Player Matchup

Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
dingokinggoon
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,233 Elo+
Party 1
Baron Samedi
Baron Samedi
emd2519
Baron Samedi
Level 89
God Stats
6W - 7L
1,725 SR
Queue Stats
331W - 254L
1,531 Elo+
Party 1
Team Averages
Level 74
1,575 SR
1,421 Elo+

VS

Team Averages
Level 40
1,437 SR
1,386 Elo+
Anubis
Anubis
BBB03_bigboi7
Anubis
Level 36
God Stats
2W - 1L
1,493 SR
Queue Stats
22W - 25L
1,439 Elo+
Solo
Gilgamesh
Gilgamesh
PentUpPower
Gilgamesh
Level 28
God Stats
7W - 9L
1,289 SR
Queue Stats
14W - 12L
1,290 Elo+
Party 2
Kuzenbo
Kuzenbo
squidATTACK123
Kuzenbo
Level 55
God Stats
15W - 12L
1,529 SR
Queue Stats
122W - 131L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
5 / 6 / 1
8,688
724
6,955
11,940
5,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 6 / 3
7,304
609
1,622
10,605
7,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
emd2519
Baron Samedi
12
1 / 3 / 5
7,960
663
10,045
8,469
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 7
9,542
795
10,612
7,502
3,828
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
PentUpPower
Gilgamesh
13
5 / 2 / 8
9,623
802
7,626
11,101
4,525
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
6 / 3 / 6
9,418
785
7,367
10,510
15,559
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
15
15
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
6
1
0.92
W
4
2
7
3.75
W
Gilgamesh
PentUpPower
Gilgamesh
5
2
8
4.5
L
1
6
3
0.42
L
Baron Samedi
emd2519
Baron Samedi
1
3
5
1.17
W
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,622
Damage
25,605
31,014
Taken
29,113
14,579
Mitigated
23,912
6,014
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,955
4,440
0
1,774
11,940
5,008
0
7,018
4,922
0
17,919
W
10,612
724
0
3,877
7,502
3,828
419
3,424
4,078
58,226
0
W
Gilgamesh
PentUpPower
Gilgamesh
7,626
2,633
0
681
11,101
4,525
1,129
4,423
6,678
0
16,756
L
1,622
450
0
0
10,605
7,060
0
5,385
5,220
9,523
0
L
Baron Samedi
emd2519
Baron Samedi
10,045
403
908
3,332
8,469
2,511
0
5,682
2,787
28,408
0
W
7,367
2,574
0
1,562
10,510
15,559
324
4,501
6,009
22,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,952
Gold Earned
28,583
94
Minions Killed
150
3
Camps Cleared
7
628,433
Distance Traveled
645,881
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,688
724
34
3
3
221,492
4
W
Anubis
9,542
795
88
7
7
201,735
4
W
Gilgamesh
9,623
802
23
2
0
237,977
1
L
Ymir
7,304
609
22
2
0
187,953
0
L
Baron Samedi
7,960
663
38
3
0
218,988
2
W
Kuzenbo
9,418
785
39
3
0
206,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role