Player Matchup

Fafnir
Fafnir
Gold IV
JukeFZ
Fafnir
Gold IV
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,506 MMR
Solo
Amaterasu
Amaterasu
Gold IV
Retrovivity
Amaterasu
Gold IV
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 201L
1,505 MMR
Solo
Nemesis
Nemesis
Platinum V
Take2shots13
Nemesis
Platinum V
Level 150
God Stats
26W - 32L
1,587 SR
Queue Stats
709W - 712L
1,507 MMR
Solo
Cupid
Cupid
Silver II
luke96799
Cupid
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,513 MMR
Solo
Tiamat
Tiamat
Silver III
zGxlien
Tiamat
Silver III
Level 87
God Stats
13W - 14L
1,612 SR
Queue Stats
272W - 264L
1,515 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,540 SR
1,509 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,540 SR
1,509 MMR
Ares
Ares
Silver I
BluRRRend372
Ares
Silver I
Level 134
God Stats
6W - 2L
1,727 SR
Queue Stats
29W - 18L
1,501 MMR
Solo
Merlin
Merlin
Silver III
DarkNija18 v2
Merlin
Silver III
Level 122
God Stats
32W - 21L
1,534 SR
Queue Stats
111W - 105L
1,324 MMR
Party 1
Thanatos
Thanatos
Gold IV
ItzZxpso
Thanatos
Gold IV
Level 128
God Stats
5W - 7L
1,456 SR
Queue Stats
16W - 12L
1,682 MMR
Party 1
Bellona
Bellona
Gold III
TWE3Zi
Bellona
Gold III
Level 156
God Stats
3W - 5L
1,481 SR
Queue Stats
259W - 257L
1,537 MMR
Solo
Chernobog
Chernobog
Bronze V
l Reviiv l
Chernobog
Bronze V
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JukeFZ
Fafnir
14
1 / 2 / 1
10,040
402
7,203
19,658
21,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
Retrovivity
Amaterasu
19
0 / 7 / 1
11,356
454
7,981
27,352
27,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Take2shots13
Nemesis
20
1 / 1 / 2
11,930
477
6,150
15,880
9,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cupid
luke96799
Cupid
20
2 / 2 / 0
11,982
479
8,902
13,584
3,880
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
zGxlien
Tiamat
18
0 / 6 / 3
11,104
444
9,979
15,523
6,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThothArtioBastet

VS

Bans
ArachneCabrakanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 0 / 9
13,792
552
11,678
25,172
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
4 / 2 / 5
14,372
575
15,196
12,090
5,665
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
ItzZxpso
Thanatos
20
4 / 2 / 7
13,619
545
11,486
19,651
8,981
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
TWE3Zi
Bellona
20
5 / 0 / 6
15,544
622
16,924
20,006
26,403
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
l Reviiv l
Chernobog
20
1 / 0 / 4
15,217
609
9,695
11,250
5,613
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
W
4
2
5
3.25
W
Thanatos
ItzZxpso
Thanatos
4
2
7
3.75
L
Fafnir
JukeFZ
Fafnir
1
2
1
0.75
L
Amaterasu
Retrovivity
Amaterasu
0
7
1
0.07
W
Bellona
TWE3Zi
Bellona
5
0
6
8
L
Nemesis
Take2shots13
Nemesis
1
1
2
2
W
Chernobog
l Reviiv l
Chernobog
1
0
4
3
L
Cupid
luke96799
Cupid
2
2
0
1
L
Tiamat
zGxlien
Tiamat
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,215
Damage
64,979
91,997
Taken
88,169
67,815
Mitigated
80,532
23,146
Healing
44,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,678
615
0
3,747
25,172
33,870
633
6,205
18,619
53,031
0
W
15,196
646
0
3,976
12,090
5,665
1,649
4,068
7,842
105,425
0
W
Thanatos
ItzZxpso
Thanatos
11,486
2,438
0
21,317
19,651
8,981
699
4,204
15,211
0
103,926
L
Fafnir
JukeFZ
Fafnir
7,203
1,581
107
4,567
19,658
21,476
0
7,125
12,533
33,304
0
L
Amaterasu
Retrovivity
Amaterasu
7,981
3,021
0
7,310
27,352
27,281
0
3,853
23,499
0
86,250
W
Bellona
TWE3Zi
Bellona
16,924
8,823
0
9,229
20,006
26,403
2,457
3,078
16,792
0
126,202
L
Nemesis
Take2shots13
Nemesis
6,150
2,025
0
1,770
15,880
9,009
770
4,090
11,790
0
106,334
W
Chernobog
l Reviiv l
Chernobog
9,695
4,393
0
6,277
11,250
5,613
7,984
1,217
9,967
0
151,557
L
Cupid
luke96799
Cupid
8,902
3,028
390
4,509
13,584
3,880
1,132
5,075
8,509
0
103,340
L
Tiamat
zGxlien
Tiamat
9,979
780
52
4,441
15,523
6,169
0
7,473
8,050
83,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,412
Gold Earned
72,544
767
Minions Killed
816
0
Camps Cleared
0
2,366,119
Distance Traveled
2,598,443
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,792
552
52
2
0
481,837
10
W
Merlin
14,372
575
185
7
0
461,500
10
W
Thanatos
13,619
545
140
6
0
590,177
4
L
Fafnir
10,040
402
47
2
0
475,644
3
L
Amaterasu
11,356
454
176
7
0
462,157
2
W
Bellona
15,544
622
199
8
0
554,135
3
L
Nemesis
11,930
477
165
7
0
523,276
7
W
Chernobog
15,217
609
240
10
0
510,794
0
L
Cupid
11,982
479
213
9
0
458,595
4
L
Tiamat
11,104
444
166
7
0
446,447
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role