Player Matchup

Odin
Odin
Cuaquitoxd
Odin
Level 43
God Stats
2W - 1L
1,377 SR
Queue Stats
102W - 91L
1,430 Elo+
Party 3
Susano
Susano
SitoToLoVeo
Susano
Level 125
God Stats
3W - 0L
1,225 SR
Queue Stats
134W - 112L
1,491 Elo+
Party 3
Hera
Hera
Zaratustra17
Hera
Level 64
God Stats
7W - 1L
1,847 SR
Queue Stats
18W - 14L
1,529 Elo+
Party 3
Artio
Artio
destructor0507
Artio
Level 54
God Stats
8W - 5L
1,490 SR
Queue Stats
68W - 66L
1,439 Elo+
Party 3
Neith
Neith
fuego6
Neith
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,480 Elo+
Party 3
Team Averages
Level 82
1,488 SR
1,474 Elo+

VS

Team Averages
Level 55
1,432 SR
1,458 Elo+
Bakasura
Bakasura
 
Bakasura
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Erzonne
Medusa
Level 18
God Stats
3W - 4L
1,537 SR
Queue Stats
10W - 11L
1,392 Elo+
Party 1
Ganesha
Ganesha
Kraks21
Ganesha
Level 64
God Stats
0W - 1L
1,308 SR
Queue Stats
33W - 39L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
MaDBroz
Gilgamesh
Level 25
God Stats
2W - 1L
1,779 SR
Queue Stats
76W - 72L
1,479 Elo+
Party 2
Zeus
Zeus
cuprakias
Zeus
Level 47
God Stats
0W - 6L
1,034 SR
Queue Stats
39W - 39L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
7,476
623
4,969
7,825
6,381
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
14
8 / 2 / 7
8,549
712
10,969
9,189
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
5 / 2 / 3
7,584
632
5,477
4,654
1,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 1 / 6
7,446
621
3,338
8,396
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
fuego6
Neith
13
3 / 1 / 3
7,799
650
7,145
6,104
1,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
1 / 4 / 2
7,313
609
4,335
11,808
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Erzonne
Medusa
10
3 / 3 / 0
6,359
530
7,481
6,260
1,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Kraks21
Ganesha
9
0 / 5 / 3
5,914
493
3,805
11,552
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
MaDBroz
Gilgamesh
10
2 / 3 / 0
6,117
510
5,982
9,468
7,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
10
1 / 4 / 0
5,771
481
1,207
5,034
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
1
4
2
0.5
W
1
1
3
2.5
L
Medusa
Erzonne
Medusa
3
3
0
1
L
Ganesha
Kraks21
Ganesha
0
5
3
0.3
L
Gilgamesh
MaDBroz
Gilgamesh
2
3
0
0.67
W
Susano
8
2
7
5.75
W
5
2
3
3.25
L
Zeus
1
4
0
0.25
W
2
1
6
5
W
Neith
fuego6
Neith
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,898
Damage
22,810
36,168
Taken
44,122
19,152
Mitigated
21,467
9,912
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,335
3,050
0
2,542
11,808
4,630
0
2,186
9,622
0
44,830
W
4,969
2,441
0
710
7,825
6,381
0
0
7,550
0
36,379
L
Medusa
Erzonne
Medusa
7,481
3,137
0
888
6,260
1,600
614
1,872
4,388
0
33,467
L
Ganesha
Kraks21
Ganesha
3,805
378
184
2,586
11,552
6,920
174
3,500
8,052
13,606
0
L
Gilgamesh
MaDBroz
Gilgamesh
5,982
2,981
0
3,408
9,468
7,066
0
69
9,399
0
30,071
W
Susano
10,969
3,965
0
2,782
9,189
3,182
0
2,004
7,050
0
50,732
W
5,477
1,457
0
1,110
4,654
1,167
1,056
377
4,102
42,469
0
L
Zeus
1,207
394
0
0
5,034
1,251
0
1,188
3,846
27,550
0
W
3,338
313
861
2,812
8,396
6,497
54
1,282
7,114
10,509
0
W
Neith
fuego6
Neith
7,145
3,481
0
1,637
6,104
1,925
3,310
1,349
4,755
0
63,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,854
Gold Earned
31,474
386
Minions Killed
306
0
Camps Cleared
0
1,226,081
Distance Traveled
1,185,061
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,313
609
103
9
0
275,395
0
W
Odin
7,476
623
87
7
0
252,880
2
L
Medusa
6,359
530
78
7
0
230,303
0
L
Ganesha
5,914
493
3
0
0
232,913
7
L
Gilgamesh
6,117
510
64
5
0
205,253
3
W
Susano
8,549
712
95
8
0
281,278
2
W
Hera
7,584
632
90
8
0
235,915
0
L
Zeus
5,771
481
58
5
0
241,197
2
W
Artio
7,446
621
6
1
0
247,681
0
W
Neith
7,799
650
108
9
0
208,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role