Player Matchup

Sylvanus
Sylvanus
TH1S0THERGUY
Sylvanus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 29L
1,614 Elo+
Party 1
Chaac
Chaac
That0ther6uy
Chaac
Level 84
God Stats
4W - 2L
1,279 SR
Queue Stats
19W - 15L
1,739 Elo+
Party 1
Bacchus
Bacchus
TheGuyInYourFace
Bacchus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,420 Elo+
Party 1
Medusa
Medusa
TheGuyOnYourLeft
Medusa
Level 106
God Stats
9W - 7L
1,609 SR
Queue Stats
23W - 28L
1,664 Elo+
Party 1
Poseidon
Poseidon
WhereIsThisGuy
Poseidon
Level 108
God Stats
2W - 1L
1,229 SR
Queue Stats
22W - 29L
1,614 Elo+
Party 1
Team Averages
Level 96
1,423 SR
1,610 Elo+

VS

Team Averages
Level 105
1,429 SR
1,523 Elo+
Khepri
Khepri
A Bomb187
Khepri
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,532 Elo+
Party 2
Hercules
Hercules
Cashmere Jr
Hercules
Level 139
God Stats
3W - 6L
1,097 SR
Queue Stats
164W - 141L
1,592 Elo+
Party 2
Sobek
Sobek
Fl0ppyP4ncakes
Sobek
Level 120
God Stats
1W - 4L
1,261 SR
Queue Stats
113W - 96L
1,582 Elo+
Party 2
Tiamat
Tiamat
Gears of RAAR
Tiamat
Level 139
God Stats
3W - 7L
1,687 SR
Queue Stats
147W - 126L
1,567 Elo+
Solo
Charybdis
Charybdis
the_Darkest_Vash
Charybdis
Level 10
God Stats
0W - 2L
1,601 SR
Queue Stats
2W - 5L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
TH1S0THERGUY
Sylvanus
17
3 / 4 / 14
11,440
817
8,123
18,886
9,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 3 / 8
11,553
825
14,350
18,844
18,228
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 1 / 13
11,554
825
8,131
12,697
18,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 1 / 13
10,624
759
10,377
10,307
4,426
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
20
10 / 5 / 8
12,612
901
20,233
15,032
6,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
A Bomb187
Khepri
17
3 / 3 / 7
10,096
721
8,971
16,406
8,780
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Cashmere Jr
Hercules
17
3 / 5 / 6
10,379
741
11,582
14,645
11,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 4 / 4
10,932
781
6,915
18,115
23,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

18
2 / 4 / 1
10,219
730
16,908
8,720
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
14
0 / 7 / 4
8,637
617
8,041
11,086
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
36
23
Kills
14
14
Deaths
23
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Khepri
A Bomb187
Khepri
3
3
7
2.17
L
Hercules
Cashmere Jr
Hercules
3
5
6
1.2
L
6
4
4
2
L
2
4
1
0.63
W
Sylvanus
TH1S0THERGUY
Sylvanus
3
4
14
2.5
W
5
3
8
3
W
4
1
13
10.5
W
1
1
13
7.5
W
Poseidon
10
5
8
2.8
L
Charybdis
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,214
Damage
52,417
75,766
Taken
68,972
57,828
Mitigated
54,481
34,541
Healing
9,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
A Bomb187
Khepri
8,971
344
0
0
16,406
8,780
0
8,938
7,135
32,881
0
L
Hercules
Cashmere Jr
Hercules
11,582
2,980
0
3,094
14,645
11,838
0
7,346
7,068
0
39,095
L
6,915
336
0
3,943
18,115
23,631
232
10,498
7,112
15,036
0
L
16,908
629
0
1,422
8,720
6,061
192
2,902
5,752
51,413
0
W
Sylvanus
TH1S0THERGUY
Sylvanus
8,123
2,687
4,920
7,528
18,886
9,773
573
9,498
9,388
16,488
0
W
14,350
3,477
0
8,290
18,844
18,228
2,010
9,380
9,464
0
40,937
W
8,131
757
672
3,498
12,697
18,557
112
5,689
7,008
14,991
0
W
10,377
4,183
0
4,033
10,307
4,426
3,138
3,482
6,825
0
44,173
W
Poseidon
20,233
4,338
0
5,600
15,032
6,844
4,617
4,745
10,287
72,356
0
L
Charybdis
8,041
3,970
77
1,088
11,086
4,171
0
5,829
5,099
0
16,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,783
Gold Earned
50,263
276
Minions Killed
238
0
Camps Cleared
0
1,422,059
Distance Traveled
1,240,165
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
10,096
721
55
4
0
263,654
0
L
Hercules
10,379
741
60
4
0
261,873
0
L
Sobek
10,932
781
17
1
0
264,885
5
L
Tiamat
10,219
730
83
6
0
278,979
1
W
Sylvanus
11,440
817
24
2
0
254,427
0
W
Chaac
11,553
825
73
5
0
289,611
1
W
Bacchus
11,554
825
6
0
0
295,515
0
W
Medusa
10,624
759
73
5
0
316,973
0
W
Poseidon
12,612
901
100
7
0
265,533
1
L
Charybdis
8,637
617
23
2
0
170,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role