Player Matchup

Hades
Hades
Gold V
AnemicSphinx968
Hades
Gold V
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 53L
1,346 MMR
Solo
Horus
Horus
Gold V
Average_Joe409
Horus
Gold V
Level 127
God Stats
6W - 3L
1,632 SR
Queue Stats
68W - 71L
1,435 MMR
Party 3
Bakasura
Bakasura
Bronze V
Tovar14
Bakasura
Bronze V
Level 108
God Stats
9W - 3L
1,501 SR
Queue Stats
136W - 122L
1,315 MMR
Party 2
Sylvanus
Sylvanus
Bronze V
Velxcitys
Sylvanus
Bronze V
Level 103
God Stats
12W - 8L
1,500 SR
Queue Stats
131W - 115L
1,361 MMR
Party 2
Olorun
Olorun
Silver I
bduff3100
Olorun
Silver I
Level 98
God Stats
3W - 1L
1,617 SR
Queue Stats
53W - 59L
1,252 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 115
1,550 SR
1,342 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,560 SR
1,341 MMR
Danzaburou
Danzaburou
Gold IV
ATLAS_legends10
Danzaburou
Gold IV
Level 159
God Stats
7W - 6L
1,562 SR
Queue Stats
431W - 433L
1,342 MMR
Solo
Nu Wa
Nu Wa
Gold V
Aizen 7K
Nu Wa
Gold V
Level 109
God Stats
12W - 7L
1,701 SR
Queue Stats
615W - 620L
1,364 MMR
Solo
Bellona
Bellona
Gold II
Frixit
Bellona
Gold II
Level 154
God Stats
1W - 3L
1,549 SR
Queue Stats
186W - 184L
1,442 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
PushMode
Tsukuyomi
Silver I
Level 127
God Stats
7W - 7L
1,493 SR
Queue Stats
197W - 198L
1,227 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
SammyOptimist
Kumbhakarna
Gold IV
Level 113
God Stats
38W - 29L
1,493 SR
Queue Stats
217W - 232L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
16,586
572
21,179
25,528
18,235
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 2 / 12
14,284
493
10,497
31,362
40,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bakasura
Tovar14
Bakasura
20
10 / 2 / 7
17,855
616
21,309
27,622
14,387
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
Velxcitys
Sylvanus
20
1 / 4 / 8
14,680
506
14,335
23,075
29,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
bduff3100
Olorun
20
9 / 2 / 7
18,250
629
17,320
21,155
10,410
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
IzanamiZeusArtioArachne

VS

Bans
BastetAtlasShivaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ATLAS_legends10
Danzaburou
20
4 / 7 / 4
15,505
535
23,304
23,033
8,048
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Aizen 7K
Nu Wa
20
8 / 8 / 4
14,731
508
25,161
18,410
6,977
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bellona
Frixit
Bellona
20
3 / 4 / 9
13,716
473
14,405
26,900
38,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tsukuyomi
PushMode
Tsukuyomi
19
0 / 7 / 8
12,228
422
11,133
21,328
7,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
SammyOptimist
Kumbhakarna
17
0 / 3 / 9
11,394
393
6,590
23,585
29,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
49
29
Kills
15
15
Deaths
29
45
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ATLAS_legends10
Danzaburou
4
7
4
0.86
L
Nu Wa
Aizen 7K
Nu Wa
8
8
4
1.25
W
7
5
11
2.5
W
2
2
12
4
L
Bellona
Frixit
Bellona
3
4
9
1.88
L
Tsukuyomi
PushMode
Tsukuyomi
0
7
8
0.57
L
Kumbhakarna
SammyOptimist
Kumbhakarna
0
3
9
1.5
W
Bakasura
Tovar14
Bakasura
10
2
7
6.75
W
Sylvanus
Velxcitys
Sylvanus
1
4
8
1.25
W
Olorun
bduff3100
Olorun
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,640
Damage
80,593
128,742
Taken
113,256
113,740
Mitigated
90,861
55,889
Healing
32,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ATLAS_legends10
Danzaburou
23,304
7,913
0
9,214
23,033
8,048
0
12,949
9,904
0
151,341
L
Nu Wa
Aizen 7K
Nu Wa
25,161
3,543
359
4,462
18,410
6,977
949
6,694
10,818
110,170
0
W
21,179
2,058
1,062
9,897
25,528
18,235
729
8,718
16,810
118,680
0
W
10,497
3,766
3,228
6,701
31,362
40,828
120
4,796
26,114
0
50,732
L
Bellona
Frixit
Bellona
14,405
4,465
0
8,068
26,900
38,959
723
13,978
12,922
2,392
81,881
L
Tsukuyomi
PushMode
Tsukuyomi
11,133
1,701
0
6,044
21,328
7,830
0
5,677
14,719
0
108,348
L
Kumbhakarna
SammyOptimist
Kumbhakarna
6,590
1,142
0
4,375
23,585
29,047
0
11,894
11,391
24,076
0
W
Bakasura
Tovar14
Bakasura
21,309
13,451
0
7,291
27,622
14,387
2,013
8,039
19,583
0
173,892
W
Sylvanus
Velxcitys
Sylvanus
14,335
4,409
3,655
9,986
23,075
29,880
1,052
7,551
15,524
72,672
15,815
W
Olorun
bduff3100
Olorun
17,320
7,907
2,896
11,173
21,155
10,410
3,078
5,398
15,435
156,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,655
Gold Earned
67,574
836
Minions Killed
753
0
Camps Cleared
0
2,719,792
Distance Traveled
2,697,329
27
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
15,505
535
247
9
0
523,438
3
L
Nu Wa
14,731
508
148
5
0
485,700
2
W
Hades
16,586
572
196
7
0
493,264
4
W
Horus
14,284
493
55
2
0
577,986
9
L
Bellona
13,716
473
175
6
0
548,058
10
L
Tsukuyomi
12,228
422
152
5
0
587,061
11
L
Kumbhakarna
11,394
393
31
1
0
553,072
12
W
Bakasura
17,855
616
225
8
0
705,199
3
W
Sylvanus
14,680
506
138
5
0
410,051
1
W
Olorun
18,250
629
222
8
0
533,292
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role