Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Dilmamae
Cernunnos
Level 156
God Stats
8W - 9L
1,530 SR
Queue Stats
743W - 735L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Gitmen
Aphrodite
Level 34
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 82L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
Nevalion
Erlang Shen
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,653 Elo+
Party 2
Nox
Nox
jaovitzica
Nox
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,653 Elo+
Party 2
Team Averages
Level 49
1,506 SR
1,559 Elo+

VS

Team Averages
Level 144
1,515 SR
1,535 Elo+
Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
N0PAIN
Tiamat
Level 160
God Stats
5W - 2L
1,359 SR
Queue Stats
113W - 77L
1,670 Elo+
Party 1
Nike
Nike
SuedeBR
Nike
Level 146
God Stats
2W - 2L
1,715 SR
Queue Stats
242W - 244L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
6 / 8 / 10
10,828
833
10,004
18,533
13,816
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Dilmamae
Cernunnos
16
3 / 6 / 5
9,682
745
17,189
14,258
5,834
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Gitmen
Aphrodite
16
2 / 6 / 11
9,649
742
7,189
17,400
8,891
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Nevalion
Erlang Shen
10
1 / 4 / 5
7,926
610
1,921
7,291
6,090
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
6 / 5 / 4
9,639
741
10,611
11,747
4,372
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
2 / 3 / 18
11,016
847
13,596
16,280
18,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
 
Hercules
17
4 / 5 / 14
10,792
830
9,130
18,474
23,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hel
 
Hel
14
1 / 2 / 13
9,322
717
3,712
4,353
1,508
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tiamat
N0PAIN
Tiamat
19
16 / 4 / 4
12,464
959
21,672
12,509
8,727
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nike
SuedeBR
Nike
18
6 / 5 / 14
11,370
875
12,693
12,079
11,542
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
18
Kills
29
29
Deaths
19
35
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
6
8
10
1.38
W
Geb
 
Geb
2
3
18
3.67
W
Hercules
 
Hercules
4
5
14
2.2
W
Hel
 
Hel
1
2
13
3.75
L
Cernunnos
Dilmamae
Cernunnos
3
6
5
0.92
L
Aphrodite
Gitmen
Aphrodite
2
6
11
1.25
W
Tiamat
N0PAIN
Tiamat
16
4
4
4.5
L
Erlang Shen
Nevalion
Erlang Shen
1
4
5
0.88
W
Nike
SuedeBR
Nike
6
5
14
2.6
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,914
Damage
60,803
69,229
Taken
63,695
39,003
Mitigated
63,304
20,330
Healing
27,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
10,004
4,088
0
1,939
18,533
13,816
0
10,912
7,273
0
22,064
W
Geb
 
Geb
13,596
856
392
3,406
16,280
18,143
439
4,191
12,089
29,690
0
W
Hercules
 
Hercules
9,130
1,697
1,970
8,111
18,474
23,384
511
6,188
12,286
1,520
14,116
W
Hel
 
Hel
3,712
1,388
4,434
1,453
4,353
1,508
174
1,280
3,073
10,803
0
L
Cernunnos
Dilmamae
Cernunnos
17,189
6,686
1,146
1,477
14,258
5,834
668
8,895
5,300
0
36,495
L
Aphrodite
Gitmen
Aphrodite
7,189
1,303
5,160
6,173
17,400
8,891
186
9,675
7,568
20,160
0
W
Tiamat
N0PAIN
Tiamat
21,672
1,610
1,401
3,987
12,509
8,727
1,141
2,529
9,817
40,480
0
L
Erlang Shen
Nevalion
Erlang Shen
1,921
721
735
594
7,291
6,090
0
3,606
3,657
0
2,813
W
Nike
SuedeBR
Nike
12,693
1,277
68
2,136
12,079
11,542
1,030
3,612
8,467
0
22,662
L
10,611
1,520
1,554
1,552
11,747
4,372
329
6,585
4,830
19,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,724
Gold Earned
54,964
123
Minions Killed
113
0
Camps Cleared
0
971,656
Distance Traveled
1,114,603
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,828
833
27
2
0
231,287
0
W
Geb
11,016
847
19
1
0
242,000
0
W
Hercules
10,792
830
16
1
0
242,615
0
W
Hel
9,322
717
12
1
0
165,475
1
L
Cernunnos
9,682
745
40
3
0
208,801
1
L
Aphrodite
9,649
742
32
2
0
222,499
0
W
Tiamat
12,464
959
42
3
0
241,037
1
L
Erlang Shen
7,926
610
1
0
0
83,217
0
W
Nike
11,370
875
24
2
0
223,476
0
L
Nox
9,639
741
23
2
0
225,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role