Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HarusKayak
Guan Yu
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,656 Elo+
Party 1
Set
Set
SmallKayak
Set
Level 160
God Stats
0W - 2L
1,212 SR
Queue Stats
49W - 32L
1,622 Elo+
Party 1
Hercules
Hercules
Ultimmatum
Hercules
Level 149
God Stats
8W - 11L
1,615 SR
Queue Stats
518W - 437L
1,599 Elo+
Solo
Team Averages
Level 144
1,465 SR
1,575 Elo+

VS

Team Averages
Level 132
1,395 SR
1,592 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Lucke13
Fafnir
Level 121
God Stats
1W - 2L
1,249 SR
Queue Stats
115W - 65L
1,664 Elo+
Solo
Sylvanus
Sylvanus
NinjaSpartanThe
Sylvanus
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 52L
1,580 Elo+
Solo
Zeus
Zeus
OptimusAdrian99
Zeus
Level 126
God Stats
1W - 0L
1,527 SR
Queue Stats
21W - 21L
1,649 Elo+
Solo
Ah Puch
Ah Puch
barcelona88
Ah Puch
Level 146
God Stats
2W - 3L
1,200 SR
Queue Stats
246W - 247L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
3 / 5 / 12
9,815
818
16,899
16,090
5,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
 
Artio
13
1 / 8 / 11
7,741
645
6,017
21,456
22,848
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
HarusKayak
Guan Yu
16
4 / 5 / 11
9,206
767
6,722
18,768
19,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 7 / 6
8,385
699
15,094
16,054
5,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
Ultimmatum
Hercules
18
3 / 4 / 12
9,588
799
14,872
20,494
24,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
12 / 3 / 9
11,238
937
22,876
14,158
8,818
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Fafnir
Lucke13
Fafnir
17
2 / 2 / 23
10,606
884
8,327
15,614
27,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
16
1 / 3 / 23
10,050
838
9,189
18,131
22,098
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
10 / 4 / 14
10,886
907
21,768
12,418
6,328
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Puch
barcelona88
Ah Puch
17
3 / 4 / 11
10,144
845
20,690
13,796
7,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
108
16
Kills
28
29
Deaths
16
52
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
3
5
12
1.8
L
Artio
 
Artio
1
8
11
0.81
W
Ah Muzen Cab
 
Ah Muzen Cab
12
3
9
5.5
L
Guan Yu
HarusKayak
Guan Yu
4
5
11
1.9
W
Fafnir
Lucke13
Fafnir
2
2
23
6.75
W
Sylvanus
1
3
23
4.17
W
10
4
14
4.25
L
5
7
6
1.14
L
Hercules
Ultimmatum
Hercules
3
4
12
2.25
W
Ah Puch
barcelona88
Ah Puch
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,604
Damage
82,850
92,862
Taken
74,117
77,483
Mitigated
72,091
37,864
Healing
31,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
16,899
4,868
285
4,182
16,090
5,882
217
9,586
6,504
0
42,069
L
Artio
 
Artio
6,017
602
3,276
3,325
21,456
22,848
50
14,321
7,135
7,900
0
W
Ah Muzen Cab
 
Ah Muzen Cab
22,876
6,399
895
2,729
14,158
8,818
1,875
797
13,361
0
42,350
L
Guan Yu
HarusKayak
Guan Yu
6,722
229
7,748
7,405
18,768
19,431
0
14,125
4,643
0
7,821
W
Fafnir
Lucke13
Fafnir
8,327
1,925
1,103
2,558
15,614
27,706
398
1,428
14,186
12,310
0
W
Sylvanus
9,189
2,016
9,594
5,741
18,131
22,098
332
1,753
16,378
14,236
0
W
21,768
1,360
3,067
2,663
12,418
6,328
948
832
11,586
36,591
0
L
15,094
4,975
1,135
3,418
16,054
5,272
205
11,788
4,266
0
22,633
L
Hercules
Ultimmatum
Hercules
14,872
1,893
905
6,185
20,494
24,050
100
10,154
10,340
0
29,200
W
Ah Puch
barcelona88
Ah Puch
20,690
1,804
0
3,022
13,796
7,141
1,548
1,207
12,589
41,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,735
Gold Earned
52,924
147
Minions Killed
133
0
Camps Cleared
0
999,015
Distance Traveled
1,132,528
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,815
818
85
7
0
214,385
3
L
Artio
7,741
645
9
1
0
168,780
0
W
Ah Muzen Cab
11,238
937
47
4
0
222,317
0
L
Guan Yu
9,206
767
6
1
0
210,500
0
W
Fafnir
10,606
884
6
1
0
251,667
1
W
Sylvanus
10,050
838
8
1
0
212,056
0
W
Zeus
10,886
907
23
2
0
245,922
5
L
Set
8,385
699
14
1
0
165,917
0
L
Hercules
9,588
799
33
3
0
239,433
0
W
Ah Puch
10,144
845
49
4
0
200,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role