Player Matchup

Cernunnos
Cernunnos
HuskyNuts77
Cernunnos
Level 106
God Stats
6W - 5L
1,627 SR
Queue Stats
74W - 65L
1,617 Elo+
Party 1
He Bo
He Bo
IH8Blue55
He Bo
Level 142
God Stats
22W - 17L
1,778 SR
Queue Stats
207W - 169L
1,675 Elo+
Party 1
Cliodhna
Cliodhna
IdiotRepellent
Cliodhna
Level 155
God Stats
1W - 2L
1,316 SR
Queue Stats
161W - 143L
1,559 Elo+
Party 1
Sylvanus
Sylvanus
RodUpDaBooty
Sylvanus
Level 28
God Stats
13W - 12L
1,482 SR
Queue Stats
327W - 270L
1,629 Elo+
Party 1
Atlas
Atlas
TXJamesSmithTX
Atlas
Level 147
God Stats
23W - 14L
1,722 SR
Queue Stats
227W - 212L
1,561 Elo+
Party 1
Team Averages
Level 116
1,585 SR
1,608 Elo+

VS

Team Averages
Level 94
1,436 SR
1,532 Elo+
Susano
Susano
ItzStheno
Susano
Level 148
God Stats
12W - 10L
1,500 SR
Queue Stats
642W - 610L
1,515 Elo+
Party 2
Bacchus
Bacchus
Omega1018
Bacchus
Level 108
God Stats
24W - 19L
1,600 SR
Queue Stats
272W - 258L
1,555 Elo+
Party 2
Medusa
Medusa
TheMojikarp
Medusa
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,490 Elo+
Party 3
Chaac
Chaac
XxM3D1NA10xX
Chaac
Level 38
God Stats
4W - 4L
1,285 SR
Queue Stats
408W - 380L
1,473 Elo+
Party 2
He Bo
He Bo
ZzenithX
He Bo
Level 142
God Stats
0W - 2L
1,292 SR
Queue Stats
102W - 92L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HuskyNuts77
Cernunnos
11
4 / 0 / 4
6,768
615
5,877
5,238
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
IH8Blue55
He Bo
11
2 / 1 / 2
6,106
555
4,034
4,858
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
11
1 / 0 / 8
6,366
579
3,763
5,523
1,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
RodUpDaBooty
Sylvanus
11
7 / 0 / 4
6,679
607
5,218
5,319
2,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
1 / 1 / 0
6,442
586
3,328
6,070
5,457
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
ItzStheno
Susano
11
1 / 2 / 1
5,905
537
4,501
7,861
2,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Omega1018
Bacchus
8
0 / 5 / 0
4,766
433
3,394
9,884
4,218
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
9
0 / 4 / 1
5,186
471
1,950
7,270
1,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 0
5,814
529
4,410
8,570
5,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
ZzenithX
He Bo
10
0 / 3 / 0
5,263
478
1,746
4,221
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
15
Kills
2
2
Deaths
15
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
HuskyNuts77
Cernunnos
4
0
4
6
W
He Bo
IH8Blue55
He Bo
2
1
2
3
W
Cliodhna
1
0
8
5
L
Susano
ItzStheno
Susano
1
2
1
0.75
L
Bacchus
Omega1018
Bacchus
0
5
0
0
W
Sylvanus
RodUpDaBooty
Sylvanus
7
0
4
9
W
1
1
0
1
L
Medusa
0
4
1
0.13
L
1
1
0
1
L
He Bo
ZzenithX
He Bo
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
16,001
27,008
Taken
37,806
13,189
Mitigated
14,562
9,692
Healing
6,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
HuskyNuts77
Cernunnos
5,877
3,064
0
1,779
5,238
1,751
478
1,966
3,272
0
37,040
W
He Bo
IH8Blue55
He Bo
4,034
98
0
1,089
4,858
1,365
0
1,389
3,469
39,526
0
W
Cliodhna
3,763
475
0
2,239
5,523
1,668
778
519
5,004
0
32,947
L
Susano
ItzStheno
Susano
4,501
709
0
375
7,861
2,282
0
2,385
5,476
0
35,306
L
Bacchus
Omega1018
Bacchus
3,394
190
816
1,522
9,884
4,218
0
3,238
6,646
10,091
782
W
Sylvanus
RodUpDaBooty
Sylvanus
5,218
1,826
377
2,247
5,319
2,948
352
808
4,511
18,325
7,007
W
3,328
1,252
0
1,961
6,070
5,457
0
0
6,070
33,078
0
L
Medusa
1,950
974
0
1,272
7,270
1,511
0
2,015
5,255
0
25,765
L
4,410
595
0
2,629
8,570
5,434
0
2,789
5,781
0
29,754
L
He Bo
ZzenithX
He Bo
1,746
0
0
0
4,221
1,117
0
1,515
2,706
33,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
26,934
304
Minions Killed
269
0
Camps Cleared
0
1,069,436
Distance Traveled
1,067,443
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,768
615
64
6
0
212,463
0
W
He Bo
6,106
555
69
6
0
197,341
3
W
Cliodhna
6,366
579
69
6
0
257,553
2
L
Susano
5,905
537
81
7
0
252,499
2
L
Bacchus
4,766
433
19
2
0
198,448
1
W
Sylvanus
6,679
607
49
4
0
224,126
4
W
Atlas
6,442
586
53
5
0
177,953
1
L
Medusa
5,186
471
46
4
0
199,357
3
L
Chaac
5,814
529
62
6
0
203,621
1
L
He Bo
5,263
478
61
6
0
213,518
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role