Player Matchup

Susano
Susano
 
Susano
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HOLANEITOR
Morgan Le Fay
Level 160
God Stats
1W - 0L
1,669 SR
Queue Stats
41W - 36L
1,462 Elo+
Party 2
Sylvanus
Sylvanus
Ranielinho
Sylvanus
Level 155
God Stats
17W - 12L
1,902 SR
Queue Stats
74W - 55L
1,435 Elo+
Party 2
Danzaburou
Danzaburou
StormLv27
Danzaburou
Level 123
God Stats
8W - 2L
1,596 SR
Queue Stats
94W - 64L
1,518 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Wingsman
Cu Chulainn
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 113
1,633 SR
1,483 Elo+

VS

Team Averages
Level 69
1,699 SR
1,541 Elo+
Khepri
Khepri
Gxssy23
Khepri
Level 18
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 3L
1,553 Elo+
Party 1
Discordia
Discordia
Pinissima
Discordia
Level 7
God Stats
2W - 1L
1,877 SR
Queue Stats
3W - 9L
1,553 Elo+
Party 1
Hercules
Hercules
RedDevilRampag3
Hercules
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,553 Elo+
Party 1
Ah Puch
Ah Puch
reddevilrecon
Ah Puch
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 15L
1,496 Elo+
Party 1
Rama
Rama
rubberduckie99
Rama
Level 27
God Stats
1W - 1L
1,808 SR
Queue Stats
2W - 2L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
12 / 0 / 8
14,854
619
20,741
17,161
8,970
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
HOLANEITOR
Morgan Le Fay
20
8 / 3 / 6
15,330
639
16,987
11,517
7,471
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
Ranielinho
Sylvanus
17
2 / 5 / 16
12,013
501
7,920
20,320
22,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
StormLv27
Danzaburou
20
10 / 3 / 2
14,827
618
15,207
18,916
9,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Wingsman
Cu Chulainn
16
2 / 7 / 9
11,027
459
7,431
15,166
12,182
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gxssy23
Khepri
15
1 / 7 / 4
9,259
386
2,548
17,027
11,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Pinissima
Discordia
12
1 / 7 / 4
8,299
346
8,007
8,939
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
20
10 / 5 / 3
12,822
534
19,404
26,024
12,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
19
5 / 8 / 2
12,378
516
12,175
21,258
17,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
1 / 7 / 6
10,777
449
4,960
16,706
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
37
34
Kills
18
18
Deaths
34
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
12
0
8
16
L
Khepri
Gxssy23
Khepri
1
7
4
0.43
W
Morgan Le Fay
HOLANEITOR
Morgan Le Fay
8
3
6
3.67
L
Discordia
Pinissima
Discordia
1
7
4
0.43
W
Sylvanus
Ranielinho
Sylvanus
2
5
16
2
L
Hercules
10
5
3
2.3
W
Danzaburou
StormLv27
Danzaburou
10
3
2
3.67
W
Cu Chulainn
Wingsman
Cu Chulainn
2
7
9
0.93
L
Ah Puch
5
8
2
0.75
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,286
Damage
47,094
83,080
Taken
89,954
60,895
Mitigated
48,866
24,408
Healing
20,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
20,741
5,896
1
6,658
17,161
8,970
632
4,212
12,949
0
116,771
L
Khepri
Gxssy23
Khepri
2,548
308
0
552
17,027
11,793
0
2,734
14,133
35,492
0
W
Morgan Le Fay
HOLANEITOR
Morgan Le Fay
16,987
878
0
950
11,517
7,471
1,199
4,712
6,801
116,580
0
L
Discordia
Pinissima
Discordia
8,007
951
0
718
8,939
2,552
0
2,298
6,641
27,140
0
W
Sylvanus
Ranielinho
Sylvanus
7,920
1,453
3,303
5,647
20,320
22,992
462
5,815
14,277
36,663
14,004
L
Hercules
19,404
7,108
0
5,437
26,024
12,195
0
7,117
18,747
0
89,452
W
Danzaburou
StormLv27
Danzaburou
15,207
7,140
0
7,783
18,916
9,280
8,908
1,440
17,384
0
124,153
W
Cu Chulainn
Wingsman
Cu Chulainn
7,431
1,492
0
66
15,166
12,182
956
6,343
8,713
10,921
25,506
L
Ah Puch
12,175
479
268
8,437
21,258
17,385
382
10,402
10,776
82,323
0
L
4,960
4,109
341
5,103
16,706
4,941
0
3,710
12,801
0
67,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,051
Gold Earned
53,535
676
Minions Killed
517
0
Camps Cleared
0
2,267,185
Distance Traveled
2,052,947
26
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
14,854
619
148
6
0
585,428
12
L
Khepri
9,259
386
56
2
0
419,052
2
W
Morgan Le Fay
15,330
639
222
9
0
469,844
5
L
Discordia
8,299
346
45
2
0
343,474
3
W
Sylvanus
12,013
501
65
3
0
391,107
5
L
Hercules
12,822
534
135
6
0
494,831
1
W
Danzaburou
14,827
618
173
7
0
402,797
3
W
Cu Chulainn
11,027
459
68
3
0
418,009
1
L
Ah Puch
12,378
516
157
7
0
404,301
2
L
Rama
10,777
449
124
5
0
391,289
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role