Player Matchup

Nox
Nox
JTFSU
Nox
Level 69
God Stats
3W - 3L
1,403 SR
Queue Stats
250W - 213L
1,533 Elo+
Party 2
Fafnir
Fafnir
KingChxrles98
Fafnir
Level 108
God Stats
10W - 5L
1,572 SR
Queue Stats
153W - 122L
1,554 Elo+
Party 2
Hun Batz
Hun Batz
Teteuzaum
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,484 Elo+
Party 3
Pele
Pele
Zang00se
Pele
Level 108
God Stats
6W - 1L
1,901 SR
Queue Stats
37W - 23L
1,773 Elo+
Solo
Gilgamesh
Gilgamesh
xSena100
Gilgamesh
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,484 Elo+
Party 3
Team Averages
Level 102
1,575 SR
1,566 Elo+

VS

Team Averages
Level 129
1,576 SR
1,553 Elo+
Bastet
Bastet
A_Online_ID123
Bastet
Level 157
God Stats
3W - 5L
1,764 SR
Queue Stats
377W - 414L
1,479 Elo+
Solo
Nox
Nox
AntiSpecs008
Nox
Level 120
God Stats
0W - 1L
1,737 SR
Queue Stats
23W - 22L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
EterniasMaximos
Hou Yi
Level 127
God Stats
8W - 6L
1,377 SR
Queue Stats
532W - 515L
1,532 Elo+
Solo
Chronos
Chronos
RSHMCM
Chronos
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,554 Elo+
Party 1
Cu Chulainn
Cu Chulainn
The bomb Brom
Cu Chulainn
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 42L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
JTFSU
Nox
18
6 / 7 / 9
10,549
811
11,913
12,177
5,818
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 3 / 21
10,907
839
7,394
18,036
28,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
Teteuzaum
Hun Batz
15
1 / 7 / 14
9,552
735
12,316
13,210
8,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
18
9 / 6 / 6
11,169
859
15,640
14,881
7,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
xSena100
Gilgamesh
19
5 / 4 / 14
11,552
889
11,056
20,955
16,521
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 14
9,554
735
13,011
23,453
9,181
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 4 / 12
10,870
836
11,263
8,333
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
6 / 6 / 13
10,212
786
12,719
10,895
4,103
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chronos
RSHMCM
Chronos
16
7 / 4 / 13
10,407
801
15,683
10,107
4,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
The bomb Brom
Cu Chulainn
16
3 / 6 / 17
10,204
785
15,615
19,588
15,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
96
24
Kills
27
27
Deaths
25
64
Assists
69
Player
Kills
Deaths
Assists
KDA
L
4
5
14
2.2
L
7
4
12
3.25
L
6
6
13
2.08
W
Nox
JTFSU
Nox
6
7
9
1.5
W
3
3
21
4.5
L
Chronos
RSHMCM
Chronos
7
4
13
3.38
W
Hun Batz
Teteuzaum
Hun Batz
1
7
14
1.14
L
Cu Chulainn
The bomb Brom
Cu Chulainn
3
6
17
1.92
W
Pele
9
6
6
2
W
Gilgamesh
xSena100
Gilgamesh
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,319
Damage
68,291
79,259
Taken
72,376
66,310
Mitigated
37,095
27,267
Healing
16,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,011
1,850
500
7,119
23,453
9,181
90
9,803
13,535
0
18,700
L
11,263
1,939
612
1,489
8,333
3,696
471
1,008
7,226
27,652
0
L
12,719
4,680
883
689
10,895
4,103
134
3,222
7,544
0
22,950
W
Nox
JTFSU
Nox
11,913
1,533
300
1,621
12,177
5,818
821
3,783
8,394
30,169
0
W
7,394
2,671
3,116
6,276
18,036
28,123
1,247
7,243
10,793
17,434
0
L
Chronos
RSHMCM
Chronos
15,683
2,546
1,192
1,396
10,107
4,202
992
1,599
8,368
24,041
0
W
Hun Batz
Teteuzaum
Hun Batz
12,316
1,274
485
1,178
13,210
8,187
1,088
3,239
9,971
0
24,427
L
Cu Chulainn
The bomb Brom
Cu Chulainn
15,615
3,237
621
2,335
19,588
15,913
149
5,876
13,555
0
28,938
W
Pele
15,640
1,633
2,517
5,147
14,881
7,661
1,988
6,324
8,557
0
28,111
W
Gilgamesh
xSena100
Gilgamesh
11,056
1,684
523
6,104
20,955
16,521
521
6,357
14,598
5,588
16,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,729
Gold Earned
51,247
135
Minions Killed
112
0
Camps Cleared
0
1,215,151
Distance Traveled
1,076,262
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,554
735
7
1
0
219,013
0
L
Nox
10,870
836
41
3
0
240,599
0
L
Hou Yi
10,212
786
19
1
0
163,123
0
W
Nox
10,549
811
42
3
0
209,015
0
W
Fafnir
10,907
839
11
1
0
276,864
0
L
Chronos
10,407
801
16
1
0
244,570
0
W
Hun Batz
9,552
735
26
2
0
240,578
3
L
Cu Chulainn
10,204
785
29
2
0
208,957
0
W
Pele
11,169
859
24
2
0
219,163
0
W
Gilgamesh
11,552
889
32
2
0
269,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role