Player Matchup

Susano
Susano
Silver III
 
Susano
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Gilgamesh
Gilgamesh
Bronze III
Lord_mirikitto
Gilgamesh
Bronze III
Level 47
God Stats
0W - 2L
1,600 SR
Queue Stats
0W - 7L
1,262 MMR
Solo
Apollo
Apollo
Gold V
SanxKillersoul
Apollo
Gold V
Level 145
God Stats
7W - 3L
2,005 SR
Queue Stats
102W - 112L
1,227 MMR
Solo
Sobek
Sobek
Bronze III
SkimpyMcdew
Sobek
Bronze III
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 58L
1,226 MMR
Solo
Anubis
Anubis
Bronze V
zoio123
Anubis
Bronze V
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 22L
1,454 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 114
1,621 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,595 SR
1,276 MMR
Zeus
Zeus
Gold V
 
Zeus
Gold V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Gold V
Hemtex225
Shiva
Gold V
Level 129
God Stats
5W - 3L
1,484 SR
Queue Stats
222W - 233L
1,261 MMR
Party 1
Neith
Neith
Silver II
Maxgaoff
Neith
Silver II
Level 69
God Stats
12W - 7L
1,595 SR
Queue Stats
32W - 44L
1,207 MMR
Solo
Mercury
Mercury
Silver IV
SolrStorm7
Mercury
Silver IV
Level 110
God Stats
1W - 1L
1,922 SR
Queue Stats
12W - 18L
1,212 MMR
Solo
Sylvanus
Sylvanus
Silver II
SpartAzul
Sylvanus
Silver II
Level 158
God Stats
3W - 2L
1,476 SR
Queue Stats
45W - 53L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
11
3 / 4 / 1
6,837
570
3,608
8,350
3,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
Lord_mirikitto
Gilgamesh
10
0 / 5 / 0
5,616
468
3,630
8,871
7,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 3 / 2
7,283
607
3,373
7,303
1,991
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
2 / 6 / 4
6,379
532
4,526
13,120
11,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
zoio123
Anubis
10
1 / 5 / 3
5,829
486
5,251
10,073
3,956
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
BastetGebKukulkanThoth

VS

Bans
CliodhnaAthenaAtlasArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
6 / 3 / 5
7,977
665
8,113
6,896
1,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
Hemtex225
Shiva
14
6 / 0 / 2
8,215
685
8,216
10,030
9,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Maxgaoff
Neith
12
4 / 2 / 7
7,231
603
9,642
6,746
1,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mercury
SolrStorm7
Mercury
14
5 / 1 / 7
8,110
676
4,983
8,329
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
SpartAzul
Sylvanus
12
2 / 2 / 10
6,991
583
5,449
8,268
6,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
8
Kills
23
23
Deaths
8
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
3
4
1
0.88
W
Zeus
 
Zeus
6
3
5
2.83
W
Shiva
Hemtex225
Shiva
6
0
2
7
L
Gilgamesh
Lord_mirikitto
Gilgamesh
0
5
0
0
W
Neith
Maxgaoff
Neith
4
2
7
3.75
L
2
3
2
1
L
2
6
4
0.67
W
Mercury
SolrStorm7
Mercury
5
1
7
8.5
W
Sylvanus
SpartAzul
Sylvanus
2
2
10
3.5
L
Anubis
zoio123
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,388
Damage
36,403
47,717
Taken
40,269
28,143
Mitigated
23,013
9,066
Healing
13,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
3,608
837
0
1,292
8,350
3,323
0
2,404
5,946
0
29,789
W
Zeus
 
Zeus
8,113
1,266
0
605
6,896
1,886
293
2,076
4,820
49,034
0
W
Shiva
Hemtex225
Shiva
8,216
2,876
535
4,034
10,030
9,942
201
1,789
8,241
0
45,388
L
Gilgamesh
Lord_mirikitto
Gilgamesh
3,630
1,180
0
919
8,871
7,357
0
513
8,358
0
23,560
W
Neith
Maxgaoff
Neith
9,642
4,058
0
1,504
6,746
1,871
931
1,490
5,256
0
33,788
L
3,373
1,608
0
585
7,303
1,991
174
604
6,699
0
42,060
L
4,526
544
366
2,870
13,120
11,516
0
3,663
9,457
14,690
0
W
Mercury
SolrStorm7
Mercury
4,983
884
0
3,669
8,329
2,953
0
1,093
7,236
0
57,864
W
Sylvanus
SpartAzul
Sylvanus
5,449
1,357
1,030
2,132
8,268
6,361
252
3,329
4,939
24,769
7,575
L
Anubis
zoio123
Anubis
5,251
242
0
3,034
10,073
3,956
0
5,933
4,140
26,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,944
Gold Earned
38,524
266
Minions Killed
374
0
Camps Cleared
0
1,181,085
Distance Traveled
1,257,837
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,837
570
59
5
0
257,335
1
W
Zeus
7,977
665
85
7
0
236,092
5
W
Shiva
8,215
685
80
7
0
263,887
1
L
Gilgamesh
5,616
468
44
4
0
238,872
0
W
Neith
7,231
603
64
5
0
222,190
6
L
Apollo
7,283
607
89
7
0
244,973
8
L
Sobek
6,379
532
31
3
0
239,274
4
W
Mercury
8,110
676
96
8
0
300,790
4
W
Sylvanus
6,991
583
49
4
0
234,878
5
L
Anubis
5,829
486
43
4
0
200,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role