Player Matchup

Cernunnos
Cernunnos
Gold V
Future vPast
Cernunnos
Gold V
Level 120
God Stats
19W - 26L
1,450 SR
Queue Stats
146W - 148L
1,326 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
R x Moncler
Nu Wa
Gold IV
Level 145
God Stats
11W - 18L
1,439 SR
Queue Stats
155W - 152L
1,463 MMR
Party 2
Odin
Odin
Silver I
StupidBubble895
Odin
Silver I
Level 97
God Stats
1W - 1L
1,796 SR
Queue Stats
57W - 72L
1,383 MMR
Solo
Cerberus
Cerberus
Gold V
VeryVeryClean
Cerberus
Gold V
Level 124
God Stats
7W - 7L
1,670 SR
Queue Stats
79W - 77L
1,396 MMR
Solo
Chaac
Chaac
Gold IV
robotninjaattack
Chaac
Gold IV
Level 159
God Stats
9W - 6L
1,600 SR
Queue Stats
94W - 90L
1,397 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 129
1,591 SR
1,393 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,529 SR
1,393 MMR
Sun Wukong
Sun Wukong
Gold IV
All Man3455
Sun Wukong
Gold IV
Level 141
God Stats
15W - 15L
1,633 SR
Queue Stats
392W - 402L
1,389 MMR
Solo
Sylvanus
Sylvanus
Silver III
DaddyGianky
Sylvanus
Silver III
Level 134
God Stats
23W - 25L
1,464 SR
Queue Stats
117W - 118L
1,383 MMR
Solo
Hera
Hera
Gold II
JustLetMeShine
Hera
Gold II
Level 125
God Stats
8W - 7L
1,204 SR
Queue Stats
200W - 192L
1,422 MMR
Party 1
Freya
Freya
Gold IV
King Black Mac
Freya
Gold IV
Level 149
God Stats
20W - 15L
1,592 SR
Queue Stats
392W - 392L
1,380 MMR
Party 1
Loki
Loki
Gold I
micmar0
Loki
Gold I
Level 97
God Stats
15W - 16L
1,753 SR
Queue Stats
231W - 222L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Future vPast
Cernunnos
15
1 / 5 / 2
9,070
454
9,385
13,469
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 7 / 2
8,662
433
10,562
9,974
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
5 / 3 / 2
9,479
474
7,011
13,024
3,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
VeryVeryClean
Cerberus
13
1 / 5 / 6
8,802
440
5,406
21,518
18,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 7 / 1
9,521
476
10,749
19,696
13,350
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
ArtioBastetAthena

VS

Bans
ThothCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
All Man3455
Sun Wukong
18
3 / 1 / 11
11,931
597
16,243
18,181
14,132
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
DaddyGianky
Sylvanus
14
2 / 5 / 11
9,315
466
8,201
17,159
14,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
10 / 2 / 5
12,508
625
15,664
9,373
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 1 / 8
10,911
546
8,437
15,181
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
micmar0
Loki
19
10 / 3 / 4
12,034
602
13,032
13,348
4,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
12
Kills
27
27
Deaths
12
13
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
All Man3455
Sun Wukong
3
1
11
8.5
W
Sylvanus
DaddyGianky
Sylvanus
2
5
11
1.5
L
Cernunnos
Future vPast
Cernunnos
1
5
2
0.4
W
10
2
5
6.25
W
2
1
8
6
L
1
7
2
0.29
L
5
3
2
2
L
Cerberus
VeryVeryClean
Cerberus
1
5
6
0.8
W
Loki
micmar0
Loki
10
3
4
4
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,113
Damage
61,577
77,681
Taken
73,242
42,401
Mitigated
43,087
11,334
Healing
23,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
All Man3455
Sun Wukong
16,243
3,951
0
5,271
18,181
14,132
887
4,380
13,237
0
88,947
W
Sylvanus
DaddyGianky
Sylvanus
8,201
1,820
2,315
3,676
17,159
14,419
1,888
3,513
13,340
21,868
16,261
L
Cernunnos
Future vPast
Cernunnos
9,385
4,404
0
3,427
13,469
3,795
0
8,401
5,068
0
57,170
W
15,664
4,112
239
2,307
9,373
4,218
4,465
1,834
7,433
118,740
0
W
8,437
3,331
0
5,424
15,181
5,447
5,260
2,023
12,918
67,613
0
L
10,562
2,519
0
681
9,974
2,536
0
2,762
7,212
53,120
0
L
7,011
2,404
0
0
13,024
3,810
0
4,677
8,347
96
55,705
L
Cerberus
VeryVeryClean
Cerberus
5,406
665
0
2,883
21,518
18,910
0
8,201
13,317
25,371
0
W
Loki
micmar0
Loki
13,032
4,608
0
4,601
13,348
4,871
0
3,042
10,000
0
84,487
L
10,749
1,762
0
4,343
19,696
13,350
716
6,179
13,517
0
56,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,534
Gold Earned
56,699
446
Minions Killed
671
0
Camps Cleared
0
1,818,528
Distance Traveled
1,989,074
33
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,931
597
160
8
0
411,166
3
W
Sylvanus
9,315
466
63
3
0
328,736
4
L
Cernunnos
9,070
454
111
6
0
361,559
10
W
Hera
12,508
625
204
10
0
396,196
8
W
Freya
10,911
546
115
6
0
406,611
4
L
Nu Wa
8,662
433
92
5
0
332,841
9
L
Odin
9,479
474
79
4
0
391,879
2
L
Cerberus
8,802
440
45
2
0
363,149
10
W
Loki
12,034
602
129
6
0
446,365
3
L
Chaac
9,521
476
119
6
0
369,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role