Player Matchup

Anubis
Anubis
LielaisRukis
Anubis
Level 80
God Stats
16W - 11L
1,671 SR
Queue Stats
149W - 173L
1,468 Elo+
Party 1
Izanami
Izanami
UnderShoeGoblin
Izanami
Level 13
God Stats
10W - 12L
1,432 SR
Queue Stats
14W - 26L
1,374 Elo+
Party 1
Tyr
Tyr
danikillerst
Tyr
Level 147
God Stats
4W - 3L
1,494 SR
Queue Stats
62W - 79L
1,467 Elo+
Solo
Team Averages
Level 80
1,532 SR
1,437 Elo+

VS

Team Averages
Level 88
1,460 SR
1,456 Elo+
Artemis
Artemis
 
Artemis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Istadris
Fenrir
Level 127
God Stats
6W - 9L
1,391 SR
Queue Stats
60W - 63L
1,419 Elo+
Solo
Zeus
Zeus
UnderCuver01
Zeus
Level 50
God Stats
4W - 2L
1,490 SR
Queue Stats
17W - 17L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
6 / 8 / 3
11,601
725
16,751
16,842
7,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 8 / 9
10,212
638
5,224
14,344
3,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
4 / 4 / 4
10,809
676
6,841
15,067
15,302
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
8 / 5 / 11
12,554
785
12,601
12,438
3,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Istadris
Fenrir
16
2 / 3 / 15
10,914
682
8,543
15,011
6,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

19
10 / 3 / 10
13,298
831
20,162
10,408
3,117
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
10
Kills
20
20
Deaths
11
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
8
5
11
2.7
W
Fenrir
Istadris
Fenrir
2
3
15
3.17
L
Anubis
6
8
3
0.94
W
10
3
10
5
L
0
8
9
0.56
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
41,306
46,253
Taken
37,857
25,742
Mitigated
13,087
7,831
Healing
7,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,601
5,512
0
3,162
12,438
3,645
708
6,387
6,051
0
47,026
W
Fenrir
Istadris
Fenrir
8,543
2,510
0
1,789
15,011
6,325
676
6,762
8,249
0
27,156
L
Anubis
16,751
189
0
4,461
16,842
7,039
130
8,988
7,854
53,960
0
W
20,162
1,702
252
1,926
10,408
3,117
981
4,519
5,889
54,642
0
L
5,224
2,915
0
1,087
14,344
3,401
26
4,451
9,893
0
23,583
L
6,841
546
0
2,283
15,067
15,302
0
7,056
8,011
0
32,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,622
Gold Earned
36,766
179
Minions Killed
179
8
Camps Cleared
7
757,618
Distance Traveled
821,572
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,554
785
66
4
5
275,751
3
W
Fenrir
10,914
682
25
2
1
303,600
12
L
Anubis
11,601
725
78
5
5
214,422
3
W
Zeus
13,298
831
88
6
1
242,221
2
L
Izanami
10,212
638
49
3
1
241,834
2
L
Tyr
10,809
676
52
3
2
301,362
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role