Player Matchup

Poseidon
Poseidon
DENOSAURU_BOLADO
Poseidon
Level 39
God Stats
1W - 1L
1,309 SR
Queue Stats
11W - 17L
1,293 Elo+
Party 1
Charybdis
Charybdis
Gabriel_Noob231
Charybdis
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 20L
1,287 Elo+
Party 1
Hun Batz
Hun Batz
Manuelito76543
Hun Batz
Level 69
God Stats
11W - 9L
1,384 SR
Queue Stats
490W - 510L
1,413 Elo+
Solo
Sol
Sol
MíísWonderLand
Sol
Level 41
God Stats
3W - 1L
1,628 SR
Queue Stats
87W - 102L
1,487 Elo+
Solo
Cthulhu
Cthulhu
RiiPx HaZe
Cthulhu
Level 36
God Stats
3W - 3L
1,614 SR
Queue Stats
121W - 133L
1,365 Elo+
Solo
Team Averages
Level 48
1,487 SR
1,369 Elo+

VS

Team Averages
Level 67
1,498 SR
1,406 Elo+
Merlin
Merlin
Agus_Inizumi
Merlin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 213L
1,324 Elo+
Solo
Ratatoskr
Ratatoskr
JuniorJohn
Ratatoskr
Level 103
God Stats
0W - 1L
1,710 SR
Queue Stats
571W - 605L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Senseee
Cthulhu
Level 45
God Stats
3W - 6L
1,500 SR
Queue Stats
51W - 76L
1,415 Elo+
Solo
Hou Yi
Hou Yi
Truesynx
Hou Yi
Level 81
God Stats
3W - 5L
1,452 SR
Queue Stats
160W - 174L
1,373 Elo+
Solo
Bacchus
Bacchus
WHITEfront
Bacchus
Level 62
God Stats
15W - 16L
1,330 SR
Queue Stats
128W - 145L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,100
567
1,793
2,686
686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Gabriel_Noob231
Charybdis
8
2 / 2 / 3
4,852
539
3,711
4,629
1,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
8
1 / 0 / 4
5,162
574
1,143
3,190
902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
7 / 0 / 1
6,744
749
7,520
4,953
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
RiiPx HaZe
Cthulhu
8
3 / 1 / 1
5,341
593
3,925
6,997
3,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
1 / 3 / 0
4,393
488
962
5,007
1,380
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
JuniorJohn
Ratatoskr
8
0 / 4 / 1
4,464
496
1,823
6,798
1,658
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Senseee
Cthulhu
5
0 / 3 / 0
3,990
443
1,923
5,569
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hou Yi
Truesynx
Hou Yi
7
1 / 3 / 1
4,341
482
2,458
5,126
1,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
WHITEfront
Bacchus
8
1 / 1 / 1
4,736
526
1,452
4,068
3,982
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
14
Kills
3
5
Deaths
14
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
3
0
0.33
W
1
2
0
0.5
W
Charybdis
Gabriel_Noob231
Charybdis
2
2
3
1.75
L
Ratatoskr
JuniorJohn
Ratatoskr
0
4
1
0.13
W
Hun Batz
1
0
4
3
W
7
0
1
7.5
W
Cthulhu
RiiPx HaZe
Cthulhu
3
1
1
3.5
L
Cthulhu
Senseee
Cthulhu
0
3
0
0
L
Hou Yi
Truesynx
Hou Yi
1
3
1
0.5
L
Bacchus
WHITEfront
Bacchus
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,092
Damage
8,618
22,455
Taken
26,568
7,371
Mitigated
10,616
7,386
Healing
4,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
962
169
0
276
5,007
1,380
0
3,508
1,235
12,905
0
W
1,793
393
0
860
2,686
686
27
1,452
1,234
21,321
0
W
Charybdis
Gabriel_Noob231
Charybdis
3,711
1,766
0
1,700
4,629
1,098
1,193
745
3,884
0
21,963
L
Ratatoskr
JuniorJohn
Ratatoskr
1,823
131
117
2,001
6,798
1,658
0
2,821
3,873
0
22,055
W
Hun Batz
1,143
178
0
266
3,190
902
116
134
3,056
0
20,980
W
7,520
2,670
0
2,421
4,953
1,352
1,375
1,255
3,698
38,394
0
W
Cthulhu
RiiPx HaZe
Cthulhu
3,925
169
171
1,968
6,997
3,333
225
751
6,246
15,133
0
L
Cthulhu
Senseee
Cthulhu
1,923
468
0
1,035
5,569
2,430
0
2,591
2,938
9,593
0
L
Hou Yi
Truesynx
Hou Yi
2,458
805
0
928
5,126
1,166
0
2,117
3,009
0
15,287
L
Bacchus
WHITEfront
Bacchus
1,452
151
0
307
4,068
3,982
0
1,793
2,275
17,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,199
Gold Earned
21,924
239
Minions Killed
172
0
Camps Cleared
0
834,356
Distance Traveled
760,902
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,393
488
36
4
0
129,110
0
W
Poseidon
5,100
567
37
4
0
171,210
1
W
Charybdis
4,852
539
55
6
0
144,506
0
L
Ratatoskr
4,464
496
43
5
0
179,498
1
W
Hun Batz
5,162
574
50
6
0
184,855
0
W
Sol
6,744
749
78
9
0
163,881
0
W
Cthulhu
5,341
593
19
2
0
169,904
2
L
Cthulhu
3,990
443
18
2
0
117,304
0
L
Hou Yi
4,341
482
28
3
0
168,677
2
L
Bacchus
4,736
526
47
5
0
166,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role