Player Matchup

Jormungandr
Jormungandr
Thxts Spida
Jormungandr
Level 43
God Stats
1W - 1L
1,705 SR
Queue Stats
24W - 36L
1,357 Elo+
Party 1
Skadi
Skadi
Thxts Toxic
Skadi
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
228W - 291L
1,326 Elo+
Party 1
Arachne
Arachne
Thxts Tuff
Arachne
Level 17
God Stats
4W - 5L
1,484 SR
Queue Stats
5W - 15L
1,242 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iTylerrrr
Cu Chulainn
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 117L
1,260 Elo+
Party 1
Izanami
Izanami
vxeed
Izanami
Level 24
God Stats
16W - 16L
1,693 SR
Queue Stats
205W - 269L
1,348 Elo+
Party 1
Team Averages
Level 47
1,576 SR
1,307 Elo+

VS

Team Averages
Level 54
1,624 SR
1,497 Elo+
Bacchus
Bacchus
Aye Echo
Bacchus
Level 39
God Stats
6W - 6L
1,440 SR
Queue Stats
12W - 15L
1,405 Elo+
Party 2
Cernunnos
Cernunnos
Aye Rascal
Cernunnos
Level 87
God Stats
3W - 5L
1,494 SR
Queue Stats
7W - 11L
1,416 Elo+
Party 2
Shiva
Shiva
Jimms62
Shiva
Level 70
God Stats
8W - 7L
1,541 SR
Queue Stats
70W - 80L
1,396 Elo+
Solo
Raijin
Raijin
Rbuc2021
Raijin
Level 42
God Stats
2W - 3L
1,675 SR
Queue Stats
116W - 157L
1,444 Elo+
Solo
Arachne
Arachne
Sospe2323
Arachne
Level 31
God Stats
3W - 1L
1,967 SR
Queue Stats
9W - 8L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Thxts Spida
Jormungandr
13
1 / 9 / 9
8,994
391
7,447
23,656
22,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
9 / 3 / 6
11,353
494
20,111
19,845
7,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Thxts Tuff
Arachne
18
11 / 7 / 6
11,606
505
11,737
21,957
8,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
iTylerrrr
Cu Chulainn
15
2 / 6 / 9
9,838
428
11,165
17,436
20,300
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
vxeed
Izanami
14
3 / 8 / 9
9,189
400
10,880
16,267
4,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aye Echo
Bacchus
17
7 / 2 / 12
12,767
555
13,919
19,863
29,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Aye Rascal
Cernunnos
20
10 / 3 / 8
13,478
586
22,958
16,452
8,502
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shiva
Jimms62
Shiva
16
7 / 7 / 7
11,301
491
12,065
19,315
32,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
Rbuc2021
Raijin
16
2 / 9 / 5
10,981
477
15,336
15,562
7,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Sospe2323
Arachne
19
7 / 6 / 9
12,667
551
17,646
24,917
12,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
74
26
Kills
33
33
Deaths
27
39
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aye Echo
Bacchus
7
2
12
6.5
W
Cernunnos
Aye Rascal
Cernunnos
10
3
8
4.67
W
Shiva
Jimms62
Shiva
7
7
7
1.5
W
Raijin
Rbuc2021
Raijin
2
9
5
0.5
W
Arachne
Sospe2323
Arachne
7
6
9
1.92
L
Jormungandr
Thxts Spida
Jormungandr
1
9
9
0.61
L
9
3
6
4
L
Arachne
Thxts Tuff
Arachne
11
7
6
2
L
Cu Chulainn
iTylerrrr
Cu Chulainn
2
6
9
1.08
L
Izanami
vxeed
Izanami
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,340
Damage
81,924
99,161
Taken
96,109
62,301
Mitigated
90,583
16,221
Healing
24,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aye Echo
Bacchus
13,919
1,599
330
3,480
19,863
29,247
768
3,280
16,583
37,504
0
W
Cernunnos
Aye Rascal
Cernunnos
22,958
12,705
322
5,630
16,452
8,502
2,530
1,610
14,842
0
127,383
W
Shiva
Jimms62
Shiva
12,065
1,817
1,205
3,624
19,315
32,522
1,766
997
18,318
0
40,483
W
Raijin
Rbuc2021
Raijin
15,336
842
0
1,991
15,562
7,353
964
734
14,828
90,095
0
W
Arachne
Sospe2323
Arachne
17,646
11,472
0
7,775
24,917
12,959
4,583
826
24,091
0
100,575
L
Jormungandr
Thxts Spida
Jormungandr
7,447
2,889
0
1,018
23,656
22,028
0
8,938
14,634
27,849
0
L
20,111
9,878
0
8,524
19,845
7,231
0
7,323
12,438
0
77,414
L
Arachne
Thxts Tuff
Arachne
11,737
9,108
1
3,902
21,957
8,313
0
4,199
17,523
0
74,349
L
Cu Chulainn
iTylerrrr
Cu Chulainn
11,165
1,992
0
260
17,436
20,300
32
2,540
14,490
0
39,064
L
Izanami
vxeed
Izanami
10,880
8,141
0
2,516
16,267
4,429
0
6,255
9,931
0
40,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,980
Gold Earned
61,194
398
Minions Killed
533
0
Camps Cleared
0
2,117,321
Distance Traveled
2,164,881
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,767
555
34
1
0
476,323
1
W
Cernunnos
13,478
586
179
8
0
394,303
6
W
Shiva
11,301
491
51
2
0
468,903
0
W
Raijin
10,981
477
122
5
0
333,675
4
W
Arachne
12,667
551
147
6
0
491,677
0
L
Jormungandr
8,994
391
37
2
0
405,706
0
L
Skadi
11,353
494
134
6
0
393,899
4
L
Arachne
11,606
505
86
4
0
478,239
0
L
Cu Chulainn
9,838
428
73
3
0
431,126
3
L
Izanami
9,189
400
68
3
0
408,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role