Player Matchup

Medusa
Medusa
Bronze III
Swaggerrocks2
Medusa
Bronze III
Level 31
God Stats
8W - 13L
1,500 SR
Queue Stats
251W - 348L
1,408 MMR
Party 2
Geb
Geb
Gold V
rainbadazz
Geb
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 108L
1,298 MMR
Solo
Hades
Hades
Bronze III
wolffman2000
Hades
Bronze III
Level 39
God Stats
8W - 11L
1,500 SR
Queue Stats
238W - 341L
1,408 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 46
1,500 SR
1,372 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,498 SR
1,450 MMR
Awilix
Awilix
Silver I
 
Awilix
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver II
EDnEDDnEDDie
Chaac
Silver II
Level 109
God Stats
5W - 8L
1,530 SR
Queue Stats
22W - 28L
1,248 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
KLil-_-ENT
Baron Samedi
Gold V
Level 107
God Stats
3W - 0L
1,465 SR
Queue Stats
24W - 22L
1,601 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
7,179
653
5,432
9,500
3,766
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 2
7,358
669
4,182
14,000
12,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 0
8,083
735
3,699
7,781
3,325
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bans
AnubisHe BoChang'ePoseidonShiva

VS

Bans
BastetIzanamiGilgameshTsukuyomiMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 1 / 14
7,627
693
5,860
7,630
2,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 1 / 8
8,338
758
7,350
7,856
11,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KLil-_-ENT
Baron Samedi
14
8 / 2 / 7
9,193
836
12,502
6,040
2,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
44
3
Kills
15
15
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
1
1
14
8
W
6
1
8
10
W
Baron Samedi
KLil-_-ENT
Baron Samedi
8
2
7
5.75
L
0
5
3
0.3
L
0
4
2
0.25
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,313
Damage
25,712
31,281
Taken
21,526
19,585
Mitigated
17,327
3,869
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,860
2,528
0
710
7,630
2,986
471
3,935
3,695
0
18,303
W
7,350
1,225
0
2,641
7,856
11,728
245
1,623
6,233
0
22,478
W
Baron Samedi
KLil-_-ENT
Baron Samedi
12,502
1,083
1,737
2,586
6,040
2,613
568
2,980
3,060
38,403
0
L
5,432
1,971
0
979
9,500
3,766
92
2,710
6,790
0
28,471
L
4,182
548
0
2,231
14,000
12,494
26
6,794
7,206
13,209
0
L
3,699
246
98
561
7,781
3,325
27
3,172
4,609
10,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,620
Gold Earned
25,158
93
Minions Killed
127
0
Camps Cleared
9
590,797
Distance Traveled
592,690
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,627
693
35
3
5
203,114
3
W
Chaac
8,338
758
33
3
2
198,799
3
W
Baron Samedi
9,193
836
59
5
2
190,777
2
L
Medusa
7,179
653
52
5
0
197,005
0
L
Geb
7,358
669
23
2
0
212,499
2
L
Hades
8,083
735
18
2
0
181,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role