Player Matchup

Danzaburou
Danzaburou
HmmDM
Danzaburou
Level 64
God Stats
3W - 3L
1,316 SR
Queue Stats
3W - 4L
1,265 Elo+
Party 2
Odin
Odin
Kabochaa
Odin
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,265 Elo+
Party 2
Baron Samedi
Baron Samedi
Paradargyn
Baron Samedi
Level 71
God Stats
1W - 1L
1,210 SR
Queue Stats
15W - 10L
1,503 Elo+
Party 2
Team Averages
Level 70
1,342 SR
1,344 Elo+

VS

Team Averages
Level 33
1,547 SR
1,501 Elo+
Sol
Sol
DamernesKonge
Sol
Level 41
God Stats
3W - 1L
1,824 SR
Queue Stats
29W - 21L
1,648 Elo+
Solo
Cu Chulainn
Cu Chulainn
JonathanTB
Cu Chulainn
Level 11
God Stats
1W - 0L
1,317 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 1
Ullr
Ullr
Lielow
Ullr
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 7L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HmmDM
Danzaburou
10
0 / 9 / 3
7,828
602
5,881
12,083
3,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Odin
11
0 / 6 / 4
7,694
592
5,832
12,094
6,209
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Paradargyn
Baron Samedi
13
4 / 6 / 0
9,378
721
8,639
10,003
4,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 7
11,336
872
16,419
9,705
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
JonathanTB
Cu Chulainn
15
4 / 0 / 15
10,569
813
6,936
9,118
9,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
Lielow
Ullr
14
6 / 3 / 11
10,001
769
8,366
11,424
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
4
Kills
21
21
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
1
7
14.5
L
Danzaburou
HmmDM
Danzaburou
0
9
3
0.17
W
Cu Chulainn
JonathanTB
Cu Chulainn
4
0
15
11.5
L
Odin
0
6
4
0.33
W
Ullr
Lielow
Ullr
6
3
11
3.83
L
Baron Samedi
Paradargyn
Baron Samedi
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,352
Damage
31,721
34,180
Taken
30,247
14,886
Mitigated
17,853
5,624
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,419
4,256
0
4,055
9,705
4,052
1,243
2,253
7,452
63,634
6,756
L
Danzaburou
HmmDM
Danzaburou
5,881
2,538
0
1,404
12,083
3,957
0
5,013
7,070
0
18,983
W
Cu Chulainn
JonathanTB
Cu Chulainn
6,936
1,273
170
1,645
9,118
9,750
0
3,151
5,967
3,396
12,525
L
Odin
5,832
2,147
0
1,062
12,094
6,209
0
5,814
6,280
0
14,415
W
Ullr
Lielow
Ullr
8,366
2,568
176
3,673
11,424
4,051
1,108
3,965
7,459
0
30,081
L
Baron Samedi
Paradargyn
Baron Samedi
8,639
1,210
872
2,286
10,003
4,720
0
5,887
4,116
30,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,900
Gold Earned
31,906
106
Minions Killed
167
0
Camps Cleared
10
627,405
Distance Traveled
747,772
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,336
872
109
8
7
232,685
0
L
Danzaburou
7,828
602
35
3
0
205,764
5
W
Cu Chulainn
10,569
813
17
1
0
274,099
1
L
Odin
7,694
592
19
1
0
223,540
4
W
Ullr
10,001
769
41
3
3
240,988
0
L
Baron Samedi
9,378
721
52
4
0
198,101
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role