Player Matchup

Geb
Geb
AmajesticPotato
Geb
Level 56
God Stats
4W - 1L
1,806 SR
Queue Stats
95W - 81L
1,563 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Maldambius
Ah Muzen Cab
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 52L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
Mux102
Baba Yaga
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
100W - 95L
1,452 Elo+
Party 2
Hun Batz
Hun Batz
SHAZMOT
Hun Batz
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,549 Elo+
Party 1
Shiva
Shiva
Wasgibtsnoch
Shiva
Level 103
God Stats
1W - 0L
1,299 SR
Queue Stats
27W - 21L
1,538 Elo+
Party 1
Team Averages
Level 61
1,521 SR
1,528 Elo+

VS

Team Averages
Level 56
1,450 SR
1,408 Elo+
Merlin
Merlin
 
Merlin
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Banlieue13
Amaterasu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,570 Elo+
Solo
Baron Samedi
Baron Samedi
Contry_07
Baron Samedi
Level 100
God Stats
3W - 5L
1,251 SR
Queue Stats
262W - 288L
1,444 Elo+
Solo
Rama
Rama
Mnihu
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,289 Elo+
Party 3
Bellona
Bellona
Sauðfé
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,235 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 16
9,747
975
8,592
12,242
10,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
Maldambius
Ah Muzen Cab
17
6 / 1 / 17
9,598
960
18,590
7,313
3,442
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baba Yaga
Mux102
Baba Yaga
15
7 / 2 / 11
9,203
920
10,450
7,403
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
SHAZMOT
Hun Batz
15
8 / 1 / 12
9,352
935
10,289
9,060
4,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 1 / 16
9,326
933
9,688
10,260
8,997
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 7 / 3
6,977
698
9,088
10,302
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
Banlieue13
Amaterasu
13
2 / 3 / 2
7,363
736
4,765
13,778
14,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Contry_07
Baron Samedi
14
2 / 6 / 3
8,097
810
7,431
12,695
7,109
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
Mnihu
Rama
14
1 / 8 / 5
7,324
732
6,718
11,535
3,612
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bellona
Sauðfé
Bellona
11
0 / 8 / 3
6,738
674
5,276
14,322
9,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
32
Kills
6
7
Deaths
32
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
7
3
0.36
W
5
2
16
6.5
L
Amaterasu
Banlieue13
Amaterasu
2
3
2
1
L
Baron Samedi
Contry_07
Baron Samedi
2
6
3
0.58
W
Ah Muzen Cab
Maldambius
Ah Muzen Cab
6
1
17
14.5
L
Rama
Mnihu
Rama
1
8
5
0.44
W
Baba Yaga
Mux102
Baba Yaga
7
2
11
6.25
W
Hun Batz
SHAZMOT
Hun Batz
8
1
12
14
L
Bellona
Sauðfé
Bellona
0
8
3
0.19
W
6
1
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,609
Damage
33,278
46,278
Taken
62,632
30,714
Mitigated
37,953
21,926
Healing
12,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,088
391
442
397
10,302
3,475
0
2,974
7,328
20,295
0
W
8,592
1,257
2,238
4,713
12,242
10,896
81
3,819
8,423
13,005
0
L
Amaterasu
Banlieue13
Amaterasu
4,765
898
684
4,355
13,778
14,521
0
4,607
9,171
0
8,920
L
Baron Samedi
Contry_07
Baron Samedi
7,431
590
2,059
2,650
12,695
7,109
69
4,378
8,317
17,189
0
W
Ah Muzen Cab
Maldambius
Ah Muzen Cab
18,590
4,042
333
1,940
7,313
3,442
2,134
2,196
5,117
0
38,815
L
Rama
Mnihu
Rama
6,718
3,150
291
275
11,535
3,612
0
3,937
7,598
0
14,725
W
Baba Yaga
Mux102
Baba Yaga
10,450
289
971
1,860
7,403
3,297
1,103
2,858
4,545
15,167
0
W
Hun Batz
SHAZMOT
Hun Batz
10,289
767
2,306
2,067
9,060
4,082
1,423
3,890
5,170
0
19,897
L
Bellona
Sauðfé
Bellona
5,276
1,678
802
638
14,322
9,236
0
3,146
11,176
0
6,857
W
9,688
878
3,132
2,366
10,260
8,997
289
3,756
6,504
0
17,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,226
Gold Earned
36,499
109
Minions Killed
105
0
Camps Cleared
0
1,028,942
Distance Traveled
812,377
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,977
698
18
2
0
138,299
0
W
Geb
9,747
975
13
1
0
198,348
0
L
Amaterasu
7,363
736
24
2
0
202,375
3
L
Baron Samedi
8,097
810
35
4
0
164,764
1
W
Ah Muzen Cab
9,598
960
41
4
0
180,597
0
L
Rama
7,324
732
24
2
0
135,780
0
W
Baba Yaga
9,203
920
8
1
0
197,157
0
W
Hun Batz
9,352
935
22
2
0
228,525
2
L
Bellona
6,738
674
4
0
0
171,159
2
W
Shiva
9,326
933
25
3
0
224,315
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role