Player Matchup

Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bud Light Hat
Janus
Level 127
God Stats
1W - 3L
1,296 SR
Queue Stats
150W - 109L
1,641 Elo+
Party 1
Thor
Thor
J35U5 HONG
Thor
Level 146
God Stats
2W - 1L
1,714 SR
Queue Stats
250W - 199L
1,613 Elo+
Party 1
Ganesha
Ganesha
KillerOfCereal
Ganesha
Level 137
God Stats
2W - 3L
1,481 SR
Queue Stats
216W - 223L
1,592 Elo+
Party 3
Hun Batz
Hun Batz
P1zzaR0LLs
Hun Batz
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,282 Elo+
Party 3
Team Averages
Level 137
1,498 SR
1,525 Elo+

VS

Team Averages
Level 108
1,655 SR
1,626 Elo+
Hades
Hades
Charlesmander
Hades
Level 129
God Stats
1W - 2L
1,812 SR
Queue Stats
59W - 56L
1,595 Elo+
Party 2
Chang'e
Chang'e
Dinoman3012
Chang'e
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 21L
1,794 Elo+
Party 2
Scylla
Scylla
FSGBilly
Scylla
Level 121
God Stats
0W - 1L
1,920 SR
Queue Stats
16W - 13L
1,623 Elo+
Solo
Ah Puch
Ah Puch
RiamJ1678
Ah Puch
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 48L
1,591 Elo+
Party 2
Chiron
Chiron
Sun_Wu_Dong_AU
Chiron
Level 116
God Stats
6W - 9L
1,543 SR
Queue Stats
385W - 384L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
5 / 6 / 12
13,458
673
19,337
32,705
46,988
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
5 / 4 / 8
13,665
683
22,197
12,125
5,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 4 / 14
14,554
728
15,677
26,977
36,715
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
0 / 10 / 19
12,328
616
19,005
27,120
24,026
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
P1zzaR0LLs
Hun Batz
20
5 / 11 / 12
14,449
722
23,205
22,459
13,626
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 21
13,808
690
16,023
29,531
38,355
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Dinoman3012
Chang'e
20
9 / 4 / 20
15,331
767
21,958
30,932
13,689
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
FSGBilly
Scylla
20
11 / 5 / 12
14,316
716
28,528
20,347
5,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Puch
RiamJ1678
Ah Puch
11
0 / 2 / 9
9,837
492
3,056
4,690
1,356
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
10 / 5 / 16
14,883
744
34,294
26,042
9,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
113
22
Kills
35
35
Deaths
22
65
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
6
12
1.83
W
5
4
8
2.25
L
5
6
21
2.58
L
Chang'e
Dinoman3012
Chang'e
9
4
20
4.75
L
Scylla
FSGBilly
Scylla
11
5
12
3.4
W
7
4
14
3.5
W
0
10
19
0.95
W
Hun Batz
P1zzaR0LLs
Hun Batz
5
11
12
1
L
Ah Puch
RiamJ1678
Ah Puch
0
2
9
2.25
L
10
5
16
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,421
Damage
103,859
121,386
Taken
111,542
127,244
Mitigated
68,439
36,921
Healing
61,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
19,337
9,263
6,833
9,962
32,705
46,988
891
18,808
13,897
0
28,709
W
22,197
780
994
977
12,125
5,889
760
4,956
7,169
48,257
0
L
16,023
2,061
2,301
5,417
29,531
38,355
1,120
13,149
15,562
35,514
0
L
Chang'e
Dinoman3012
Chang'e
21,958
3,258
17,361
15,238
30,932
13,689
1,903
13,036
17,426
44,664
0
L
Scylla
FSGBilly
Scylla
28,528
3,567
1,063
3,620
20,347
5,745
540
6,410
13,665
51,438
0
W
15,677
787
4,964
7,969
26,977
36,715
705
13,593
13,384
0
34,667
W
19,005
1,114
2,149
1,895
27,120
24,026
1,042
17,467
9,653
45,527
0
W
Hun Batz
P1zzaR0LLs
Hun Batz
23,205
2,078
0
1,178
22,459
13,626
1,622
14,741
7,718
0
50,869
L
Ah Puch
RiamJ1678
Ah Puch
3,056
425
0
270
4,690
1,356
0
346
4,273
5,915
0
L
34,294
10,640
8,069
7,992
26,042
9,294
846
8,261
17,366
0
61,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,454
Gold Earned
68,175
205
Minions Killed
216
0
Camps Cleared
0
1,646,891
Distance Traveled
1,500,742
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,458
673
38
2
0
339,351
0
W
Janus
13,665
683
72
4
0
342,967
0
L
Hades
13,808
690
27
1
0
323,486
0
L
Chang'e
15,331
767
48
2
0
379,466
0
L
Scylla
14,316
716
70
4
0
342,823
0
W
Thor
14,554
728
38
2
0
343,185
0
W
Ganesha
12,328
616
0
0
0
317,967
3
W
Hun Batz
14,449
722
57
3
0
303,421
0
L
Ah Puch
9,837
492
10
1
0
122,037
0
L
Chiron
14,883
744
61
3
0
332,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role