Player Matchup

Loki
Loki
 
Loki
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlexCup002
Neith
Level 47
God Stats
20W - 25L
1,451 SR
Queue Stats
64W - 69L
1,438 Elo+
Party 1
Erlang Shen
Erlang Shen
DanielUbon74
Erlang Shen
Level 29
God Stats
3W - 0L
1,553 SR
Queue Stats
44W - 35L
1,447 Elo+
Party 1
Sol
Sol
Kbrito1
Sol
Level 106
God Stats
5W - 2L
1,473 SR
Queue Stats
82W - 73L
1,459 Elo+
Party 1
Ymir
Ymir
Nattttttttt
Ymir
Level 35
God Stats
21W - 19L
1,574 SR
Queue Stats
47W - 62L
1,385 Elo+
Party 1
Team Averages
Level 75
1,510 SR
1,446 Elo+

VS

Team Averages
Level 55
1,416 SR
1,302 Elo+
Apollo
Apollo
AintNobodySafe
Apollo
Level 127
God Stats
5W - 5L
1,661 SR
Queue Stats
164W - 162L
1,477 Elo+
Party 3
Mulan
Mulan
SpeedyJingles
Mulan
Level 61
God Stats
0W - 3L
1,379 SR
Queue Stats
0W - 3L
1,180 Elo+
Party 2
Artio
Artio
SpitOnPapaw
Artio
Level 16
God Stats
0W - 1L
1,613 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
devsupremeX
Morgan Le Fay
Level 21
God Stats
17W - 14L
929 SR
Queue Stats
492W - 536L
1,207 Elo+
Party 3
Camazotz
Camazotz
julianlenin
Camazotz
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 109L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
10 / 0 / 4
12,144
714
8,913
11,319
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
4 / 4 / 9
9,211
542
13,904
9,331
3,524
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Erlang Shen
DanielUbon74
Erlang Shen
13
1 / 6 / 3
8,882
522
8,478
15,699
15,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
18
8 / 0 / 5
11,547
679
15,346
9,107
3,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 3 / 9
9,535
561
6,876
13,916
12,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 1
8,088
476
8,646
11,444
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 5 / 3
9,168
539
14,517
17,244
15,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 2
7,398
435
1,982
17,556
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
devsupremeX
Morgan Le Fay
13
2 / 8 / 1
8,099
476
5,247
11,625
4,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
julianlenin
Camazotz
15
2 / 4 / 3
8,344
491
6,657
14,485
4,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
23
27
Kills
13
13
Deaths
27
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
10
0
4
12
L
4
4
1
1.13
W
Neith
4
4
9
2.13
W
Erlang Shen
DanielUbon74
Erlang Shen
1
6
3
0.42
W
Sol
8
0
5
10.5
W
4
3
9
2.83
L
4
5
3
1.1
L
1
6
2
0.33
L
Morgan Le Fay
devsupremeX
Morgan Le Fay
2
8
1
0.31
L
Camazotz
julianlenin
Camazotz
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,517
Damage
37,049
59,372
Taken
72,354
40,864
Mitigated
41,401
15,491
Healing
17,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,913
2,925
0
534
11,319
4,798
0
517
10,763
0
108,726
L
8,646
6,172
0
3,432
11,444
3,720
816
3,255
8,189
0
46,543
W
Neith
13,904
6,652
0
1,564
9,331
3,524
2,535
1,411
7,827
0
54,062
W
Erlang Shen
DanielUbon74
Erlang Shen
8,478
5,479
0
4,728
15,699
15,885
108
450
14,416
0
36,337
W
Sol
15,346
8,878
0
6,159
9,107
3,933
9,168
1,406
7,645
81,505
9,033
W
6,876
780
0
2,506
13,916
12,724
614
3,088
10,542
29,159
0
L
14,517
2,945
0
5,423
17,244
15,268
368
893
16,351
0
48,477
L
1,982
60
133
2,971
17,556
13,536
0
6,579
10,977
14,960
0
L
Morgan Le Fay
devsupremeX
Morgan Le Fay
5,247
418
0
384
11,625
4,037
0
4,232
7,393
38,578
0
L
Camazotz
julianlenin
Camazotz
6,657
1,929
101
5,147
14,485
4,840
0
5,622
8,863
0
53,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,319
Gold Earned
41,097
541
Minions Killed
361
0
Camps Cleared
0
1,657,418
Distance Traveled
1,564,454
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,144
714
175
10
0
378,184
2
L
Apollo
8,088
476
82
5
0
301,882
1
W
Neith
9,211
542
93
5
0
282,676
0
W
Erlang Shen
8,882
522
71
4
0
326,900
3
W
Sol
11,547
679
163
10
0
330,626
6
W
Ymir
9,535
561
39
2
0
339,032
1
L
Mulan
9,168
539
94
6
0
299,382
1
L
Artio
7,398
435
27
2
0
329,927
0
L
Morgan Le Fay
8,099
476
70
4
0
274,938
0
L
Camazotz
8,344
491
88
5
0
358,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role