Player Matchup

Ratatoskr
Ratatoskr
FenixPro 43
Ratatoskr
Level 26
God Stats
0W - 1L
1,774 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
Zipqr44
Ymir
Level 87
God Stats
1W - 3L
1,733 SR
Queue Stats
29W - 24L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
elliemar
Danzaburou
Level 106
God Stats
0W - 2L
1,164 SR
Queue Stats
38W - 20L
1,619 Elo+
Solo
Persephone
Persephone
psylence666
Persephone
Level 37
God Stats
15W - 8L
1,518 SR
Queue Stats
28W - 32L
1,439 Elo+
Solo
Cerberus
Cerberus
soldger1
Cerberus
Level 123
God Stats
1W - 2L
1,742 SR
Queue Stats
4W - 8L
1,318 Elo+
Party 2
Team Averages
Level 76
1,586 SR
1,485 Elo+

VS

Team Averages
Level 72
1,491 SR
1,474 Elo+
Chang'e
Chang'e
JsMxxn
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 64L
1,520 Elo+
Party 1
Ganesha
Ganesha
McLuis34
Ganesha
Level 93
God Stats
3W - 2L
1,454 SR
Queue Stats
65W - 78L
1,528 Elo+
Party 1
Thor
Thor
OMGDieAlready11
Thor
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 45L
1,307 Elo+
Solo
Osiris
Osiris
SsMxxn
Osiris
Level 116
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 76L
1,515 Elo+
Party 1
Zeus
Zeus
l Azael l
Zeus
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FenixPro 43
Ratatoskr
15
1 / 4 / 5
9,149
610
3,684
11,683
7,811
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate

Breastplate

+20
Physical Protection

Ymir
Zipqr44
Ymir
17
2 / 6 / 8
10,469
698
12,392
19,861
27,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
elliemar
Danzaburou
17
3 / 6 / 3
10,524
702
10,330
12,838
4,692
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
psylence666
Persephone
18
6 / 4 / 4
11,304
754
11,092
10,961
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
soldger1
Cerberus
19
5 / 2 / 8
11,313
754
19,920
25,015
18,917
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
JsMxxn
Chang'e
19
10 / 4 / 6
12,156
810
18,962
13,395
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ganesha
McLuis34
Ganesha
17
1 / 2 / 17
10,964
731
12,676
20,987
22,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
0 / 3 / 12
9,887
659
5,485
9,774
6,210
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
SsMxxn
Osiris
20
9 / 3 / 9
12,759
851
18,772
17,306
13,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zeus
17
2 / 5 / 6
10,055
670
10,301
9,466
2,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
72
17
Kills
22
22
Deaths
17
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
FenixPro 43
Ratatoskr
1
4
5
0.88
W
Chang'e
JsMxxn
Chang'e
10
4
6
3.25
W
Ganesha
McLuis34
Ganesha
1
2
17
4.75
W
0
3
12
2
W
Osiris
SsMxxn
Osiris
9
3
9
4.5
L
Ymir
Zipqr44
Ymir
2
6
8
1
L
Danzaburou
elliemar
Danzaburou
3
6
3
0.75
W
Zeus
2
5
6
1
L
Persephone
psylence666
Persephone
6
4
4
2
L
Cerberus
soldger1
Cerberus
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,418
Damage
66,196
80,358
Taken
70,928
61,838
Mitigated
49,545
16,624
Healing
19,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
FenixPro 43
Ratatoskr
3,684
1,173
0
599
11,683
7,811
0
5,894
5,570
0
10,711
W
Chang'e
JsMxxn
Chang'e
18,962
1,381
6,251
5,507
13,395
4,439
1,463
7,594
5,801
48,372
0
W
Ganesha
McLuis34
Ganesha
12,676
628
1,241
5,449
20,987
22,244
349
11,418
9,569
24,795
0
W
5,485
612
0
351
9,774
6,210
2,246
5,402
4,372
193
14,234
W
Osiris
SsMxxn
Osiris
18,772
6,916
0
824
17,306
13,670
261
11,535
5,771
0
45,857
L
Ymir
Zipqr44
Ymir
12,392
801
578
842
19,861
27,366
297
10,504
8,809
28,004
0
L
Danzaburou
elliemar
Danzaburou
10,330
2,522
0
1,376
12,838
4,692
1,384
7,921
4,733
0
38,518
W
Zeus
10,301
1,395
0
0
9,466
2,982
1,157
7,455
2,011
25,330
0
L
Persephone
psylence666
Persephone
11,092
1,272
0
2,869
10,961
3,052
56
6,194
4,622
38,217
0
L
Cerberus
soldger1
Cerberus
19,920
774
660
9,700
25,015
18,917
0
10,593
13,955
76,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,759
Gold Earned
55,821
309
Minions Killed
227
0
Camps Cleared
0
1,389,354
Distance Traveled
1,387,871
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,149
610
10
1
0
309,489
0
W
Chang'e
12,156
810
93
6
0
306,967
4
W
Ganesha
10,964
731
7
0
0
313,743
2
W
Thor
9,887
659
25
2
0
245,399
0
W
Osiris
12,759
851
64
4
0
296,075
2
L
Ymir
10,469
698
29
2
0
255,767
2
L
Danzaburou
10,524
702
62
4
0
250,393
3
W
Zeus
10,055
670
38
3
0
225,687
0
L
Persephone
11,304
754
59
4
0
273,382
2
L
Cerberus
11,313
754
149
10
0
300,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role