,609
0
3,280
7,261
2,022
0
1,223
6,038
0
39,604
L
Cabrakan
D4rkhurican3
Cabrakan
1,100
367
0
48
8,104
3,276
333
921
7,183
8,849
0
W
Persephone
GuardianMjolnir
Persephone
7,870
376
0
383
5,658
1,454
0
1,287
4,366
31,134
0
W
4,994
2,121
0
2,544
6,308
2,983
0
1,322
4,986
23,605
0
W
4,662
1,048
0
2,467
6,252
4,068
0
898
5,354
0
40,873
L
Xbalanque
TimRelax
Xbalanque
8,411
4,096
0
2,350
10,364
2,708
0
5,441
4,923
0
35,084
L
Atlas
UnoGrim
Atlas
2,747
875
0
1,328
6,006
3,182
112
1,844
4,162
19,219
0
W
Hou Yi
5,966
2,415
0
2,510
6,363
2,011
0
2,517
3,846
0
48,455
L
1,368
358
0
2,963
9,096
2,703
0
1,507
7,589
0
20,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,369
Gold Earned
34,660
222
Minions Killed
354
0
Camps Cleared
0
1,037,596
Distance Traveled
1,140,880
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,491
590
68
6
0
220,865
1
W
Pele
6,722
611
82
7
0
274,871
1
L
Cabrakan
4,351
396
10
1
0
183,013
0
W
Persephone
6,842
622
44
4
0
220,111
3
W
Atlas
6,837
622
40
4
0
219,086
1
W
Shiva
6,850
623
91
8
0
247,600
1
L
Xbalanque
6,414
583
59
5
0
214,249
3
L
Atlas
6,147
559
30
3
0
218,125
1
W
Hou Yi
7,409
674
97
9
0
179,212
1
L
Tyr
4,966
451
55
5
0
201,344
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role