Player Matchup

Neith
Neith
Catdestroyer222
Neith
Level 18
God Stats
0W - 2L
1,273 SR
Queue Stats
1W - 6L
1,145 Elo+
Party 1
Apollo
Apollo
EsquireZeratul
Apollo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,494 Elo+
Party 1
Bellona
Bellona
GrimmyB0i
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,282 Elo+
Party 1
Ne Zha
Ne Zha
mighty-orange494
Ne Zha
Level 29
God Stats
1W - 2L
1,285 SR
Queue Stats
52W - 89L
1,397 Elo+
Party 1
Hades
Hades
shart78417
Hades
Level 24
God Stats
1W - 4L
1,457 SR
Queue Stats
1W - 11L
1,314 Elo+
Party 1
Team Averages
Level 40
1,403 SR
1,326 Elo+

VS

Team Averages
Level 91
1,455 SR
1,476 Elo+
Mulan
Mulan
 
Mulan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
 
Awilix
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
Allams
Jing Wei
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,407 Elo+
Party 2
Geb
Geb
ElBestoFurro
Geb
Level 68
God Stats
8W - 8L
1,277 SR
Queue Stats
431W - 418L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 0
4,297
537
1,036
4,097
1,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 3 / 2
5,105
638
4,874
5,494
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
GrimmyB0i
Bellona
6
0 / 1 / 1
3,749
469
773
4,983
1,915
Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 3 / 0
4,140
518
1,846
5,009
1,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hades
1
0 / 0 / 0
1,581
198
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
3 / 0 / 2
5,448
681
2,704
3,676
2,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
 
Awilix
8
3 / 1 / 1
5,240
655
2,500
5,328
1,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
 
Zhong Kui
8
1 / 3 / 1
4,584
573
2,612
3,478
1,772
Magic Focus

Magic Focus

+20
Magical Power

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
Allams
Jing Wei
10
5 / 1 / 0
5,868
734
3,943
3,444
942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 5
4,554
569
1,609
5,108
2,246
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
12
12
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
0
2
4
W
Awilix
 
Awilix
3
1
1
3.5
W
Zhong Kui
 
Zhong Kui
1
3
1
0.5
W
Jing Wei
Allams
Jing Wei
5
1
0
5
L
1
5
0
0.2
W
0
1
5
2.5
L
4
3
2
1.67
L
Bellona
GrimmyB0i
Bellona
0
1
1
0.5
L
0
3
0
0
L
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,529
Damage
13,368
19,583
Taken
21,034
6,411
Mitigated
8,984
1,443
Healing
3,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,704
406
0
1,610
3,676
2,662
308
0
3,676
0
22,696
W
Awilix
 
Awilix
2,500
747
0
422
5,328
1,362
0
0
5,328
0
23,604
W
Zhong Kui
 
Zhong Kui
2,612
220
0
662
3,478
1,772
852
0
3,478
17,871
0
W
Jing Wei
Allams
Jing Wei
3,943
3,218
0
0
3,444
942
262
0
3,444
0
30,894
L
1,036
329
0
272
4,097
1,275
0
462
3,635
0
16,964
W
1,609
337
150
1,150
5,108
2,246
25
0
5,108
6,885
0
L
4,874
2,743
0
758
5,494
1,847
444
2,040
3,454
0
24,413
L
Bellona
GrimmyB0i
Bellona
773
157
0
170
4,983
1,915
123
1,645
3,338
0
6,406
L
1,846
397
0
243
5,009
1,374
0
74
4,935
0
15,298
L
Hades
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,872
Gold Earned
25,694
121
Minions Killed
194
0
Camps Cleared
0
636,499
Distance Traveled
872,179
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,448
681
53
7
0
176,687
4
W
Awilix
5,240
655
44
6
0
210,086
0
W
Zhong Kui
4,584
573
29
4
0
151,944
0
W
Jing Wei
5,868
734
58
7
0
162,701
0
L
Neith
4,297
537
32
4
0
152,819
0
W
Geb
4,554
569
10
1
0
170,761
1
L
Apollo
5,105
638
37
5
0
145,083
0
L
Bellona
3,749
469
17
2
0
155,583
0
L
Ne Zha
4,140
518
35
4
0
183,014
2
L
Hades
1,581
198
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role