Player Matchup

Amaterasu
Amaterasu
FlowingBlaze
Amaterasu
Level 149
God Stats
40W - 31L
1,649 SR
Queue Stats
116W - 120L
1,612 Elo+
Solo
Ymir
Ymir
K6I9N
Ymir
Level 156
God Stats
2W - 2L
1,301 SR
Queue Stats
309W - 306L
1,558 Elo+
Party 1
Sol
Sol
PinkÙwÚ
Sol
Level 120
God Stats
8W - 5L
1,870 SR
Queue Stats
272W - 276L
1,563 Elo+
Party 1
He Bo
He Bo
ZoeLaGoblina
He Bo
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 105L
1,606 Elo+
Solo
Anhur
Anhur
carlos94ath
Anhur
Level 148
God Stats
3W - 3L
1,500 SR
Queue Stats
420W - 427L
1,516 Elo+
Solo
Team Averages
Level 146
1,564 SR
1,571 Elo+

VS

Team Averages
Level 117
1,649 SR
1,645 Elo+
Nike
Nike
IcyGhosts
Nike
Level 110
God Stats
0W - 2L
1,738 SR
Queue Stats
112W - 81L
1,708 Elo+
Solo
Kumbhakarna
Kumbhakarna
MaksHERURG
Kumbhakarna
Level 66
God Stats
9W - 10L
1,701 SR
Queue Stats
141W - 147L
1,431 Elo+
Solo
Hachiman
Hachiman
Reen69
Hachiman
Level 160
God Stats
64W - 20L
1,710 SR
Queue Stats
796W - 268L
1,836 Elo+
Solo
Ra
Ra
Sezto
Ra
Level 121
God Stats
6W - 14L
1,417 SR
Queue Stats
101W - 91L
1,614 Elo+
Solo
Thanatos
Thanatos
Ătno
Thanatos
Level 128
God Stats
0W - 1L
1,677 SR
Queue Stats
23W - 21L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FlowingBlaze
Amaterasu
10
4 / 0 / 0
5,614
624
3,515
6,590
2,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
K6I9N
Ymir
8
1 / 3 / 4
5,287
587
2,274
8,412
3,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 1 / 1
5,468
608
3,714
4,355
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 2
7,125
792
4,120
3,059
811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
2 / 1 / 1
5,588
621
3,543
4,396
1,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 2 / 0
5,116
568
3,398
5,863
1,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kumbhakarna
MaksHERURG
Kumbhakarna
7
0 / 3 / 3
4,831
537
2,122
6,370
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Reen69
Hachiman
10
3 / 1 / 0
5,601
622
6,473
4,500
786
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
9
0 / 2 / 1
5,158
573
1,496
4,413
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Ătno
Thanatos
8
1 / 5 / 0
4,678
520
1,596
5,711
2,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
13
Kills
5
5
Deaths
13
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
FlowingBlaze
Amaterasu
4
0
0
4
L
Nike
1
2
0
0.5
W
Ymir
K6I9N
Ymir
1
3
4
1
L
Kumbhakarna
MaksHERURG
Kumbhakarna
0
3
3
0.5
W
2
1
1
2.5
L
Hachiman
Reen69
Hachiman
3
1
0
3
L
Ra
0
2
1
0.25
W
4
0
2
5
W
2
1
1
2.5
L
Thanatos
Ătno
Thanatos
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,166
Damage
15,085
26,812
Taken
26,857
8,541
Mitigated
8,936
10,008
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
FlowingBlaze
Amaterasu
3,515
1,586
0
1,815
6,590
2,346
0
1,194
5,396
0
24,708
L
Nike
3,398
676
0
337
5,863
1,898
0
1,744
4,119
0
29,626
W
Ymir
K6I9N
Ymir
2,274
517
1,513
2,059
8,412
3,242
0
1,847
6,565
6,913
0
L
Kumbhakarna
MaksHERURG
Kumbhakarna
2,122
460
154
1,449
6,370
2,800
49
3,628
2,742
6,823
0
W
3,714
1,393
0
1,246
4,355
941
27
254
4,101
33,912
0
L
Hachiman
Reen69
Hachiman
6,473
4,151
0
1,538
4,500
786
0
616
3,884
0
44,770
L
Ra
1,496
201
140
1,046
4,413
1,365
0
1,806
2,607
33,516
0
W
4,120
229
0
2,690
3,059
811
0
0
3,059
46,661
0
W
3,543
2,117
0
685
4,396
1,201
0
323
4,073
0
27,247
L
Thanatos
Ătno
Thanatos
1,596
523
0
2,528
5,711
2,087
0
2,314
3,397
0
18,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,082
Gold Earned
25,384
287
Minions Killed
289
0
Camps Cleared
0
905,074
Distance Traveled
898,539
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
5,614
624
50
6
0
220,642
1
L
Nike
5,116
568
75
8
0
202,616
4
W
Ymir
5,287
587
7
1
0
172,369
4
L
Kumbhakarna
4,831
537
14
2
0
182,110
2
W
Sol
5,468
608
68
8
0
181,842
3
L
Hachiman
5,601
622
86
10
0
164,692
3
L
Ra
5,158
573
77
9
0
187,260
3
W
He Bo
7,125
792
99
11
0
186,941
4
W
Anhur
5,588
621
63
7
0
143,280
1
L
Thanatos
4,678
520
37
4
0
161,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role