Player Matchup

Medusa
Medusa
Death_Clutch_33
Medusa
Level 126
God Stats
1W - 1L
1,459 SR
Queue Stats
21W - 37L
1,122 Elo+
Solo
Ymir
Ymir
ITZ SATURN3368
Ymir
Level 3
God Stats
27W - 24L
1,500 SR
Queue Stats
176W - 236L
1,500 Elo+
Party 2
Fenrir
Fenrir
UNSTABL3xpro
Fenrir
Level 48
God Stats
19W - 18L
1,740 SR
Queue Stats
252W - 322L
1,406 Elo+
Party 2
Team Averages
Level 59
1,566 SR
1,343 Elo+

VS

Team Averages
Level 30
1,442 SR
1,238 Elo+
Thor
Thor
DigestedKitty57
Thor
Level 17
God Stats
1W - 1L
1,353 SR
Queue Stats
11W - 22L
1,096 Elo+
Party 1
Jormungandr
Jormungandr
Gloveless Dove
Jormungandr
Level 49
God Stats
1W - 1L
1,473 SR
Queue Stats
123W - 140L
1,396 Elo+
Party 1
Merlin
Merlin
SnuggleRhomboid
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 136L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 10
13,148
692
14,014
9,577
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 2 / 11
11,459
603
2,897
12,602
5,374
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
19
9 / 0 / 6
13,148
692
15,869
13,365
8,342
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 1
10,003
526
2,615
11,742
4,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Gloveless Dove
Jormungandr
16
3 / 3 / 0
11,261
593
11,413
15,738
22,688
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 5 / 0
10,211
537
9,690
9,985
3,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
3
3
Deaths
15
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
0
7
1
0.07
L
Jormungandr
Gloveless Dove
Jormungandr
3
3
0
1
W
1
2
11
3.25
L
0
5
0
0
W
Fenrir
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,780
Damage
23,718
35,544
Taken
37,465
17,349
Mitigated
31,222
9,559
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,014
3,852
894
2,927
9,577
3,633
1,828
4,906
4,671
0
71,986
L
2,615
0
161
176
11,742
4,557
0
0
11,742
0
12,492
L
Jormungandr
Gloveless Dove
Jormungandr
11,413
1,148
124
324
15,738
22,688
0
2,313
13,425
40,451
0
W
2,897
398
146
1,756
12,602
5,374
370
8,141
4,461
10,894
676
L
9,690
1,071
0
910
9,985
3,977
0
1,054
8,931
40,379
0
W
Fenrir
15,869
1,776
0
3,836
13,365
8,342
912
8,931
4,434
0
70,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
31,475
230
Minions Killed
158
12
Camps Cleared
4
1,056,458
Distance Traveled
864,140
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,148
692
114
6
0
343,049
0
L
Thor
10,003
526
30
2
0
265,248
0
L
Jormungandr
11,261
593
49
3
2
314,173
0
W
Ymir
11,459
603
18
1
2
333,362
0
L
Merlin
10,211
537
79
4
2
284,719
6
W
Fenrir
13,148
692
98
5
10
380,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role