Player Matchup

Izanami
Izanami
Archie-0805
Izanami
Level 39
God Stats
6W - 7L
1,729 SR
Queue Stats
106W - 118L
1,466 Elo+
Solo
Horus
Horus
Hectorazo
Horus
Level 65
God Stats
9W - 3L
1,732 SR
Queue Stats
33W - 29L
1,497 Elo+
Solo
Arachne
Arachne
Larkinator14
Arachne
Level 47
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Ares
Ares
john_dyr0
Ares
Level 69
God Stats
5W - 0L
1,863 SR
Queue Stats
9W - 0L
1,925 Elo+
Solo
Ra
Ra
killa4sure
Ra
Level 109
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 25L
1,193 Elo+
Party 1
Team Averages
Level 66
1,665 SR
1,516 Elo+

VS

Team Averages
Level 59
1,530 SR
1,512 Elo+
Kali
Kali
Franz_Osen
Kali
Level 114
God Stats
3W - 2L
1,665 SR
Queue Stats
89W - 78L
1,637 Elo+
Solo
Neith
Neith
TdotBdot313
Neith
Level 82
God Stats
46W - 37L
1,440 SR
Queue Stats
83W - 87L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
binelles
Baron Samedi
Level 65
God Stats
29W - 29L
1,545 SR
Queue Stats
64W - 87L
1,550 Elo+
Party 2
Ra
Ra
gaet_du_34
Ra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Hachiman
Hachiman
xSEALS_DrAgOn78x
Hachiman
Level 27
God Stats
2W - 6L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Archie-0805
Izanami
18
7 / 2 / 9
12,307
1,119
16,486
8,749
3,795
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Hectorazo
Horus
18
3 / 3 / 23
12,633
1,148
6,728
16,726
19,155
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Arachne
Larkinator14
Arachne
17
6 / 4 / 11
11,880
1,080
14,439
15,042
9,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
18
7 / 0 / 15
13,109
1,192
11,618
13,347
21,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 1 / 12
12,152
1,105
18,559
5,185
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

304

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 3
12,403
1,128
9,641
23,575
11,346
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 0 / 0
7,623
693
0
0
0
Baron Samedi
binelles
Baron Samedi
18
2 / 7 / 7
12,170
1,106
23,445
19,170
8,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 14 / 3
10,601
964
8,953
17,422
6,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 7 / 6
10,803
982
9,138
16,483
6,231
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
30
Kills
10
10
Deaths
30
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Izanami
Archie-0805
Izanami
7
2
9
5.75
L
6
2
3
3.75
W
Horus
Hectorazo
Horus
3
3
23
4.83
W
Arachne
Larkinator14
Arachne
6
4
11
2.88
L
0
0
0
0
L
Baron Samedi
binelles
Baron Samedi
2
7
7
0.79
L
1
14
3
0.18
W
Ares
7
0
15
14.5
W
7
1
12
13
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,830
Damage
51,177
59,049
Taken
76,650
56,853
Mitigated
32,740
21,410
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Archie-0805
Izanami
16,486
12,049
0
1,867
8,749
3,795
0
5,172
3,577
0
60,228
L
9,641
3,627
0
1,161
23,575
11,346
0
10,389
13,186
5,063
25,206
W
Horus
Hectorazo
Horus
6,728
2,155
5,931
6,140
16,726
19,155
0
10,193
6,533
0
10,634
W
Arachne
Larkinator14
Arachne
14,439
10,985
76
2,487
15,042
9,506
0
7,782
7,260
0
27,486
L
0
0
0
0
0
0
0
0
0
0
0
L
Baron Samedi
binelles
Baron Samedi
23,445
1,282
1,702
3,226
19,170
8,540
0
6,481
12,689
48,068
0
L
8,953
1,248
514
1,585
17,422
6,623
0
6,196
11,226
29,383
0
W
Ares
11,618
451
0
1,023
13,347
21,882
0
8,414
4,933
18,473
0
W
18,559
1,711
2,796
1,090
5,185
2,515
0
2,198
2,987
39,366
0
L
9,138
4,966
0
760
16,483
6,231
0
7,111
9,372
0
19,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,081
Gold Earned
53,600
205
Minions Killed
158
8
Camps Cleared
4
1,054,986
Distance Traveled
667,679
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,307
1,119
92
8
3
187,847
1
L
Kali
12,403
1,128
33
3
1
203,469
1
W
Horus
12,633
1,148
3
0
0
207,088
0
W
Arachne
11,880
1,080
41
4
3
203,307
0
L
Neith
7,623
693
0
0
0
0
0
L
Baron Samedi
12,170
1,106
61
6
0
172,717
0
L
Ra
10,601
964
48
4
3
144,290
0
W
Ares
13,109
1,192
10
1
0
238,126
0
W
Ra
12,152
1,105
59
5
2
218,618
0
L
Hachiman
10,803
982
16
1
0
147,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role